Player Matchup

Artemis
Artemis
Masters
Gapingthroat
Artemis
Masters
Level 158
God Stats
195W - 185L
1,750 SR
Queue Stats
1,002W - 1,060L
2,432 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
Jimmyshelton
Guan Yu
Diamond III
Level 148
God Stats
3W - 3L
1,649 SR
Queue Stats
164W - 210L
2,346 MMR
Solo
Scylla
Scylla
Diamond I
TheNamesWiII
Scylla
Diamond I
Level 140
God Stats
7W - 3L
1,904 SR
Queue Stats
138W - 106L
2,638 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,768 SR
2,472 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,773 SR
2,714 MMR
Nemesis
Nemesis
Masters
Cosmο
Nemesis
Masters
Level 129
God Stats
12W - 2L
2,035 SR
Queue Stats
1,291W - 148L
2,892 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Korpz
Morgan Le Fay
Masters
Level 158
God Stats
17W - 5L
1,785 SR
Queue Stats
771W - 104L
2,978 MMR
Party 1
Geb
Geb
Diamond I
Yahiqo
Geb
Diamond I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gapingthroat
Artemis
10
0 / 6 / 0
6,903
628
5,391
10,372
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Jimmyshelton
Guan Yu
9
0 / 4 / 0
6,658
605
5,038
15,234
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
0 / 3 / 0
6,447
586
2,585
8,561
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasAh Muzen CabAresBaba YagaAchilles

VS

Bans
BastetAthenaCabrakanSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cosmο
Nemesis
14
6 / 0 / 3
8,782
798
14,003
10,409
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Korpz
Morgan Le Fay
14
7 / 0 / 5
9,231
839
11,277
5,448
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Yahiqo
Geb
12
0 / 0 / 10
8,517
774
5,077
7,787
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
13
13
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cosmο
Nemesis
6
0
3
7.5
L
Artemis
Gapingthroat
Artemis
0
6
0
0
L
Guan Yu
Jimmyshelton
Guan Yu
0
4
0
0
W
Morgan Le Fay
Korpz
Morgan Le Fay
7
0
5
9.5
L
Scylla
0
3
0
0
W
Geb
Yahiqo
Geb
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
30,357
34,167
Taken
23,644
18,963
Mitigated
16,425
6,230
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cosmο
Nemesis
14,003
7,357
0
3,932
10,409
4,833
1,373
1,817
8,592
0
41,455
L
Artemis
Gapingthroat
Artemis
5,391
2,665
0
1,272
10,372
4,637
0
5,748
4,624
0
24,076
L
Guan Yu
Jimmyshelton
Guan Yu
5,038
752
342
3,843
15,234
11,404
0
6,277
8,957
0
11,040
W
Morgan Le Fay
Korpz
Morgan Le Fay
11,277
1,035
135
2,782
5,448
2,687
857
472
4,976
40,341
0
L
Scylla
2,585
458
0
773
8,561
2,922
0
4,329
4,232
17,989
0
W
Geb
Yahiqo
Geb
5,077
567
0
3,045
7,787
8,905
266
670
7,117
13,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,008
Gold Earned
26,530
93
Minions Killed
115
1
Camps Cleared
10
503,491
Distance Traveled
662,487
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,782
798
51
5
3
218,341
3
L
Artemis
6,903
628
45
4
1
164,700
2
L
Guan Yu
6,658
605
9
1
0
160,361
3
W
Morgan Le Fay
9,231
839
54
5
5
208,325
1
L
Scylla
6,447
586
39
4
0
178,430
2
W
Geb
8,517
774
10
1
2
235,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role