Player Matchup

Bakasura
Bakasura
Cannonhead
Bakasura
Level 69
God Stats
1W - 1L
1,757 SR
Queue Stats
77W - 72L
1,546 Elo+
Party 2
Nemesis
Nemesis
KenyeWes
Nemesis
Level 129
God Stats
9W - 8L
1,615 SR
Queue Stats
171W - 136L
1,616 Elo+
Party 2
Lancelot
Lancelot
Stravith
Lancelot
Level 122
God Stats
1W - 4L
1,320 SR
Queue Stats
138W - 157L
1,437 Elo+
Party 3
Cliodhna
Cliodhna
babyglou
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 117L
1,491 Elo+
Party 3
Ratatoskr
Ratatoskr
iohnc
Ratatoskr
Level 43
God Stats
5W - 9L
1,283 SR
Queue Stats
200W - 202L
1,526 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,523 Elo+

VS

Team Averages
Level 52
1,556 SR
1,460 Elo+
Kuzenbo
Kuzenbo
BangSeltzer
Kuzenbo
Level 38
God Stats
79W - 81L
1,707 SR
Queue Stats
236W - 307L
1,415 Elo+
Party 1
Neith
Neith
GioEverLasting
Neith
Level 29
God Stats
2W - 5L
1,288 SR
Queue Stats
66W - 68L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Shizzedon
Nu Wa
Level 151
God Stats
3W - 4L
1,366 SR
Queue Stats
356W - 407L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
Tactical Nugget
Sun Wukong
Level 17
God Stats
51W - 60L
1,282 SR
Queue Stats
77W - 111L
1,284 Elo+
Party 1
Susano
Susano
TouchMeTimmy
Susano
Level 27
God Stats
2W - 0L
2,138 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cannonhead
Bakasura
20
3 / 9 / 7
14,162
674
16,904
29,218
14,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
KenyeWes
Nemesis
20
13 / 7 / 4
17,241
821
34,644
34,445
17,052
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Stravith
Lancelot
20
2 / 5 / 9
15,332
730
14,734
28,461
13,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
babyglou
Cliodhna
19
1 / 10 / 10
13,441
640
10,789
26,969
11,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
iohnc
Ratatoskr
20
5 / 7 / 13
16,617
791
24,365
39,395
43,294
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BangSeltzer
Kuzenbo
20
2 / 4 / 15
14,271
680
11,157
27,965
44,203
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 6 / 14
16,110
767
28,146
20,737
11,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Shizzedon
Nu Wa
20
3 / 5 / 21
15,838
754
33,556
22,336
10,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Tactical Nugget
Sun Wukong
20
1 / 3 / 15
13,476
642
11,990
25,165
28,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
20
23 / 6 / 5
19,122
911
47,296
27,062
13,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
24
Kills
38
38
Deaths
24
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BangSeltzer
Kuzenbo
2
4
15
2.38
L
Bakasura
Cannonhead
Bakasura
3
9
7
0.72
W
9
6
14
2.67
L
Nemesis
KenyeWes
Nemesis
13
7
4
2.14
W
Nu Wa
Shizzedon
Nu Wa
3
5
21
2.7
L
Lancelot
Stravith
Lancelot
2
5
9
1.3
W
Sun Wukong
Tactical Nugget
Sun Wukong
1
3
15
2.83
W
Susano
23
6
5
4.25
L
Cliodhna
babyglou
Cliodhna
1
10
10
0.6
L
Ratatoskr
iohnc
Ratatoskr
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,436
Damage
132,145
158,488
Taken
123,265
100,133
Mitigated
108,512
33,996
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BangSeltzer
Kuzenbo
11,157
3,582
256
2,006
27,965
44,203
268
0
27,400
26,971
0
L
Bakasura
Cannonhead
Bakasura
16,904
7,525
0
4,088
29,218
14,438
2,348
6,638
21,838
0
65,178
W
28,146
13,930
0
3,788
20,737
11,075
2,344
0
20,097
0
76,631
L
Nemesis
KenyeWes
Nemesis
34,644
15,148
0
8,109
34,445
17,052
0
5,647
28,223
0
89,675
W
Nu Wa
Shizzedon
Nu Wa
33,556
6,688
104
2,691
22,336
10,475
983
0
22,184
97,954
0
L
Lancelot
Stravith
Lancelot
14,734
1,727
0
6,645
28,461
13,872
1,264
8,799
18,910
0
72,475
W
Sun Wukong
Tactical Nugget
Sun Wukong
11,990
1,285
0
4,541
25,165
28,944
540
0
24,499
0
22,820
W
Susano
47,296
15,654
0
2,226
27,062
13,815
913
0
26,501
0
95,172
L
Cliodhna
babyglou
Cliodhna
10,789
1,328
0
4,512
26,969
11,477
2,427
7,368
19,120
0
29,714
L
Ratatoskr
iohnc
Ratatoskr
24,365
6,169
305
10,337
39,395
43,294
632
13,813
24,238
0
71,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,793
Gold Earned
78,817
419
Minions Killed
350
0
Camps Cleared
0
2,145,235
Distance Traveled
1,988,009
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,271
680
15
1
0
375,916
1
L
Bakasura
14,162
674
84
4
0
398,203
1
W
Neith
16,110
767
118
6
0
354,039
0
L
Nemesis
17,241
821
113
5
0
458,156
1
W
Nu Wa
15,838
754
110
5
0
364,887
1
L
Lancelot
15,332
730
114
5
0
485,089
0
W
Sun Wukong
13,476
642
15
1
0
453,820
0
W
Susano
19,122
911
92
4
0
439,347
2
L
Cliodhna
13,441
640
32
2
0
351,989
1
L
Ratatoskr
16,617
791
76
4
0
451,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role