Player Matchup

Achilles
Achilles
RPS2800
Achilles
Level 85
God Stats
10W - 5L
1,614 SR
Queue Stats
93W - 61L
1,546 Elo+
Party 1
Chronos
Chronos
RocketPops
Chronos
Level 114
God Stats
2W - 1L
1,584 SR
Queue Stats
75W - 49L
1,562 Elo+
Party 1
Artemis
Artemis
SUPERSKUL14
Artemis
Level 61
God Stats
33W - 17L
1,575 SR
Queue Stats
46W - 33L
1,581 Elo+
Party 1
Team Averages
Level 87
1,591 SR
1,563 Elo+

VS

Team Averages
Level 53
1,648 SR
1,405 Elo+
Raijin
Raijin
Jase1416
Raijin
Level 54
God Stats
5W - 3L
1,564 SR
Queue Stats
11W - 5L
1,546 Elo+
Solo
Xbalanque
Xbalanque
RalofLodbruk
Xbalanque
Level 36
God Stats
10W - 12L
1,681 SR
Queue Stats
186W - 293L
1,329 Elo+
Party 2
Lancelot
Lancelot
josema990
Lancelot
Level 69
God Stats
6W - 5L
1,700 SR
Queue Stats
156W - 234L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RPS2800
Achilles
17
6 / 4 / 7
12,483
780
10,434
19,809
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Chronos
RocketPops
Chronos
17
3 / 3 / 9
11,395
712
16,574
15,462
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SUPERSKUL14
Artemis
17
9 / 2 / 8
12,532
783
16,697
10,722
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jase1416
Raijin
16
5 / 4 / 4
11,114
695
13,020
12,995
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RalofLodbruk
Xbalanque
14
2 / 7 / 6
9,776
611
8,757
17,363
6,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
josema990
Lancelot
14
2 / 7 / 5
9,620
601
12,706
20,687
10,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
9
9
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
Jase1416
Raijin
5
4
4
1.75
W
Achilles
RPS2800
Achilles
6
4
7
2.38
L
Xbalanque
RalofLodbruk
Xbalanque
2
7
6
0.71
W
Chronos
RocketPops
Chronos
3
3
9
2.5
W
Artemis
SUPERSKUL14
Artemis
9
2
8
6.5
L
Lancelot
josema990
Lancelot
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,705
Damage
34,483
45,993
Taken
51,045
28,727
Mitigated
22,857
8,518
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Jase1416
Raijin
13,020
1,210
273
2,638
12,995
5,779
0
5,711
7,080
39,322
0
W
Achilles
RPS2800
Achilles
10,434
2,157
0
2,400
19,809
17,617
332
6,349
13,038
0
23,732
L
Xbalanque
RalofLodbruk
Xbalanque
8,757
2,342
335
680
17,363
6,858
0
4,597
12,538
0
25,757
W
Chronos
RocketPops
Chronos
16,574
5,557
0
2,898
15,462
6,136
594
4,825
10,371
61,806
0
W
Artemis
SUPERSKUL14
Artemis
16,697
10,548
0
3,220
10,722
4,974
1,903
2,384
8,338
0
47,834
L
Lancelot
josema990
Lancelot
12,706
2,551
0
779
20,687
10,220
0
6,714
13,737
0
30,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,410
Gold Earned
30,510
183
Minions Killed
141
10
Camps Cleared
4
834,433
Distance Traveled
747,559
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,114
695
58
4
3
245,174
3
W
Achilles
12,483
780
29
2
2
304,306
0
L
Xbalanque
9,776
611
47
3
0
210,091
0
W
Chronos
11,395
712
102
6
6
280,215
6
W
Artemis
12,532
783
52
3
2
249,912
3
L
Lancelot
9,620
601
36
2
1
292,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role