Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Amportis
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
AuronPaladin
Kuzenbo
Level 122
God Stats
3W - 7L
1,414 SR
Queue Stats
82W - 108L
1,395 Elo+
Party 2
Izanami
Izanami
JULILOKA06
Izanami
Level 52
God Stats
214W - 225L
1,488 SR
Queue Stats
334W - 372L
1,366 Elo+
Solo
Neith
Neith
Vampersi
Neith
Level 46
God Stats
9W - 8L
1,588 SR
Queue Stats
70W - 78L
1,372 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,428 Elo+

VS

Team Averages
Level 46
1,360 SR
1,267 Elo+
Merlin
Merlin
APrivera
Merlin
Level 20
God Stats
7W - 7L
1,234 SR
Queue Stats
12W - 16L
1,157 Elo+
Party 1
Ganesha
Ganesha
RopeSag
Ganesha
Level 67
God Stats
19W - 6L
1,688 SR
Queue Stats
91W - 99L
1,433 Elo+
Party 1
Kali
Kali
ThatGuyPV
Kali
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,366 Elo+
Party 1
Ullr
Ullr
b00ty12
Ullr
Level 64
God Stats
1W - 2L
1,234 SR
Queue Stats
27W - 31L
1,351 Elo+
Party 1
Chaac
Chaac
icypolarbear
Chaac
Level 45
God Stats
2W - 12L
1,143 SR
Queue Stats
24W - 66L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
2 / 1 / 1
5,180
518
1,290
5,357
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Amportis
Discordia
10
2 / 1 / 2
5,801
580
3,991
3,842
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
AuronPaladin
Kuzenbo
8
2 / 0 / 2
5,720
572
2,886
3,758
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
JULILOKA06
Izanami
9
2 / 1 / 2
5,367
537
4,498
4,891
1,622
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Vampersi
Neith
11
3 / 0 / 0
6,702
670
3,974
3,936
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
APrivera
Merlin
8
1 / 2 / 1
4,956
496
1,868
4,188
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
RopeSag
Ganesha
8
1 / 1 / 0
5,316
532
1,406
6,167
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
7
0 / 3 / 0
4,431
443
1,140
6,182
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ullr
b00ty12
Ullr
8
0 / 3 / 1
4,873
487
3,830
6,872
2,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,870
487
2,185
6,685
6,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
1
2.5
L
Merlin
APrivera
Merlin
1
2
1
0.75
W
Discordia
Amportis
Discordia
2
1
2
3
W
Kuzenbo
AuronPaladin
Kuzenbo
2
0
2
3
W
Izanami
JULILOKA06
Izanami
2
1
2
3
L
Ganesha
RopeSag
Ganesha
1
1
0
1
L
Kali
0
3
0
0
W
Neith
Vampersi
Neith
3
0
0
3
L
Ullr
b00ty12
Ullr
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
10,429
21,784
Taken
30,094
9,956
Mitigated
16,577
5,940
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,290
324
0
1,944
5,357
2,324
136
845
4,512
0
20,289
L
Merlin
APrivera
Merlin
1,868
358
0
250
4,188
1,476
208
2,588
1,600
23,430
0
W
Discordia
Amportis
Discordia
3,991
233
0
500
3,842
1,208
266
1,023
2,819
28,611
0
W
Kuzenbo
AuronPaladin
Kuzenbo
2,886
1,573
215
1,089
3,758
2,905
72
591
3,167
17,482
0
W
Izanami
JULILOKA06
Izanami
4,498
3,604
0
845
4,891
1,622
963
815
4,076
0
31,963
L
Ganesha
RopeSag
Ganesha
1,406
97
222
1,320
6,167
4,484
0
1,883
4,284
22,771
0
L
Kali
1,140
448
0
2,268
6,182
2,523
0
1,799
4,383
0
22,069
W
Neith
Vampersi
Neith
3,974
1,559
0
1,347
3,936
1,897
990
0
3,936
0
41,320
L
Ullr
b00ty12
Ullr
3,830
2,315
0
1,848
6,872
2,032
0
607
6,265
0
28,538
L
2,185
624
0
684
6,685
6,062
0
0
6,685
0
26,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
24,446
231
Minions Killed
220
0
Camps Cleared
0
921,449
Distance Traveled
918,083
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,180
518
39
4
0
216,518
0
L
Merlin
4,956
496
36
4
0
165,347
0
W
Discordia
5,801
580
50
5
0
190,548
3
W
Kuzenbo
5,720
572
27
3
0
197,702
7
W
Izanami
5,367
537
50
5
0
144,760
2
L
Ganesha
5,316
532
5
1
0
188,856
5
L
Kali
4,431
443
41
4
0
167,258
0
W
Neith
6,702
670
65
7
0
171,921
0
L
Ullr
4,873
487
90
9
0
171,244
0
L
Chaac
4,870
487
48
5
0
225,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role