Player Matchup

Morgan Le Fay
Morgan Le Fay
ArT1c N1nJa
Morgan Le Fay
Level 87
God Stats
5W - 5L
1,721 SR
Queue Stats
27W - 37L
1,284 Elo+
Party 1
Bacchus
Bacchus
IceBerger33
Bacchus
Level 68
God Stats
5W - 4L
1,429 SR
Queue Stats
7W - 9L
1,286 Elo+
Party 1
Thanatos
Thanatos
itsPan
Thanatos
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,261 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,277 Elo+

VS

Team Averages
Level 81
1,398 SR
1,287 Elo+
Izanami
Izanami
AstrelVasius
Izanami
Level 108
God Stats
3W - 2L
1,501 SR
Queue Stats
146W - 195L
1,360 Elo+
Party 2
Ah Puch
Ah Puch
Ponchoyo
Ah Puch
Level 45
God Stats
5W - 3L
1,352 SR
Queue Stats
25W - 35L
1,198 Elo+
Party 2
Chaac
Chaac
SheikahOHM
Chaac
Level 91
God Stats
1W - 10L
1,340 SR
Queue Stats
90W - 152L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArT1c N1nJa
Morgan Le Fay
14
1 / 5 / 2
9,009
644
9,321
9,037
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IceBerger33
Bacchus
13
2 / 4 / 3
8,751
625
5,040
13,427
19,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
itsPan
Thanatos
13
2 / 5 / 3
9,277
663
5,283
11,772
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstrelVasius
Izanami
16
6 / 1 / 8
10,851
775
9,173
9,802
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Ponchoyo
Ah Puch
14
3 / 1 / 10
10,024
716
12,170
10,107
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
14
5 / 3 / 6
10,115
723
4,751
10,273
7,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ArT1c N1nJa
Morgan Le Fay
1
5
2
0.4
W
Izanami
AstrelVasius
Izanami
6
1
8
10
L
Bacchus
IceBerger33
Bacchus
2
4
3
0.88
W
Ah Puch
Ponchoyo
Ah Puch
3
1
10
8
W
Chaac
5
3
6
2.67
L
Thanatos
itsPan
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
26,094
34,236
Taken
30,182
29,387
Mitigated
17,662
6,662
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ArT1c N1nJa
Morgan Le Fay
9,321
1,271
0
812
9,037
4,507
281
3,417
5,620
48,348
0
W
Izanami
AstrelVasius
Izanami
9,173
6,283
392
1,683
9,802
4,954
2,820
5,039
4,763
0
46,350
L
Bacchus
IceBerger33
Bacchus
5,040
292
254
689
13,427
19,258
0
3,865
9,562
13,425
0
W
Ah Puch
Ponchoyo
Ah Puch
12,170
369
0
4,577
10,107
4,820
52
6,220
3,887
40,240
0
W
Chaac
4,751
1,286
237
1,733
10,273
7,888
101
3,331
6,942
0
17,515
L
Thanatos
itsPan
Thanatos
5,283
1,099
0
4,907
11,772
5,622
608
5,134
6,638
0
21,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
30,990
139
Minions Killed
178
4
Camps Cleared
6
744,738
Distance Traveled
770,906
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,009
644
74
5
1
227,558
1
W
Izanami
10,851
775
74
5
2
244,034
0
L
Bacchus
8,751
625
13
1
0
272,475
2
W
Ah Puch
10,024
716
70
5
2
270,240
1
W
Chaac
10,115
723
34
2
2
256,632
2
L
Thanatos
9,277
663
52
4
3
244,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role