Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
Chronosphere666
Thor
Platinum IV
Level 160
God Stats
10W - 11L
1,434 SR
Queue Stats
618W - 628L
1,782 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
PaisleyyPark
Sun Wukong
Platinum III
Level 159
God Stats
12W - 14L
1,592 SR
Queue Stats
160W - 150L
1,798 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
RogueRaspberry
Ah Muzen Cab
Platinum III
Level 114
God Stats
13W - 8L
1,719 SR
Queue Stats
295W - 284L
1,783 MMR
Solo
Cabrakan
Cabrakan
Platinum V
WeezingWarrior
Cabrakan
Platinum V
Level 149
God Stats
0W - 2L
1,213 SR
Queue Stats
162W - 157L
1,796 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,492 SR
1,732 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,658 SR
1,794 MMR
Heimdallr
Heimdallr
Platinum III
AMtoPM
Heimdallr
Platinum III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 347L
1,771 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
BigBallsQ
Ratatoskr
Platinum IV
Level 128
God Stats
10W - 8L
1,840 SR
Queue Stats
174W - 170L
1,825 MMR
Party 2
Sobek
Sobek
Gold I
JingSlay
Sobek
Gold I
Level 144
God Stats
2W - 0L
1,778 SR
Queue Stats
286W - 284L
1,573 MMR
Party 1
Discordia
Discordia
Platinum II
TiaTamera
Discordia
Platinum II
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
2,004 MMR
Party 1
Osiris
Osiris
Platinum IV
ZungIe
Osiris
Platinum IV
Level 122
God Stats
7W - 5L
1,670 SR
Queue Stats
158W - 151L
1,795 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 7 / 6
12,084
465
17,536
21,181
10,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 11 / 5
10,716
412
12,279
28,499
13,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PaisleyyPark
Sun Wukong
19
6 / 6 / 2
12,863
495
21,553
34,156
37,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
RogueRaspberry
Ah Muzen Cab
18
2 / 6 / 4
12,315
474
19,753
23,388
13,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
16
2 / 7 / 6
10,975
422
9,897
28,958
44,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
MercuryKing ArthurKaliPoseidon

VS

Bans
ThothFreyaBakasuraJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AMtoPM
Heimdallr
20
9 / 2 / 6
15,966
614
29,189
26,329
15,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
BigBallsQ
Ratatoskr
19
6 / 4 / 14
14,479
557
25,269
31,611
43,259
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
JingSlay
Sobek
18
5 / 2 / 15
13,467
518
11,655
32,710
47,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
TiaTamera
Discordia
19
4 / 6 / 15
13,656
525
16,285
17,109
9,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ZungIe
Osiris
20
13 / 1 / 14
16,412
631
29,934
27,075
24,389
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
15
Kills
37
37
Deaths
15
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
6
0.86
W
Heimdallr
AMtoPM
Heimdallr
9
2
6
6
W
Ratatoskr
BigBallsQ
Ratatoskr
6
4
14
3.25
L
2
11
5
0.41
W
Sobek
JingSlay
Sobek
5
2
15
6.25
L
Sun Wukong
PaisleyyPark
Sun Wukong
6
6
2
1.17
L
Ah Muzen Cab
RogueRaspberry
Ah Muzen Cab
2
6
4
0.67
W
Discordia
TiaTamera
Discordia
4
6
15
1.92
L
Cabrakan
2
7
6
0.71
W
Osiris
ZungIe
Osiris
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,018
Damage
112,332
136,182
Taken
134,834
119,590
Mitigated
139,168
32,658
Healing
48,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,536
901
0
1,070
21,181
10,998
990
6,654
14,527
112,513
0
W
Heimdallr
AMtoPM
Heimdallr
29,189
16,104
0
14,798
26,329
15,013
2,807
5,210
20,939
0
156,313
W
Ratatoskr
BigBallsQ
Ratatoskr
25,269
5,500
0
11,282
31,611
43,259
1,365
4,026
27,103
0
108,093
L
12,279
1,450
0
6,554
28,499
13,827
0
4,712
23,787
0
90,432
W
Sobek
JingSlay
Sobek
11,655
1,373
0
9,246
32,710
47,503
393
6,600
25,894
40,139
0
L
Sun Wukong
PaisleyyPark
Sun Wukong
21,553
4,068
0
12,312
34,156
37,313
291
4,933
29,223
0
95,000
L
Ah Muzen Cab
RogueRaspberry
Ah Muzen Cab
19,753
10,657
0
6,849
23,388
13,227
1,380
3,728
19,660
0
123,514
W
Discordia
TiaTamera
Discordia
16,285
813
398
3,081
17,109
9,004
2,071
5,917
10,910
113,700
0
L
Cabrakan
9,897
1,373
2,971
2,902
28,958
44,225
0
7,913
21,037
32,505
0
W
Osiris
ZungIe
Osiris
29,934
13,721
0
10,052
27,075
24,389
2,972
7,043
19,850
0
170,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,953
Gold Earned
73,980
680
Minions Killed
797
0
Camps Cleared
0
2,409,942
Distance Traveled
2,595,490
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,084
465
190
7
0
472,792
4
W
Heimdallr
15,966
614
231
9
0
506,458
2
W
Ratatoskr
14,479
557
166
6
0
520,462
5
L
Thor
10,716
412
122
5
0
444,815
3
W
Sobek
13,467
518
35
1
0
510,267
8
L
Sun Wukong
12,863
495
155
6
0
496,883
9
L
Ah Muzen Cab
12,315
474
187
7
0
499,354
3
W
Discordia
13,656
525
186
7
0
454,677
2
L
Cabrakan
10,975
422
26
1
0
496,098
11
W
Osiris
16,412
631
179
7
0
603,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role