Player Matchup

Khepri
Khepri
Joelizawsum98
Khepri
Level 154
God Stats
8W - 0L
1,771 SR
Queue Stats
327W - 310L
1,545 Elo+
Solo
Guan Yu
Guan Yu
SoupaIoop
Guan Yu
Level 160
God Stats
3W - 1L
1,990 SR
Queue Stats
216W - 183L
1,736 Elo+
Party 1
Agni
Agni
TearlessKahn
Agni
Level 160
God Stats
1W - 2L
1,637 SR
Queue Stats
201W - 164L
1,732 Elo+
Party 1
Artemis
Artemis
xDmvr
Artemis
Level 159
God Stats
4W - 1L
1,690 SR
Queue Stats
176W - 157L
1,581 Elo+
Solo
Ravana
Ravana
xWarheadx09
Ravana
Level 147
God Stats
14W - 6L
1,621 SR
Queue Stats
764W - 681L
1,653 Elo+
Solo
Team Averages
Level 156
1,742 SR
1,649 Elo+

VS

Team Averages
Level 142
1,701 SR
1,641 Elo+
Hachiman
Hachiman
 
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BDawgPlays
Lancelot
Level 149
God Stats
6W - 5L
1,699 SR
Queue Stats
91W - 83L
1,624 Elo+
Solo
Ah Puch
Ah Puch
Primarys4reason
Ah Puch
Level 156
God Stats
15W - 12L
1,832 SR
Queue Stats
352W - 342L
1,640 Elo+
Solo
Kali
Kali
ToxiicBayoune
Kali
Level 149
God Stats
1W - 2L
1,749 SR
Queue Stats
385W - 322L
1,777 Elo+
Solo
Khepri
Khepri
YuryaBoi
Khepri
Level 121
God Stats
31W - 12L
1,726 SR
Queue Stats
98W - 70L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
8,069
475
4,642
7,528
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
SoupaIoop
Guan Yu
15
3 / 1 / 6
9,059
533
6,901
12,138
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 1 / 4
7,926
466
10,489
8,004
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xDmvr
Artemis
17
4 / 1 / 1
9,991
588
9,214
8,188
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
16
3 / 3 / 1
10,029
590
9,968
13,998
12,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 0
7,620
448
5,246
11,960
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
BDawgPlays
Lancelot
13
1 / 2 / 0
7,674
451
6,446
11,280
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 1
9,399
553
9,698
13,713
8,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 2
8,673
510
7,182
16,412
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
YuryaBoi
Khepri
12
0 / 2 / 2
7,112
418
3,345
12,886
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
L
Lancelot
BDawgPlays
Lancelot
1
2
0
0.5
W
1
0
4
3
L
2
4
1
0.63
W
Guan Yu
SoupaIoop
Guan Yu
3
1
6
6
W
1
1
4
3
L
2
1
2
3
L
Khepri
YuryaBoi
Khepri
0
2
2
0.5
W
Artemis
xDmvr
Artemis
4
1
1
4.5
W
Ravana
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,214
Damage
31,917
49,856
Taken
66,251
34,293
Mitigated
38,400
20,583
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,246
3,702
0
2,401
11,960
4,310
156
399
11,561
0
57,171
L
Lancelot
BDawgPlays
Lancelot
6,446
1,083
0
525
11,280
5,588
51
6,044
5,236
0
62,387
W
4,642
765
0
2,406
7,528
8,348
120
1,785
5,743
22,240
0
L
9,698
938
0
6,430
13,713
8,320
0
944
12,769
75,127
0
W
Guan Yu
SoupaIoop
Guan Yu
6,901
1,666
772
5,426
12,138
6,587
0
3,354
8,784
0
68,476
W
10,489
1,088
0
1,871
8,004
3,202
122
1,704
6,300
66,569
0
L
7,182
3,910
0
5,281
16,412
7,918
0
3,405
13,007
0
92,205
L
Khepri
YuryaBoi
Khepri
3,345
316
139
2,073
12,886
12,264
0
4,339
8,547
24,767
0
W
Artemis
xDmvr
Artemis
9,214
4,025
0
3,797
8,188
3,382
444
492
7,696
0
93,415
W
Ravana
9,968
3,449
0
6,311
13,998
12,774
256
6,002
7,996
0
71,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,074
Gold Earned
40,478
536
Minions Killed
517
0
Camps Cleared
0
1,670,846
Distance Traveled
1,559,278
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,620
448
97
6
0
268,848
4
L
Lancelot
7,674
451
115
7
0
349,288
3
W
Khepri
8,069
475
22
1
0
338,876
3
L
Ah Puch
9,399
553
140
8
0
257,066
6
W
Guan Yu
9,059
533
109
6
0
395,409
3
W
Agni
7,926
466
108
6
0
333,527
5
L
Kali
8,673
510
146
9
0
394,414
2
L
Khepri
7,112
418
19
1
0
289,662
4
W
Artemis
9,991
588
151
9
0
295,455
6
W
Ravana
10,029
590
146
9
0
307,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role