Player Matchup

Merlin
Merlin
Captaln Frost
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,357 Elo+
Solo
Persephone
Persephone
Czarcarr1
Persephone
Level 17
God Stats
6W - 5L
1,620 SR
Queue Stats
58W - 56L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Ran off7528
Jing Wei
Level 11
God Stats
2W - 1L
1,704 SR
Queue Stats
11W - 11L
1,597 Elo+
Solo
Guan Yu
Guan Yu
Wonderology
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Loki
Loki
XOTOURWRLD
Loki
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,551 Elo+
Party 2
Team Averages
Level 16
1,565 SR
1,503 Elo+

VS

Team Averages
Level 70
1,538 SR
1,528 Elo+
Horus
Horus
BOILERMAKERS409
Horus
Level 69
God Stats
1W - 3L
1,448 SR
Queue Stats
80W - 72L
1,585 Elo+
Party 1
Medusa
Medusa
Chazsers
Medusa
Level 121
God Stats
2W - 0L
1,698 SR
Queue Stats
84W - 79L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
Gydusu
Baron Samedi
Level 71
God Stats
10W - 12L
1,546 SR
Queue Stats
80W - 83L
1,568 Elo+
Party 1
Ymir
Ymir
PuppyRocket
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
luks_aguirre
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 34L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 8
7,821
711
5,658
12,884
5,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Czarcarr1
Persephone
15
1 / 2 / 7
8,784
799
10,990
8,191
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Ran off7528
Jing Wei
17
3 / 5 / 2
9,302
846
6,444
15,176
7,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Wonderology
Guan Yu
15
2 / 4 / 2
8,405
764
4,797
10,392
6,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 4 / 4
7,875
716
7,251
8,723
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
8,664
788
9,110
13,264
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Chazsers
Medusa
18
10 / 1 / 5
10,169
924
16,674
10,782
5,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Gydusu
Baron Samedi
17
7 / 3 / 8
9,615
874
10,677
8,415
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 14
9,426
857
7,510
13,166
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
luks_aguirre
Kukulkan
12
0 / 3 / 4
7,050
641
2,228
4,223
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
11
Kills
22
22
Deaths
11
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
1
7
8
0.71
W
Medusa
Chazsers
Medusa
10
1
5
12.5
L
Persephone
Czarcarr1
Persephone
1
2
7
2.25
W
Baron Samedi
Gydusu
Baron Samedi
7
3
8
3.67
W
2
2
14
4.5
L
Jing Wei
Ran off7528
Jing Wei
3
5
2
0.8
L
Guan Yu
Wonderology
Guan Yu
2
4
2
0.75
L
4
4
4
1.5
W
Kukulkan
luks_aguirre
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
46,199
55,366
Taken
49,850
25,949
Mitigated
36,001
7,239
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,110
3,424
3,569
5,228
13,264
12,183
500
4,646
8,618
0
19,548
L
5,658
1,315
0
313
12,884
5,304
274
4,994
7,751
14,411
0
W
Medusa
Chazsers
Medusa
16,674
7,637
0
2,865
10,782
5,014
442
2,585
8,197
0
59,316
L
Persephone
Czarcarr1
Persephone
10,990
358
0
1,480
8,191
3,316
0
1,919
6,073
32,979
0
W
Baron Samedi
Gydusu
Baron Samedi
10,677
768
1,979
1,777
8,415
4,233
70
4,034
4,381
34,440
0
W
7,510
1,355
0
1,679
13,166
12,799
433
4,577
8,589
23,061
0
L
Jing Wei
Ran off7528
Jing Wei
6,444
4,407
0
2,741
15,176
7,345
1,617
6,465
8,611
0
35,786
L
Guan Yu
Wonderology
Guan Yu
4,797
1,532
975
1,002
10,392
6,556
212
2,754
7,489
0
16,097
L
7,251
1,768
0
728
8,723
3,428
0
4,282
4,441
0
16,898
W
Kukulkan
luks_aguirre
Kukulkan
2,228
721
0
0
4,223
1,772
222
806
3,417
6,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
44,924
205
Minions Killed
200
0
Camps Cleared
0
1,066,070
Distance Traveled
1,048,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,664
788
24
2
0
227,145
0
L
Merlin
7,821
711
22
2
0
192,666
1
W
Medusa
10,169
924
64
6
0
252,149
2
L
Persephone
8,784
799
47
4
0
223,425
3
W
Baron Samedi
9,615
874
66
6
0
220,310
2
W
Ymir
9,426
857
33
3
0
212,342
0
L
Jing Wei
9,302
846
81
7
0
231,613
0
L
Guan Yu
8,405
764
28
3
0
212,074
1
L
Loki
7,875
716
27
2
0
206,292
0
W
Kukulkan
7,050
641
13
1
0
136,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role