Player Matchup

King Arthur
King Arthur
Ricardista7
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Syr-O_O-
Morgan Le Fay
Level 103
God Stats
4W - 2L
1,716 SR
Queue Stats
117W - 88L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
cute_bananaa1
Cliodhna
Level 63
God Stats
48W - 20L
1,686 SR
Queue Stats
52W - 27L
1,600 Elo+
Party 2
Kuzenbo
Kuzenbo
tareqabu
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,611 Elo+
Party 2
Neith
Neith
witg_
Neith
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
50W - 40L
1,576 Elo+
Party 2
Team Averages
Level 48
1,631 SR
1,553 Elo+

VS

Team Averages
Level 114
1,492 SR
1,595 Elo+
Kali
Kali
Hakita
Kali
Level 146
God Stats
24W - 16L
1,529 SR
Queue Stats
517W - 335L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Morrigan op
Morgan Le Fay
Level 156
God Stats
8W - 11L
1,383 SR
Queue Stats
212W - 144L
1,602 Elo+
Party 1
King Arthur
King Arthur
Nhimue
King Arthur
Level 97
God Stats
6W - 5L
1,350 SR
Queue Stats
349W - 329L
1,528 Elo+
Solo
Ares
Ares
Shadow-Walker-AR
Ares
Level 126
God Stats
2W - 1L
1,698 SR
Queue Stats
91W - 84L
1,449 Elo+
Solo
Heimdallr
Heimdallr
SpArZ EnEnEgY
Heimdallr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ricardista7
King Arthur
19
1 / 8 / 5
11,904
425
8,231
30,004
33,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Syr-O_O-
Morgan Le Fay
19
4 / 13 / 4
12,517
447
20,120
31,350
13,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
cute_bananaa1
Cliodhna
17
3 / 8 / 3
11,410
408
13,931
27,502
11,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
tareqabu
Kuzenbo
17
3 / 6 / 6
11,621
415
13,082
34,634
53,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
witg_
Neith
20
7 / 6 / 5
14,175
506
25,399
28,275
16,277
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hakita
Kali
20
16 / 5 / 6
16,855
602
29,816
45,691
23,707
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Morrigan op
Morgan Le Fay
20
11 / 3 / 16
16,124
576
32,703
22,117
13,583
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nhimue
King Arthur
20
5 / 2 / 11
15,441
551
24,126
25,473
43,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 3 / 19
13,986
500
17,260
32,625
41,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
SpArZ EnEnEgY
Heimdallr
20
5 / 5 / 15
16,069
574
22,145
22,515
12,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
18
Kills
41
41
Deaths
18
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kali
Hakita
Kali
16
5
6
3.8
W
Morgan Le Fay
Morrigan op
Morgan Le Fay
11
3
16
6.33
W
King Arthur
Nhimue
King Arthur
5
2
11
5.25
L
King Arthur
Ricardista7
King Arthur
1
8
5
0.44
W
4
3
19
4.5
W
Heimdallr
SpArZ EnEnEgY
Heimdallr
5
5
15
2.5
L
Morgan Le Fay
Syr-O_O-
Morgan Le Fay
4
13
4
0.46
L
Cliodhna
cute_bananaa1
Cliodhna
3
8
3
0.56
L
Kuzenbo
tareqabu
Kuzenbo
3
6
6
1
L
Neith
witg_
Neith
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,763
Damage
126,050
151,765
Taken
148,421
127,298
Mitigated
134,578
21,760
Healing
42,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Hakita
Kali
29,816
16,607
0
20,824
45,691
23,707
2,798
7,402
35,412
0
214,091
W
Morgan Le Fay
Morrigan op
Morgan Le Fay
32,703
5,299
0
5,385
22,117
13,583
1,845
8,192
13,925
138,632
10,909
W
King Arthur
Nhimue
King Arthur
24,126
675
0
4,588
25,473
43,096
130
3,979
21,494
0
122,590
L
King Arthur
Ricardista7
King Arthur
8,231
1,315
0
762
30,004
33,079
0
6,349
23,655
0
74,061
W
17,260
941
0
6,925
32,625
41,893
240
10,799
21,826
48,327
0
W
Heimdallr
SpArZ EnEnEgY
Heimdallr
22,145
10,265
0
5,065
22,515
12,299
5,417
4,764
17,751
0
148,551
L
Morgan Le Fay
Syr-O_O-
Morgan Le Fay
20,120
871
0
1,249
31,350
13,439
0
15,486
15,864
88,290
0
L
Cliodhna
cute_bananaa1
Cliodhna
13,931
1,480
0
7,828
27,502
11,241
0
7,358
20,144
0
109,019
L
Kuzenbo
tareqabu
Kuzenbo
13,082
5,027
436
4,980
34,634
53,262
0
11,489
23,145
36,835
0
L
Neith
witg_
Neith
25,399
9,138
0
6,505
28,275
16,277
0
8,041
20,234
0
127,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,627
Gold Earned
78,475
587
Minions Killed
827
0
Camps Cleared
0
2,485,769
Distance Traveled
2,597,315
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,855
602
210
8
0
560,200
7
W
Morgan Le Fay
16,124
576
189
7
0
505,513
5
W
King Arthur
15,441
551
179
6
0
554,001
7
L
King Arthur
11,904
425
115
4
0
477,259
6
W
Ares
13,986
500
45
2
0
488,006
1
W
Heimdallr
16,069
574
204
7
0
489,595
2
L
Morgan Le Fay
12,517
447
123
4
0
436,604
4
L
Cliodhna
11,410
408
139
5
0
564,268
2
L
Kuzenbo
11,621
415
36
1
0
554,660
7
L
Neith
14,175
506
174
6
0
452,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role