Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Acd99
Ymir
Level 45
God Stats
3W - 8L
1,328 SR
Queue Stats
8W - 15L
1,169 Elo+
Party 2
Olorun
Olorun
DonKall1
Olorun
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 10L
1,169 Elo+
Party 2
King Arthur
King Arthur
REGENDAEMON
King Arthur
Level 32
God Stats
5W - 15L
1,245 SR
Queue Stats
7W - 26L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
Zartou01
Kukulkan
Level 34
God Stats
2W - 10L
1,141 SR
Queue Stats
7W - 30L
1,171 Elo+
Party 1
Team Averages
Level 55
1,297 SR
1,240 Elo+

VS

Team Averages
Level 112
1,591 SR
1,675 Elo+
Ra
Ra
Ax2u
Ra
Level 160
God Stats
5W - 1L
1,666 SR
Queue Stats
104W - 36L
1,692 Elo+
Party 3
Amaterasu
Amaterasu
CheekyLemonMan
Amaterasu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 40L
1,709 Elo+
Party 3
Vulcan
Vulcan
KingKongOnHigh
Vulcan
Level 26
God Stats
7W - 1L
1,796 SR
Queue Stats
77W - 9L
2,023 Elo+
Party 3
Neith
Neith
Predator12129
Neith
Level 57
God Stats
3W - 6L
1,459 SR
Queue Stats
111W - 138L
1,438 Elo+
Solo
Horus
Horus
Tr0ublegum
Horus
Level 160
God Stats
3W - 0L
1,533 SR
Queue Stats
53W - 44L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 7 / 3
9,459
1,182
13,264
24,337
10,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Acd99
Ymir
14
1 / 5 / 5
9,167
1,146
5,841
22,418
21,817
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
DonKall1
Olorun
14
1 / 13 / 4
8,562
1,070
9,489
24,723
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
REGENDAEMON
King Arthur
14
1 / 13 / 3
9,220
1,153
5,049
26,945
23,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zartou01
Kukulkan
14
1 / 13 / 4
8,625
1,078
4,668
20,245
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Ax2u
Ra
18
16 / 0 / 27
12,257
1,532
26,877
7,886
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
CheekyLemonMan
Amaterasu
17
5 / 3 / 36
10,936
1,367
17,352
13,530
11,082
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
17 / 1 / 26
12,440
1,555
37,164
5,113
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 21
10,184
1,273
16,019
10,724
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
17
8 / 1 / 27
10,845
1,356
14,685
11,629
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
188
7
Kills
51
51
Deaths
7
19
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
7
3
0.64
L
Ymir
Acd99
Ymir
1
5
5
0.7
W
Ra
Ax2u
Ra
16
0
27
29.5
W
Amaterasu
CheekyLemonMan
Amaterasu
5
3
36
7.67
L
Olorun
DonKall1
Olorun
1
13
4
0.23
W
17
1
26
30
W
5
2
21
7.75
L
King Arthur
REGENDAEMON
King Arthur
1
13
3
0.19
W
Horus
8
1
27
21.5
L
Kukulkan
Zartou01
Kukulkan
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,311
Damage
112,097
118,668
Taken
48,882
74,519
Mitigated
31,808
7,076
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,264
6,380
432
2,587
24,337
10,079
0
15,153
9,184
0
31,402
L
Ymir
Acd99
Ymir
5,841
1,021
0
1,504
22,418
21,817
0
11,089
11,329
19,327
0
W
Ra
Ax2u
Ra
26,877
4,035
3,901
3,518
7,886
4,747
0
2,768
5,118
40,264
0
W
Amaterasu
CheekyLemonMan
Amaterasu
17,352
9,418
0
3,298
13,530
11,082
0
5,266
8,264
0
20,801
L
Olorun
DonKall1
Olorun
9,489
4,681
660
1,893
24,723
10,441
0
13,492
11,231
21,247
0
W
37,164
11,545
0
0
5,113
2,889
0
2,684
2,429
51,023
0
W
16,019
11,945
101
5,772
10,724
5,600
0
5,046
5,678
0
41,987
L
King Arthur
REGENDAEMON
King Arthur
5,049
1,112
0
0
26,945
23,874
0
12,278
14,667
0
27,259
W
Horus
14,685
6,833
2,184
2,277
11,629
7,490
0
4,234
7,249
0
18,288
L
Kukulkan
Zartou01
Kukulkan
4,668
281
0
0
20,245
8,308
0
12,029
8,216
9,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
56,662
136
Minions Killed
159
3
Camps Cleared
4
615,974
Distance Traveled
855,727
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,459
1,182
42
5
0
149,248
0
L
Ymir
9,167
1,146
27
3
1
128,485
2
W
Ra
12,257
1,532
35
4
2
186,775
0
W
Amaterasu
10,936
1,367
15
2
1
181,244
0
L
Olorun
8,562
1,070
21
3
1
111,273
1
W
Vulcan
12,440
1,555
39
5
0
190,091
0
W
Neith
10,184
1,273
63
8
1
129,092
0
L
King Arthur
9,220
1,153
34
4
1
123,447
0
W
Horus
10,845
1,356
7
1
0
168,525
1
L
Kukulkan
8,625
1,078
12
2
0
103,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role