Player Matchup

Baron Samedi
Baron Samedi
E_TADS_WALL
Baron Samedi
Level 69
God Stats
6W - 8L
1,697 SR
Queue Stats
178W - 166L
1,433 Elo+
Party 2
King Arthur
King Arthur
FTG Jax
King Arthur
Level 25
God Stats
6W - 10L
1,541 SR
Queue Stats
79W - 113L
1,287 Elo+
Party 1
Aphrodite
Aphrodite
FTG Rodimus
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,189 Elo+
Party 1
Arachne
Arachne
Hunter_of_E_TADS
Arachne
Level 64
God Stats
1W - 2L
1,482 SR
Queue Stats
152W - 141L
1,481 Elo+
Party 2
Neith
Neith
Pez_army
Neith
Level 28
God Stats
7W - 7L
1,512 SR
Queue Stats
9W - 17L
1,489 Elo+
Party 2
Team Averages
Level 62
1,546 SR
1,376 Elo+

VS

Team Averages
Level 86
1,485 SR
1,516 Elo+
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Graeser_Run
Lancelot
Level 126
God Stats
1W - 0L
1,560 SR
Queue Stats
44W - 30L
1,658 Elo+
Party 4
Nu Wa
Nu Wa
TheGreatAshSoul
Nu Wa
Level 147
God Stats
90W - 87L
1,507 SR
Queue Stats
592W - 670L
1,367 Elo+
Solo
Medusa
Medusa
crumby-conger22
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,426 Elo+
Party 3
Artemis
Artemis
itsSaucxr
Artemis
Level 33
God Stats
1W - 0L
1,356 SR
Queue Stats
36W - 21L
1,629 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
E_TADS_WALL
Baron Samedi
15
3 / 7 / 5
9,625
418
10,307
17,967
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FTG Jax
King Arthur
18
3 / 4 / 3
11,543
502
12,310
22,082
26,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
FTG Rodimus
Aphrodite
17
4 / 4 / 3
10,787
469
7,848
17,602
7,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 4 / 5
11,465
498
16,619
28,341
12,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Pez_army
Neith
15
2 / 4 / 4
9,394
408
7,614
14,060
4,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
2 / 1 / 5
12,412
540
13,331
10,318
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Graeser_Run
Lancelot
20
9 / 3 / 5
12,839
558
23,219
21,752
11,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 3
10,159
442
13,409
14,574
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 5 / 1
12,102
526
10,812
18,459
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
itsSaucxr
Artemis
18
4 / 4 / 3
11,404
496
10,104
18,643
8,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
19
Kills
23
23
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
5
4.5
L
Baron Samedi
E_TADS_WALL
Baron Samedi
3
7
5
0.79
L
King Arthur
FTG Jax
King Arthur
3
4
3
1.13
L
Aphrodite
FTG Rodimus
Aphrodite
4
4
3
1.38
W
Lancelot
Graeser_Run
Lancelot
9
3
5
3.83
L
7
4
5
2.38
L
Neith
Pez_army
Neith
2
4
4
1
W
2
6
3
0.58
W
6
5
1
1.3
W
Artemis
itsSaucxr
Artemis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
70,875
100,052
Taken
83,746
59,396
Mitigated
40,418
26,257
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,331
477
0
2,701
10,318
4,694
0
3,051
7,267
125,133
0
L
Baron Samedi
E_TADS_WALL
Baron Samedi
10,307
970
420
3,693
17,967
7,864
152
7,312
10,655
65,279
0
L
King Arthur
FTG Jax
King Arthur
12,310
1,850
0
350
22,082
26,445
292
3,195
18,887
0
94,203
L
Aphrodite
FTG Rodimus
Aphrodite
7,848
687
1,774
9,551
17,602
7,853
0
4,660
12,942
74,604
0
W
Lancelot
Graeser_Run
Lancelot
23,219
6,331
0
8,178
21,752
11,458
0
6,419
15,333
0
123,920
L
16,619
10,619
0
8,632
28,341
12,317
4
6,768
21,573
0
96,736
L
Neith
Pez_army
Neith
7,614
4,135
0
1,837
14,060
4,917
2,972
4,690
9,370
0
57,914
W
13,409
5,817
0
2,409
14,574
6,304
2,326
3,347
11,227
71,037
5,246
W
10,812
6,026
0
3,956
18,459
9,216
120
2,247
16,212
0
85,124
W
Artemis
itsSaucxr
Artemis
10,104
5,743
0
8,864
18,643
8,746
0
3,091
15,552
0
101,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
58,916
568
Minions Killed
745
0
Camps Cleared
0
1,982,002
Distance Traveled
2,049,547
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,412
540
227
10
0
435,744
11
L
Baron Samedi
9,625
418
94
4
0
351,817
0
L
King Arthur
11,543
502
142
6
0
410,897
0
L
Aphrodite
10,787
469
110
5
0
412,192
4
W
Lancelot
12,839
558
146
6
0
519,756
0
L
Arachne
11,465
498
125
5
0
506,351
2
L
Neith
9,394
408
97
4
0
300,745
0
W
Nu Wa
10,159
442
116
5
0
347,356
1
W
Medusa
12,102
526
124
5
0
358,646
0
W
Artemis
11,404
496
132
6
0
388,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role