Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Clap6005
Skadi
Level 131
God Stats
15W - 8L
1,721 SR
Queue Stats
76W - 54L
1,589 Elo+
Party 1
Chang'e
Chang'e
EP1CxDAIRE
Chang'e
Level 89
God Stats
15W - 8L
1,689 SR
Queue Stats
90W - 85L
1,544 Elo+
Party 1
Lancelot
Lancelot
Ghost Dan19
Lancelot
Level 147
God Stats
31W - 23L
1,633 SR
Queue Stats
142W - 145L
1,540 Elo+
Solo
Cerberus
Cerberus
HighestMussell
Cerberus
Level 128
God Stats
0W - 1L
1,940 SR
Queue Stats
62W - 46L
1,558 Elo+
Party 1
Team Averages
Level 122
1,697 SR
1,546 Elo+

VS

Team Averages
Level 128
1,427 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Barkaz
Bacchus
Level 64
God Stats
1W - 0L
1,244 SR
Queue Stats
18W - 16L
1,440 Elo+
Solo
Artemis
Artemis
CiupiPS
Artemis
Level 100
God Stats
24W - 36L
1,392 SR
Queue Stats
371W - 411L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,663
1,133
3,433
7,815
7,329
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Clap6005
Skadi
9
0 / 0 / 0
4,902
980
0
104
24
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
EP1CxDAIRE
Chang'e
10
0 / 2 / 0
5,408
1,082
4,542
7,076
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Ghost Dan19
Lancelot
10
0 / 2 / 1
5,527
1,105
3,872
7,204
3,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
10
0 / 1 / 0
5,623
1,125
1,458
5,168
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

363

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 4
6,215
1,243
5,352
2,762
1,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
 
Hades
11
2 / 0 / 5
6,170
1,234
5,171
3,391
2,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
11
2 / 0 / 4
6,005
1,201
7,395
2,927
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Barkaz
Bacchus
11
0 / 0 / 7
6,067
1,213
3,477
2,529
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
CiupiPS
Artemis
10
1 / 1 / 5
5,790
1,158
3,527
3,350
1,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
7
7
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Medusa
 
Medusa
2
0
4
4
W
Hades
 
Hades
2
0
5
4.5
W
Zhong Kui
 
Zhong Kui
2
0
4
4
W
Bacchus
Barkaz
Bacchus
0
0
7
3.5
W
Artemis
CiupiPS
Artemis
1
1
5
3.5
L
Skadi
Clap6005
Skadi
0
0
0
0
L
Chang'e
EP1CxDAIRE
Chang'e
0
2
0
0
L
Lancelot
Ghost Dan19
Lancelot
0
2
1
0.25
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
24,922
27,367
Taken
14,959
17,376
Mitigated
10,552
3,158
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,433
213
0
41
7,815
7,329
0
4,058
3,757
0
15,174
W
Medusa
 
Medusa
5,352
3,234
0
402
2,762
1,439
0
424
2,338
0
20,571
W
Hades
 
Hades
5,171
456
776
1,366
3,391
2,241
0
1,472
1,919
12,252
0
W
Zhong Kui
 
Zhong Kui
7,395
1,119
0
901
2,927
2,393
0
1,517
1,410
12,490
0
W
Bacchus
Barkaz
Bacchus
3,477
466
0
591
2,529
2,759
0
1,146
1,383
9,940
0
W
Artemis
CiupiPS
Artemis
3,527
1,079
0
0
3,350
1,720
0
1,441
1,909
0
13,436
L
Skadi
Clap6005
Skadi
0
0
0
0
104
24
0
0
104
0
746
L
Chang'e
EP1CxDAIRE
Chang'e
4,542
97
1,019
974
7,076
2,964
0
4,421
2,655
20,376
0
L
Lancelot
Ghost Dan19
Lancelot
3,872
367
0
0
7,204
3,362
0
4,076
3,128
0
11,990
L
Cerberus
1,458
34
0
1,124
5,168
3,697
0
3,488
1,680
6,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,123
Gold Earned
30,247
100
Minions Killed
97
3
Camps Cleared
7
366,428
Distance Traveled
475,606
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,663
1,133
24
5
0
93,981
0
W
Medusa
6,215
1,243
20
4
2
101,279
0
W
Hades
6,170
1,234
19
4
5
85,242
1
W
Zhong Kui
6,005
1,201
21
4
0
93,487
1
W
Bacchus
6,067
1,213
14
3
0
105,479
1
W
Artemis
5,790
1,158
23
5
0
90,119
0
L
Skadi
4,902
980
0
0
0
5,707
0
L
Chang'e
5,408
1,082
42
8
2
103,751
0
L
Lancelot
5,527
1,105
17
3
1
104,036
0
L
Cerberus
5,623
1,125
17
3
0
58,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role