Player Matchup

Hades
Hades
Lost_bankacount
Hades
Level 75
God Stats
2W - 1L
1,701 SR
Queue Stats
41W - 49L
1,378 Elo+
Solo
Charybdis
Charybdis
MinionOfChaos
Charybdis
Level 157
God Stats
38W - 11L
1,863 SR
Queue Stats
352W - 233L
1,693 Elo+
Party 1
Atlas
Atlas
Thadrial
Atlas
Level 151
God Stats
190W - 124L
1,697 SR
Queue Stats
333W - 212L
1,695 Elo+
Party 1
Lancelot
Lancelot
Vaniteas
Lancelot
Level 146
God Stats
31W - 11L
1,758 SR
Queue Stats
439W - 310L
1,680 Elo+
Party 1
Sol
Sol
jimboslice68
Sol
Level 26
God Stats
43W - 10L
1,977 SR
Queue Stats
144W - 47L
1,688 Elo+
Party 1
Team Averages
Level 111
1,799 SR
1,627 Elo+

VS

Team Averages
Level 84
1,424 SR
1,595 Elo+
Charybdis
Charybdis
AtomicGuide4202
Charybdis
Level 87
God Stats
2W - 1L
1,914 SR
Queue Stats
185W - 161L
1,613 Elo+
Party 2
Amaterasu
Amaterasu
DCman9909
Amaterasu
Level 138
God Stats
6W - 9L
1,336 SR
Queue Stats
52W - 40L
1,608 Elo+
Party 2
Arachne
Arachne
DJCaRnAgE
Arachne
Level 40
God Stats
0W - 3L
1,221 SR
Queue Stats
13W - 25L
1,425 Elo+
Solo
Ra
Ra
PlumbTeacher268
Ra
Level 37
God Stats
1W - 2L
1,473 SR
Queue Stats
33W - 12L
1,746 Elo+
Party 2
Baron Samedi
Baron Samedi
Syrphix
Baron Samedi
Level 119
God Stats
3W - 6L
1,179 SR
Queue Stats
147W - 130L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,298
581
8,947
11,615
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
MinionOfChaos
Charybdis
15
5 / 1 / 4
9,557
597
12,674
11,488
4,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Thadrial
Atlas
12
1 / 1 / 10
8,739
546
7,208
14,171
13,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Vaniteas
Lancelot
15
11 / 0 / 3
9,763
610
14,071
9,055
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 1
8,113
507
6,384
8,833
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AtomicGuide4202
Charybdis
13
1 / 5 / 0
7,299
456
5,938
13,886
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
DCman9909
Amaterasu
15
0 / 2 / 1
8,627
539
5,734
15,829
11,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
DJCaRnAgE
Arachne
13
2 / 6 / 3
7,906
494
3,780
16,474
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 3
7,761
485
9,189
8,539
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Syrphix
Baron Samedi
12
1 / 4 / 3
7,293
456
6,888
15,729
11,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
5
5
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AtomicGuide4202
Charybdis
1
5
0
0.2
L
Amaterasu
DCman9909
Amaterasu
0
2
1
0.25
L
Arachne
DJCaRnAgE
Arachne
2
6
3
0.58
W
1
1
1
1.5
W
Charybdis
MinionOfChaos
Charybdis
5
1
4
7
L
1
1
3
2.5
L
Baron Samedi
Syrphix
Baron Samedi
1
4
3
0.63
W
Atlas
Thadrial
Atlas
1
1
10
6
W
Lancelot
Vaniteas
Lancelot
11
0
3
12.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,284
Damage
31,529
55,162
Taken
70,457
32,625
Mitigated
38,147
28,561
Healing
26,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AtomicGuide4202
Charybdis
5,938
3,107
0
4,522
13,886
4,535
0
2,312
11,574
0
54,041
L
Amaterasu
DCman9909
Amaterasu
5,734
2,953
0
7,899
15,829
11,857
0
8,201
7,628
0
79,371
L
Arachne
DJCaRnAgE
Arachne
3,780
2,513
0
2,801
16,474
6,591
0
1,837
14,637
0
47,112
W
8,947
2,288
41
6,906
11,615
6,163
0
1,587
10,028
69,225
0
W
Charybdis
MinionOfChaos
Charybdis
12,674
6,243
0
5,408
11,488
4,544
480
795
10,693
0
94,085
L
9,189
1,285
1,852
2,700
8,539
3,601
0
3,301
5,238
71,889
0
L
Baron Samedi
Syrphix
Baron Samedi
6,888
1,398
2,291
4,710
15,729
11,563
0
6,888
8,841
34,866
0
W
Atlas
Thadrial
Atlas
7,208
2,834
3,210
4,762
14,171
13,138
0
7,769
6,402
20,478
0
W
Lancelot
Vaniteas
Lancelot
14,071
2,370
0
4,292
9,055
4,760
0
2,522
6,533
0
65,052
W
6,384
2,221
0
3,942
8,833
4,020
1,268
4,146
4,687
76,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
38,886
566
Minions Killed
486
0
Camps Cleared
0
1,526,149
Distance Traveled
1,585,550
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,299
456
90
6
0
288,363
3
L
Amaterasu
8,627
539
150
9
0
363,095
2
L
Arachne
7,906
494
77
5
0
339,901
0
W
Hades
9,298
581
151
9
0
259,464
0
W
Charybdis
9,557
597
155
10
0
284,389
0
L
Ra
7,761
485
125
8
0
311,822
2
L
Baron Samedi
7,293
456
44
3
0
282,369
1
W
Atlas
8,739
546
26
2
0
307,061
2
W
Lancelot
9,763
610
103
6
0
397,722
1
W
Sol
8,113
507
131
8
0
277,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role