Player Matchup

Vamana
Vamana
BragiSdeyb
Vamana
Level 126
God Stats
18W - 22L
1,386 SR
Queue Stats
92W - 100L
1,402 Elo+
Solo
Apollo
Apollo
Bαρе
Apollo
Level 66
God Stats
1W - 2L
1,168 SR
Queue Stats
9W - 8L
1,391 Elo+
Solo
Nemesis
Nemesis
DogWaterer
Nemesis
Level 56
God Stats
40W - 38L
1,406 SR
Queue Stats
106W - 131L
1,308 Elo+
Solo
Anubis
Anubis
MechanizedSatyr
Anubis
Level 93
God Stats
4W - 6L
1,308 SR
Queue Stats
154W - 175L
1,374 Elo+
Solo
Cerberus
Cerberus
thekingofpub
Cerberus
Level 56
God Stats
16W - 18L
1,425 SR
Queue Stats
70W - 73L
1,360 Elo+
Solo
Team Averages
Level 79
1,339 SR
1,367 Elo+

VS

Team Averages
Level 51
1,331 SR
1,282 Elo+
Gilgamesh
Gilgamesh
Dakotero
Gilgamesh
Level 29
God Stats
5W - 11L
1,021 SR
Queue Stats
82W - 129L
1,110 Elo+
Party 1
King Arthur
King Arthur
GalaxyWizard
King Arthur
Level 69
God Stats
3W - 5L
1,257 SR
Queue Stats
35W - 28L
1,421 Elo+
Solo
Bakasura
Bakasura
JULILOKA06
Bakasura
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 372L
1,374 Elo+
Solo
Aphrodite
Aphrodite
RISEABOVE369
Aphrodite
Level 64
God Stats
3W - 3L
1,527 SR
Queue Stats
331W - 382L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
luchott
Zhong Kui
Level 41
God Stats
5W - 12L
1,351 SR
Queue Stats
11W - 33L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BragiSdeyb
Vamana
20
10 / 1 / 1
12,871
560
17,665
23,985
25,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Bαρе
Apollo
18
6 / 6 / 8
12,200
530
19,073
18,664
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DogWaterer
Nemesis
17
2 / 6 / 9
11,229
488
12,755
19,070
9,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 1 / 1
12,154
528
18,170
11,345
5,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
thekingofpub
Cerberus
16
1 / 1 / 10
10,869
473
9,312
28,215
30,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dakotero
Gilgamesh
15
1 / 6 / 5
10,182
443
10,400
29,439
18,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

King Arthur
GalaxyWizard
King Arthur
17
5 / 1 / 3
11,233
488
21,192
22,731
27,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
JULILOKA06
Bakasura
15
3 / 8 / 1
9,355
407
5,900
16,623
7,674
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
RISEABOVE369
Aphrodite
15
1 / 5 / 4
9,893
430
10,338
20,603
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
luchott
Zhong Kui
14
4 / 5 / 4
9,900
430
11,184
20,750
13,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
25
Kills
14
15
Deaths
25
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
BragiSdeyb
Vamana
10
1
1
10.5
W
Apollo
Bαρе
Apollo
6
6
8
1.67
L
Gilgamesh
Dakotero
Gilgamesh
1
6
5
0.58
W
Nemesis
DogWaterer
Nemesis
2
6
9
1.08
L
King Arthur
GalaxyWizard
King Arthur
5
1
3
6.5
L
Bakasura
JULILOKA06
Bakasura
3
8
1
0.44
W
6
1
1
6.5
L
Aphrodite
RISEABOVE369
Aphrodite
1
5
4
0.6
L
Zhong Kui
luchott
Zhong Kui
4
5
4
1.2
W
Cerberus
thekingofpub
Cerberus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,975
Damage
59,014
101,279
Taken
110,146
79,734
Mitigated
75,346
26,401
Healing
34,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BragiSdeyb
Vamana
17,665
10,391
262
6,598
23,985
25,059
710
3,406
19,822
0
100,691
W
Apollo
Bαρе
Apollo
19,073
9,687
0
3,683
18,664
8,432
6,688
5,508
12,946
0
104,265
L
Gilgamesh
Dakotero
Gilgamesh
10,400
2,211
2,346
5,486
29,439
18,044
399
8,839
20,600
0
52,551
W
Nemesis
DogWaterer
Nemesis
12,755
5,650
0
1,193
19,070
9,523
286
1,701
17,079
0
99,418
L
King Arthur
GalaxyWizard
King Arthur
21,192
2,276
0
3,170
22,731
27,001
76
2,445
20,286
0
79,054
L
Bakasura
JULILOKA06
Bakasura
5,900
3,162
0
2,516
16,623
7,674
624
3,188
13,435
0
31,490
W
18,170
702
0
6,396
11,345
5,996
3,272
2,992
7,593
101,085
0
L
Aphrodite
RISEABOVE369
Aphrodite
10,338
1,953
2,565
11,291
20,603
9,031
495
7,451
13,152
76,762
0
L
Zhong Kui
luchott
Zhong Kui
11,184
2,536
216
6,526
20,750
13,596
1,491
5,559
14,655
48,480
9,052
W
Cerberus
thekingofpub
Cerberus
9,312
936
346
7,923
28,215
30,724
747
7,487
20,441
58,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
50,563
657
Minions Killed
453
0
Camps Cleared
0
2,130,673
Distance Traveled
1,932,609
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,871
560
135
6
0
455,211
0
W
Apollo
12,200
530
134
6
0
412,368
2
L
Gilgamesh
10,182
443
55
2
0
379,780
5
W
Nemesis
11,229
488
122
5
0
462,075
0
L
King Arthur
11,233
488
112
5
0
443,651
8
L
Bakasura
9,355
407
64
3
0
408,832
2
W
Anubis
12,154
528
153
7
0
397,976
16
L
Aphrodite
9,893
430
140
6
0
317,445
1
L
Zhong Kui
9,900
430
82
4
0
382,901
2
W
Cerberus
10,869
473
113
5
0
403,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role