Player Matchup

Lancelot
Lancelot
Leivai
Lancelot
Level 124
God Stats
4W - 0L
1,689 SR
Queue Stats
13W - 7L
1,632 Elo+
Party 2
Vulcan
Vulcan
Unphasiblephilip
Vulcan
Level 108
God Stats
6W - 3L
1,245 SR
Queue Stats
456W - 448L
1,596 Elo+
Solo
Cerberus
Cerberus
varyodd
Cerberus
Level 143
God Stats
1W - 0L
1,675 SR
Queue Stats
9W - 7L
1,509 Elo+
Party 2
Team Averages
Level 125
1,536 SR
1,579 Elo+

VS

Team Averages
Level 87
1,684 SR
1,482 Elo+
Ah Puch
Ah Puch
FartinDemonTrtl
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 1
Yemoja
Yemoja
Sweettart0218
Yemoja
Level 87
God Stats
3W - 2L
1,779 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
Tierrufer
Xbalanque
Level 69
God Stats
0W - 1L
1,774 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Leivai
Lancelot
13
7 / 1 / 3
8,207
821
9,439
8,418
3,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 7
7,267
727
9,721
5,046
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
varyodd
Cerberus
12
2 / 0 / 7
7,859
786
6,774
6,012
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,484
648
8,013
9,122
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
6,702
670
2,399
9,726
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tierrufer
Xbalanque
10
0 / 4 / 0
5,995
600
4,175
10,010
3,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Lancelot
Leivai
Lancelot
7
1
3
8.5
L
0
3
1
0.17
L
Xbalanque
Tierrufer
Xbalanque
0
4
0
0
W
1
0
7
4.5
W
Cerberus
varyodd
Cerberus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,934
Damage
14,587
19,476
Taken
28,858
10,800
Mitigated
10,958
5,443
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,013
463
152
1,520
9,122
3,077
0
5,129
3,781
27,088
0
W
Lancelot
Leivai
Lancelot
9,439
1,889
0
1,486
8,418
3,866
778
5,460
2,958
0
27,506
L
2,399
705
3,215
2,222
9,726
4,531
0
5,656
3,758
7,440
0
L
Xbalanque
Tierrufer
Xbalanque
4,175
1,695
229
627
10,010
3,350
0
5,069
4,661
0
17,927
W
9,721
1,441
0
484
5,046
2,265
215
2,995
2,051
27,802
0
W
Cerberus
varyodd
Cerberus
6,774
480
0
3,473
6,012
4,669
189
2,403
3,609
21,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
19,181
146
Minions Killed
103
7
Camps Cleared
2
621,636
Distance Traveled
527,359
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,484
648
54
5
2
181,195
2
W
Lancelot
8,207
821
27
3
4
239,048
2
L
Yemoja
6,702
670
11
1
0
167,286
5
L
Xbalanque
5,995
600
38
4
0
178,878
2
W
Vulcan
7,267
727
68
7
2
204,510
2
W
Cerberus
7,859
786
51
5
1
178,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role