Player Matchup

Da Ji
Da Ji
AMGblacks
Da Ji
Level 122
God Stats
2W - 0L
1,176 SR
Queue Stats
99W - 75L
1,477 Elo+
Solo
Nike
Nike
Deantje038_
Nike
Level 146
God Stats
1W - 0L
1,423 SR
Queue Stats
106W - 94L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
LarsvdKaya
Nu Wa
Level 124
God Stats
17W - 7L
1,669 SR
Queue Stats
69W - 63L
1,436 Elo+
Party 2
Achilles
Achilles
Nerfedhands
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,187 Elo+
Solo
Chaac
Chaac
finn1703
Chaac
Level 104
God Stats
2W - 0L
1,300 SR
Queue Stats
64W - 61L
1,457 Elo+
Party 2
Team Averages
Level 116
1,414 SR
1,410 Elo+

VS

Team Averages
Level 71
1,492 SR
1,436 Elo+
Awilix
Awilix
Chitaru-chan91
Awilix
Level 111
God Stats
4W - 4L
1,427 SR
Queue Stats
188W - 248L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
DeNiS205
Gilgamesh
Level 72
God Stats
26W - 27L
1,518 SR
Queue Stats
346W - 380L
1,475 Elo+
Solo
Zeus
Zeus
Demonitar666
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 145L
1,384 Elo+
Party 1
Rama
Rama
Larvanto-kakadu
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,408 Elo+
Party 1
Cerberus
Cerberus
pellepenna
Cerberus
Level 89
God Stats
4W - 4L
1,513 SR
Queue Stats
347W - 388L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AMGblacks
Da Ji
17
5 / 1 / 14
11,273
1,127
15,699
7,717
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 2 / 20
11,051
1,105
19,327
14,526
13,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
18
10 / 0 / 12
12,528
1,253
24,771
3,922
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Nerfedhands
Achilles
17
4 / 0 / 14
10,562
1,056
15,534
12,427
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
finn1703
Chaac
17
6 / 1 / 13
11,445
1,145
18,110
14,566
13,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

321

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,718
972
6,965
17,619
7,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
DeNiS205
Gilgamesh
15
2 / 5 / 1
9,799
980
14,526
26,744
28,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 7 / 2
9,129
913
6,691
13,746
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 3
9,164
916
6,657
18,502
8,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
pellepenna
Cerberus
15
0 / 4 / 3
10,137
1,014
10,998
24,835
29,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
27
Kills
4
4
Deaths
27
73
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AMGblacks
Da Ji
5
1
14
12
L
2
6
2
0.5
L
Gilgamesh
DeNiS205
Gilgamesh
2
5
1
0.5
W
2
2
20
6
L
0
7
2
0.14
W
Nu Wa
10
0
12
16
L
0
5
3
0.3
W
Achilles
Nerfedhands
Achilles
4
0
14
11
W
Chaac
finn1703
Chaac
6
1
13
12.5
L
Cerberus
pellepenna
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,441
Damage
45,837
53,158
Taken
101,446
51,406
Mitigated
83,372
10,039
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AMGblacks
Da Ji
15,699
5,339
0
90
7,717
4,909
0
2,283
5,271
0
27,247
L
6,965
1,885
0
192
17,619
7,863
0
4,277
13,290
0
13,700
L
Gilgamesh
DeNiS205
Gilgamesh
14,526
5,353
0
1,069
26,744
28,592
0
6,523
19,897
0
29,633
W
19,327
2,678
0
2,782
14,526
13,045
0
5,059
9,205
0
29,739
L
6,691
1,316
0
66
13,746
8,910
0
2,621
10,983
21,160
0
W
Nu Wa
24,771
6,944
0
494
3,922
1,951
0
721
2,977
53,210
0
L
6,657
6,425
0
739
18,502
8,316
0
3,970
14,281
0
17,221
W
Achilles
Nerfedhands
Achilles
15,534
5,052
0
1,817
12,427
17,561
0
4,462
7,788
0
17,696
W
Chaac
finn1703
Chaac
18,110
4,729
0
4,856
14,566
13,940
0
5,164
9,178
0
40,162
L
Cerberus
pellepenna
Cerberus
10,998
703
41
5,469
24,835
29,691
0
7,380
17,034
49,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,859
Gold Earned
47,947
167
Minions Killed
219
9
Camps Cleared
3
1,034,543
Distance Traveled
854,828
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,273
1,127
27
3
3
193,186
0
L
Awilix
9,718
972
12
1
0
184,358
0
L
Gilgamesh
9,799
980
22
2
0
195,460
0
W
Nike
11,051
1,105
13
1
2
205,630
0
L
Zeus
9,129
913
34
3
3
149,787
0
W
Nu Wa
12,528
1,253
45
5
4
193,671
0
L
Rama
9,164
916
13
1
0
131,362
0
W
Achilles
10,562
1,056
9
1
0
220,726
0
W
Chaac
11,445
1,145
73
7
0
221,330
0
L
Cerberus
10,137
1,014
138
14
0
193,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role