Player Matchup

Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
StoneAxis7
The Morrigan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,526 Elo+
Solo
Janus
Janus
shakennbake
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,416 Elo+
Solo
Zeus
Zeus
sol1papaya
Zeus
Level 140
God Stats
2W - 6L
1,392 SR
Queue Stats
593W - 640L
1,387 Elo+
Solo
Team Averages
Level 100
1,478 SR
1,466 Elo+

VS

Team Averages
Level 130
1,490 SR
1,360 Elo+
Ares
Ares
CalmPokerAce
Ares
Level 150
God Stats
17W - 10L
1,669 SR
Queue Stats
941W - 978L
1,419 Elo+
Solo
Hun Batz
Hun Batz
ThatGuyTH210
Hun Batz
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 87L
1,409 Elo+
Solo
Kali
Kali
muffinslayer49
Kali
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 312L
1,411 Elo+
Solo
Raijin
Raijin
tbaggens
Raijin
Level 145
God Stats
1W - 0L
1,304 SR
Queue Stats
15W - 14L
1,123 Elo+
Solo
Athena
Athena
z Bridge z
Athena
Level 160
God Stats
5W - 3L
1,478 SR
Queue Stats
312W - 337L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 3 / 11
11,765
905
18,734
14,710
6,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
 
King Arthur
11
1 / 5 / 4
7,944
611
4,758
15,551
10,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
StoneAxis7
The Morrigan
15
2 / 7 / 11
8,965
690
9,231
11,378
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 8 / 13
9,829
756
13,079
12,625
4,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 1 / 10
11,417
878
20,868
8,018
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
10,468
805
8,512
13,868
18,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
ThatGuyTH210
Hun Batz
15
0 / 5 / 15
8,990
692
9,025
13,464
7,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 5 / 9
11,227
864
10,986
17,899
10,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
tbaggens
Raijin
18
8 / 4 / 11
11,454
881
11,857
11,197
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
z Bridge z
Athena
18
4 / 5 / 14
9,894
761
13,526
23,081
22,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
86
22
Kills
24
24
Deaths
23
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
11
3
11
5.5
L
King Arthur
 
King Arthur
1
5
4
0.6
W
4
4
13
2.63
L
The Morrigan
StoneAxis7
The Morrigan
2
7
11
1.07
W
Hun Batz
ThatGuyTH210
Hun Batz
0
5
15
1.5
W
8
5
9
2.5
L
2
8
13
1.06
L
6
1
10
11
W
Raijin
tbaggens
Raijin
8
4
11
3.38
W
Athena
z Bridge z
Athena
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,670
Damage
53,906
62,282
Taken
79,509
31,404
Mitigated
66,053
18,637
Healing
16,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,734
8,726
1,509
7,735
14,710
6,821
1,124
8,516
6,194
41,974
0
L
King Arthur
 
King Arthur
4,758
1,026
1,144
3,476
15,551
10,632
0
7,109
8,442
0
6,235
W
8,512
283
822
1,724
13,868
18,690
875
8,145
5,723
16,518
0
L
The Morrigan
StoneAxis7
The Morrigan
9,231
2,245
301
580
11,378
5,203
298
5,352
6,026
12,308
592
W
Hun Batz
ThatGuyTH210
Hun Batz
9,025
2,465
874
1,917
13,464
7,659
675
10,985
2,479
0
22,615
W
10,986
3,719
325
4,560
17,899
10,301
1,744
13,922
3,977
0
26,535
L
13,079
1,782
363
810
12,625
4,984
0
7,117
5,508
23,070
0
L
20,868
2,858
610
2,109
8,018
3,764
150
5,801
2,217
38,456
0
W
Raijin
tbaggens
Raijin
11,857
1,644
216
1,009
11,197
6,793
622
9,264
1,933
27,415
0
W
Athena
z Bridge z
Athena
13,526
3,268
1,159
4,193
23,081
22,610
44
19,004
4,077
19,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
52,033
139
Minions Killed
125
0
Camps Cleared
0
1,014,011
Distance Traveled
1,194,986
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,765
905
53
4
0
210,712
0
L
King Arthur
7,944
611
7
1
0
168,177
1
W
Ares
10,468
805
18
1
0
243,442
1
L
The Morrigan
8,965
690
9
1
0
183,379
0
W
Hun Batz
8,990
692
22
2
0
266,260
0
W
Kali
11,227
864
29
2
0
246,209
1
L
Janus
9,829
756
23
2
0
209,525
0
L
Zeus
11,417
878
47
4
0
242,218
2
W
Raijin
11,454
881
43
3
0
210,838
4
W
Athena
9,894
761
13
1
0
228,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role