Player Matchup

Athena
Athena
CherryCat 4
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 73L
1,244 Elo+
Party 2
Hel
Hel
HunnyBuntee
Hel
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
235W - 268L
1,244 Elo+
Party 2
Amaterasu
Amaterasu
Hyper279
Amaterasu
Level 128
God Stats
1W - 0L
1,463 SR
Queue Stats
2W - 0L
1,753 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lazzyfrog94
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,775 SR
Queue Stats
131W - 128L
1,563 Elo+
Solo
Thanatos
Thanatos
zLoudd
Thanatos
Level 66
God Stats
2W - 2L
1,569 SR
Queue Stats
81W - 84L
1,535 Elo+
Solo
Team Averages
Level 78
1,561 SR
1,468 Elo+

VS

Team Averages
Level 42
1,410 SR
1,316 Elo+
Cthulhu
Cthulhu
CthulhuSect
Cthulhu
Level 7
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 1
Kukulkan
Kukulkan
Dozenquill
Kukulkan
Level 89
God Stats
0W - 1L
1,601 SR
Queue Stats
5W - 3L
1,619 Elo+
Party 1
Anubis
Anubis
DragonLimoX
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 1
Merlin
Merlin
Skuuchy
Merlin
Level 89
God Stats
0W - 1L
1,565 SR
Queue Stats
165W - 165L
1,499 Elo+
Solo
Artemis
Artemis
naomy197
Artemis
Level 24
God Stats
0W - 2L
1,149 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 0 / 22
10,152
1,015
4,851
7,995
8,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 15
10,751
1,075
6,435
7,870
3,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Hyper279
Amaterasu
18
12 / 2 / 19
11,945
1,195
24,873
14,529
8,014
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
lazzyfrog94
Ah Muzen Cab
20
16 / 1 / 18
13,253
1,325
30,307
12,227
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
zLoudd
Thanatos
18
14 / 0 / 19
12,616
1,262
23,608
8,159
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CthulhuSect
Cthulhu
14
0 / 12 / 1
9,261
926
10,294
29,610
22,541
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Dozenquill
Kukulkan
15
1 / 6 / 2
9,428
943
9,057
12,878
4,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
15
0 / 13 / 4
9,055
906
1,829
18,395
6,418
Merlin
Skuuchy
Merlin
15
1 / 6 / 3
10,110
1,011
15,997
14,882
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
naomy197
Artemis
15
2 / 13 / 2
10,223
1,022
9,492
21,082
7,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
16
49
Kills
4
4
Deaths
50
93
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
22
13
L
Cthulhu
CthulhuSect
Cthulhu
0
12
1
0.04
L
Kukulkan
Dozenquill
Kukulkan
1
6
2
0.33
L
Anubis
0
13
4
0.15
W
5
1
15
12.5
W
Amaterasu
Hyper279
Amaterasu
12
2
19
10.75
L
Merlin
Skuuchy
Merlin
1
6
3
0.42
W
Ah Muzen Cab
lazzyfrog94
Ah Muzen Cab
16
1
18
25
L
Artemis
naomy197
Artemis
2
13
2
0.23
W
Thanatos
zLoudd
Thanatos
14
0
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,074
Damage
46,669
50,780
Taken
96,847
30,758
Mitigated
45,649
23,170
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,851
1,336
389
565
7,995
8,462
0
6,539
1,456
6,848
0
L
Cthulhu
CthulhuSect
Cthulhu
10,294
2,090
1,323
3,127
29,610
22,541
0
7,515
22,095
22,395
0
L
Kukulkan
Dozenquill
Kukulkan
9,057
517
0
441
12,878
4,290
0
202
12,676
24,976
0
L
Anubis
1,829
811
0
366
18,395
6,418
0
1,739
16,656
2,703
0
W
6,435
1,286
3,368
2,283
7,870
3,967
0
6,158
1,712
16,369
0
W
Amaterasu
Hyper279
Amaterasu
24,873
14,447
0
2,581
14,529
8,014
0
10,934
3,595
0
32,250
L
Merlin
Skuuchy
Merlin
15,997
1,301
0
130
14,882
5,106
0
1,275
13,607
39,494
0
W
Ah Muzen Cab
lazzyfrog94
Ah Muzen Cab
30,307
14,599
0
5,913
12,227
6,010
0
8,239
3,988
0
72,880
L
Artemis
naomy197
Artemis
9,492
3,700
0
474
21,082
7,294
0
555
20,527
0
22,845
W
Thanatos
zLoudd
Thanatos
23,608
7,250
0
8,071
8,159
4,305
0
5,307
2,852
0
35,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,717
Gold Earned
48,077
168
Minions Killed
169
11
Camps Cleared
4
937,307
Distance Traveled
752,015
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,152
1,015
2
0
0
160,596
0
L
Cthulhu
9,261
926
29
3
2
176,395
1
L
Kukulkan
9,428
943
41
4
1
133,792
0
L
Anubis
9,055
906
4
0
1
132,992
0
W
Hel
10,751
1,075
25
3
0
144,924
1
W
Amaterasu
11,945
1,195
15
2
1
204,121
1
L
Merlin
10,110
1,011
73
7
0
175,138
1
W
Ah Muzen Cab
13,253
1,325
98
10
7
205,024
0
L
Artemis
10,223
1,022
22
2
0
133,698
0
W
Thanatos
12,616
1,262
28
3
3
222,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role