Player Matchup

Merlin
Merlin
APrivera
Merlin
Level 20
God Stats
7W - 7L
1,351 SR
Queue Stats
12W - 16L
1,229 Elo+
Party 1
Apollo
Apollo
Nero7588
Apollo
Level 104
God Stats
7W - 11L
1,378 SR
Queue Stats
203W - 211L
1,398 Elo+
Solo
Pele
Pele
RopeSag
Pele
Level 67
God Stats
2W - 1L
1,631 SR
Queue Stats
91W - 99L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuginSoul
Cu Chulainn
Level 117
God Stats
7W - 2L
1,652 SR
Queue Stats
122W - 144L
1,406 Elo+
Solo
Atlas
Atlas
b00ty12
Atlas
Level 64
God Stats
3W - 3L
1,492 SR
Queue Stats
27W - 31L
1,357 Elo+
Party 1
Team Averages
Level 74
1,501 SR
1,364 Elo+

VS

Team Averages
Level 88
1,463 SR
1,424 Elo+
Hun Batz
Hun Batz
BEASTMODE2701
Hun Batz
Level 37
God Stats
1W - 4L
1,165 SR
Queue Stats
191W - 192L
1,456 Elo+
Solo
Freya
Freya
Bokey34
Freya
Level 121
God Stats
2W - 2L
1,547 SR
Queue Stats
107W - 110L
1,386 Elo+
Solo
Athena
Athena
ChromeSausage
Athena
Level 127
God Stats
9W - 2L
1,591 SR
Queue Stats
64W - 57L
1,497 Elo+
Solo
Charybdis
Charybdis
MercuryXxHg
Charybdis
Level 68
God Stats
4W - 4L
1,703 SR
Queue Stats
31W - 29L
1,390 Elo+
Solo
Chaac
Chaac
Nitecrow462
Chaac
Level 89
God Stats
3W - 4L
1,309 SR
Queue Stats
108W - 116L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
APrivera
Merlin
20
4 / 2 / 5
13,519
520
18,366
14,668
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Nero7588
Apollo
20
6 / 8 / 7
13,440
517
18,020
24,226
12,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
RopeSag
Pele
20
10 / 3 / 11
15,011
577
25,103
32,861
17,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
SuginSoul
Cu Chulainn
18
3 / 7 / 11
12,948
498
13,988
29,550
32,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
b00ty12
Atlas
19
4 / 1 / 12
13,744
529
17,312
32,536
46,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BEASTMODE2701
Hun Batz
18
2 / 6 / 3
11,471
441
7,781
30,223
16,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Bokey34
Freya
19
3 / 6 / 4
12,003
462
20,496
28,889
13,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 6 / 15
11,202
431
10,373
26,902
35,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MercuryXxHg
Charybdis
20
7 / 4 / 3
14,323
551
31,198
25,249
13,630
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 6 / 4
12,947
498
15,240
31,919
43,529
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
27
Kills
20
21
Deaths
28
46
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
APrivera
Merlin
4
2
5
3.25
L
Hun Batz
BEASTMODE2701
Hun Batz
2
6
3
0.58
L
Freya
Bokey34
Freya
3
6
4
0.83
L
1
6
15
1.42
L
Charybdis
MercuryXxHg
Charybdis
7
4
3
2.13
W
Apollo
Nero7588
Apollo
6
8
7
1.19
L
7
6
4
1.5
W
Pele
RopeSag
Pele
10
3
11
5.17
W
Cu Chulainn
SuginSoul
Cu Chulainn
3
7
11
1.21
W
Atlas
b00ty12
Atlas
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,789
Damage
85,088
133,841
Taken
143,182
117,236
Mitigated
122,947
45,126
Healing
46,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
APrivera
Merlin
18,366
2,382
686
3,500
14,668
8,349
2,363
7,790
6,878
108,125
0
L
Hun Batz
BEASTMODE2701
Hun Batz
7,781
2,427
0
7,400
30,223
16,579
0
6,318
23,905
0
114,905
L
Freya
Bokey34
Freya
20,496
7,337
0
13,527
28,889
13,858
0
12,935
15,954
114,346
0
L
10,373
2,025
0
3,843
26,902
35,351
97
8,007
18,895
33,614
0
L
Charybdis
MercuryXxHg
Charybdis
31,198
21,555
0
14,534
25,249
13,630
4,386
8,823
16,426
92
145,661
W
Apollo
Nero7588
Apollo
18,020
11,685
0
6,454
24,226
12,223
4,276
3,517
20,709
0
129,204
L
15,240
2,855
0
6,934
31,919
43,529
315
9,713
22,206
759
84,631
W
Pele
RopeSag
Pele
25,103
9,676
0
15,339
32,861
17,554
915
11,967
19,988
0
102,334
W
Cu Chulainn
SuginSoul
Cu Chulainn
13,988
1,510
0
4,271
29,550
32,223
134
4,748
24,802
16,363
76,520
W
Atlas
b00ty12
Atlas
17,312
6,518
962
13,914
32,536
46,887
361
4,724
27,812
52,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,662
Gold Earned
61,946
602
Minions Killed
704
0
Camps Cleared
0
2,502,478
Distance Traveled
2,247,149
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,519
520
150
6
0
483,345
0
L
Hun Batz
11,471
441
152
6
0
470,083
0
L
Freya
12,003
462
127
5
0
411,438
2
L
Athena
11,202
431
41
2
0
525,499
5
L
Charybdis
14,323
551
218
8
0
414,135
4
W
Apollo
13,440
517
138
5
0
474,004
2
L
Chaac
12,947
498
166
6
0
425,994
5
W
Pele
15,011
577
130
5
0
547,099
5
W
Cu Chulainn
12,948
498
135
5
0
450,027
8
W
Atlas
13,744
529
49
2
0
548,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role