Player Matchup

Horus
Horus
Blows Chunks
Horus
Level 116
God Stats
7W - 5L
1,712 SR
Queue Stats
252W - 309L
1,374 Elo+
Party 2
Poseidon
Poseidon
GhostBoyStatus
Poseidon
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 105L
1,443 Elo+
Party 3
Charybdis
Charybdis
dtectvetristman
Charybdis
Level 67
God Stats
16W - 17L
1,510 SR
Queue Stats
177W - 234L
1,366 Elo+
Party 2
Thanatos
Thanatos
itsRobbyBear
Thanatos
Level 160
God Stats
6W - 5L
1,624 SR
Queue Stats
277W - 302L
1,427 Elo+
Solo
Lancelot
Lancelot
therealdpro
Lancelot
Level 88
God Stats
6W - 8L
1,339 SR
Queue Stats
114W - 131L
1,434 Elo+
Party 3
Team Averages
Level 110
1,537 SR
1,409 Elo+

VS

Team Averages
Level 89
1,459 SR
1,402 Elo+
Loki
Loki
DemonZagan
Loki
Level 139
God Stats
55W - 51L
1,414 SR
Queue Stats
513W - 539L
1,362 Elo+
Solo
Shiva
Shiva
FraternityXFreak
Shiva
Level 86
God Stats
77W - 42L
1,625 SR
Queue Stats
729W - 758L
1,417 Elo+
Party 1
Artemis
Artemis
KalonKiwi
Artemis
Level 63
God Stats
81W - 82L
1,469 SR
Queue Stats
355W - 371L
1,401 Elo+
Party 1
He Bo
He Bo
riskerr
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 94L
1,405 Elo+
Party 1
Ares
Ares
tjelli10
Ares
Level 128
God Stats
1W - 2L
1,291 SR
Queue Stats
138W - 142L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,789
445
8,167
23,414
29,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
15
1 / 5 / 3
9,260
421
12,945
13,656
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
dtectvetristman
Charybdis
14
3 / 3 / 4
9,118
414
14,821
17,936
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
itsRobbyBear
Thanatos
15
4 / 4 / 1
9,758
444
7,539
19,039
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
therealdpro
Lancelot
16
3 / 5 / 1
10,199
464
11,022
16,685
15,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 7
11,775
535
10,252
12,383
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 4 / 2
11,407
519
15,800
19,934
16,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
KalonKiwi
Artemis
16
2 / 4 / 7
9,992
454
12,115
15,070
5,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
riskerr
He Bo
17
6 / 4 / 7
10,847
493
13,598
12,889
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
15
2 / 2 / 8
10,036
456
9,682
18,278
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
21
21
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
6
0
7
9.5
W
5
4
2
1.5
L
Poseidon
1
5
3
0.5
W
Artemis
KalonKiwi
Artemis
2
4
7
1.38
L
Charybdis
dtectvetristman
Charybdis
3
3
4
1.67
L
Thanatos
itsRobbyBear
Thanatos
4
4
1
1.13
W
He Bo
riskerr
He Bo
6
4
7
2.38
L
Lancelot
therealdpro
Lancelot
3
5
1
0.7
W
Ares
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,494
Damage
61,447
90,730
Taken
78,554
68,226
Mitigated
51,475
41,142
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,167
3,869
3,196
8,782
23,414
29,977
231
7,397
16,017
0
33,196
W
10,252
2,726
162
4,059
12,383
5,505
871
1,916
10,467
0
101,649
W
15,800
3,109
0
6,722
19,934
16,883
558
1,679
18,255
0
74,108
L
Poseidon
12,945
1,347
0
1,807
13,656
5,985
0
7,410
6,246
76,472
0
W
Artemis
KalonKiwi
Artemis
12,115
6,293
0
3,892
15,070
5,512
2,780
2,290
12,780
0
51,436
L
Charybdis
dtectvetristman
Charybdis
14,821
7,723
0
9,369
17,936
7,645
1,083
3,978
13,958
0
76,610
L
Thanatos
itsRobbyBear
Thanatos
7,539
2,377
0
17,478
19,039
8,866
0
3,340
15,699
0
76,004
W
He Bo
riskerr
He Bo
13,598
1,186
238
2,113
12,889
5,089
720
5,407
7,482
62,028
0
L
Lancelot
therealdpro
Lancelot
11,022
2,246
0
510
16,685
15,753
0
1,155
15,530
3,050
77,598
W
Ares
9,682
1,110
0
2,132
18,278
18,486
417
2,006
16,272
45,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
54,057
516
Minions Killed
503
0
Camps Cleared
0
1,819,516
Distance Traveled
2,030,721
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,789
445
38
2
0
418,888
1
W
Loki
11,775
535
126
6
0
472,453
0
W
Shiva
11,407
519
134
6
0
389,953
0
L
Poseidon
9,260
421
109
5
0
363,583
4
W
Artemis
9,992
454
99
5
0
392,822
5
L
Charybdis
9,118
414
115
5
0
252,427
3
L
Thanatos
9,758
444
125
6
0
395,783
2
W
He Bo
10,847
493
96
4
0
391,841
5
L
Lancelot
10,199
464
129
6
0
388,835
1
W
Ares
10,036
456
48
2
0
383,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role