Player Matchup

Ymir
Ymir
Lilduby420
Ymir
Level 88
God Stats
12W - 17L
1,500 SR
Queue Stats
114W - 142L
1,484 Elo+
Solo
Achilles
Achilles
Twannyy
Achilles
Level 83
God Stats
2W - 0L
1,756 SR
Queue Stats
27W - 23L
1,427 Elo+
Solo
Neith
Neith
UwUYourExGirl
Neith
Level 124
God Stats
19W - 29L
1,202 SR
Queue Stats
98W - 95L
1,470 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,460 Elo+

VS

Team Averages
Level 33
1,379 SR
1,267 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LordEinstxin
Izanami
Level 23
God Stats
0W - 2L
1,394 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Tsukuyomi
Tsukuyomi
djhugferty
Tsukuyomi
Level 14
God Stats
2W - 9L
1,244 SR
Queue Stats
3W - 11L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
10,805
720
7,992
20,349
24,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Twannyy
Achilles
14
4 / 3 / 8
10,595
706
16,932
17,188
13,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 0 / 4
11,677
778
19,695
12,266
5,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 5 / 0
9,207
614
17,537
12,884
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LordEinstxin
Izanami
14
1 / 1 / 3
9,404
627
8,343
17,168
7,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
djhugferty
Tsukuyomi
13
0 / 7 / 2
8,390
559
8,383
18,344
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
0
0.6
W
1
1
9
5.5
L
Izanami
LordEinstxin
Izanami
1
1
3
2.5
W
Achilles
Twannyy
Achilles
4
3
8
2.67
W
8
0
4
10
L
Tsukuyomi
djhugferty
Tsukuyomi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
34,263
49,803
Taken
48,396
43,750
Mitigated
20,163
8,762
Healing
2,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,537
7,960
0
300
12,884
4,924
0
2,699
10,185
42,970
0
W
7,992
765
0
1,463
20,349
24,357
572
5,825
14,524
37,677
0
L
Izanami
LordEinstxin
Izanami
8,343
5,462
0
412
17,168
7,056
0
2,756
14,412
0
27,792
W
Achilles
Twannyy
Achilles
16,932
5,311
0
1,579
17,188
13,895
654
6,638
10,550
0
42,609
W
19,695
6,918
368
5,352
12,266
5,498
1,244
5,451
6,815
0
78,503
L
Tsukuyomi
djhugferty
Tsukuyomi
8,383
1,574
539
857
18,344
8,183
0
2,702
15,642
0
20,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
27,001
220
Minions Killed
131
9
Camps Cleared
3
795,817
Distance Traveled
763,884
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,207
614
49
3
1
224,113
0
W
Ymir
10,805
720
45
3
3
272,381
2
L
Izanami
9,404
627
56
4
0
285,887
0
W
Achilles
10,595
706
37
2
2
274,389
4
W
Neith
11,677
778
138
9
4
249,047
4
L
Tsukuyomi
8,390
559
26
2
2
253,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role