Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
A9entOrang3
Anubis
Level 151
God Stats
12W - 8L
1,690 SR
Queue Stats
243W - 207L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
Darkskies19
Cabrakan
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 205L
1,710 Elo+
Party 2
Team Averages
Level 156
1,563 SR
1,601 Elo+

VS

Team Averages
Level 134
1,672 SR
1,606 Elo+
Shiva
Shiva
LrK_el_nasi_20
Shiva
Level 129
God Stats
60W - 25L
1,712 SR
Queue Stats
213W - 139L
1,644 Elo+
Party 1
Eset
Eset
Maeve-Remix
Eset
Level 159
God Stats
2W - 2L
1,805 SR
Queue Stats
848W - 714L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
Only-Valen-
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
10 / 3 / 7
11,630
775
20,607
15,071
9,769
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
2 / 2 / 11
10,484
699
14,653
11,913
7,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Darkskies19
Cabrakan
16
4 / 1 / 12
11,668
778
11,186
21,105
29,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
9,767
651
16,529
22,971
18,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 2
9,923
662
12,353
15,202
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Only-Valen-
Gilgamesh
12
2 / 8 / 2
9,252
617
10,804
16,603
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
3
7
4.5
W
Anubis
2
2
11
3.75
W
Cabrakan
Darkskies19
Cabrakan
4
1
12
10
L
1
4
4
0.75
L
3
5
2
0.8
L
Gilgamesh
Only-Valen-
Gilgamesh
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
39,686
48,089
Taken
54,776
46,406
Mitigated
35,956
18,409
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
20,607
3,981
0
2,490
15,071
9,769
1,233
3,395
11,676
0
48,565
W
Anubis
14,653
604
306
6,645
11,913
7,469
1,045
2,559
9,354
53,624
0
W
Cabrakan
Darkskies19
Cabrakan
11,186
1,853
738
8,230
21,105
29,168
715
6,677
14,428
19,556
0
L
16,529
3,705
262
9,337
22,971
18,131
0
11,264
11,707
0
45,588
L
12,353
1,210
1,704
2,436
15,202
6,351
0
7,318
7,884
32,150
0
L
Gilgamesh
Only-Valen-
Gilgamesh
10,804
3,156
0
627
16,603
11,474
0
7,709
8,894
0
20,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
28,942
144
Minions Killed
135
6
Camps Cleared
6
838,297
Distance Traveled
763,045
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,630
775
51
3
4
306,988
1
W
Anubis
10,484
699
81
5
2
245,953
3
W
Cabrakan
11,668
778
12
1
0
285,356
4
L
Shiva
9,767
651
62
4
2
263,345
2
L
Eset
9,923
662
51
3
3
250,699
4
L
Gilgamesh
9,252
617
22
1
1
249,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role