Player Matchup

Jormungandr
Jormungandr
Ammarelle
Jormungandr
Level 103
God Stats
40W - 41L
1,627 SR
Queue Stats
203W - 193L
1,498 Elo+
Solo
Medusa
Medusa
Blueac78
Medusa
Level 110
God Stats
2W - 2L
1,301 SR
Queue Stats
46W - 43L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Doomhardt
Sun Wukong
Level 114
God Stats
2W - 4L
1,296 SR
Queue Stats
27W - 35L
1,421 Elo+
Party 1
Hades
Hades
DripSkylark
Hades
Level 155
God Stats
2W - 3L
1,397 SR
Queue Stats
49W - 55L
1,491 Elo+
Party 1
Lancelot
Lancelot
mcderm13
Lancelot
Level 92
God Stats
5W - 7L
1,742 SR
Queue Stats
64W - 82L
1,462 Elo+
Solo
Team Averages
Level 115
1,473 SR
1,466 Elo+

VS

Team Averages
Level 125
1,609 SR
1,541 Elo+
Skadi
Skadi
PriizyBoop
Skadi
Level 125
God Stats
3W - 4L
1,836 SR
Queue Stats
85W - 111L
1,492 Elo+
Party 2
Artio
Artio
SILENTLY FARTIN
Artio
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 144L
1,702 Elo+
Solo
Lancelot
Lancelot
Vonmindoraan
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
jokerman35
Baron Samedi
Level 106
God Stats
16W - 8L
1,500 SR
Queue Stats
64W - 60L
1,524 Elo+
Solo
Odin
Odin
pierre3342
Odin
Level 126
God Stats
0W - 1L
1,707 SR
Queue Stats
62W - 84L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ammarelle
Jormungandr
20
2 / 2 / 17
12,675
746
20,282
23,316
32,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Blueac78
Medusa
20
6 / 3 / 8
13,450
791
20,850
14,806
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Doomhardt
Sun Wukong
18
3 / 3 / 13
12,017
707
18,680
24,830
25,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 4 / 13
12,486
734
20,774
18,852
13,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
mcderm13
Lancelot
20
9 / 2 / 11
13,777
810
14,666
17,450
10,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
2 / 5 / 8
11,649
685
16,416
19,989
9,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 7
12,531
737
10,866
26,723
42,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Vonmindoraan
Lancelot
18
3 / 3 / 7
11,280
664
13,609
23,262
12,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Baron Samedi
jokerman35
Baron Samedi
18
2 / 9 / 5
10,779
634
18,679
24,231
14,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 6 / 6
11,181
658
13,632
21,677
16,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
25
Kills
14
14
Deaths
25
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ammarelle
Jormungandr
2
2
17
5.25
W
Medusa
Blueac78
Medusa
6
3
8
3.33
W
Sun Wukong
Doomhardt
Sun Wukong
3
3
13
3.17
W
5
4
13
2.88
L
Skadi
2
5
8
1.2
L
4
2
7
3.75
L
Lancelot
Vonmindoraan
Lancelot
3
3
7
2.17
L
Baron Samedi
jokerman35
Baron Samedi
2
9
5
0.5
W
Lancelot
mcderm13
Lancelot
9
2
11
7.25
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,252
Damage
73,202
99,254
Taken
115,882
89,588
Mitigated
95,985
24,381
Healing
30,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ammarelle
Jormungandr
20,282
3,922
0
4,628
23,316
32,355
296
6,701
16,272
55,581
0
W
Medusa
Blueac78
Medusa
20,850
9,059
0
1,994
14,806
8,153
5,304
4,368
10,307
0
66,346
W
Sun Wukong
Doomhardt
Sun Wukong
18,680
2,214
0
6,264
24,830
25,044
1,383
7,578
17,136
0
38,214
W
20,774
2,203
1,641
5,811
18,852
13,477
2,315
4,877
13,765
46,155
0
L
Skadi
16,416
7,331
71
2,293
19,989
9,118
460
8,656
11,181
0
47,977
L
10,866
1,585
3,988
8,996
26,723
42,668
0
8,110
18,194
34,059
0
L
Lancelot
Vonmindoraan
Lancelot
13,609
1,937
0
5,589
23,262
12,536
0
7,756
15,267
0
42,059
L
Baron Samedi
jokerman35
Baron Samedi
18,679
1,740
4,209
4,898
24,231
14,972
73
8,389
15,603
52,329
0
W
Lancelot
mcderm13
Lancelot
14,666
3,101
0
4,043
17,450
10,559
1,666
6,021
11,318
0
48,378
L
13,632
2,182
0
485
21,677
16,691
0
6,765
14,581
0
22,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,405
Gold Earned
57,420
334
Minions Killed
266
0
Camps Cleared
0
1,751,386
Distance Traveled
1,570,027
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,675
746
78
5
0
349,364
1
W
Medusa
13,450
791
96
6
0
306,707
3
W
Sun Wukong
12,017
707
48
3
0
357,226
0
W
Hades
12,486
734
48
3
0
341,320
1
L
Skadi
11,649
685
61
4
0
282,032
0
L
Artio
12,531
737
44
3
0
321,053
0
L
Lancelot
11,280
664
70
4
0
361,858
0
L
Baron Samedi
10,779
634
62
4
0
267,129
2
W
Lancelot
13,777
810
64
4
0
396,769
1
L
Odin
11,181
658
29
2
0
337,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role