Player Matchup

Fafnir
Fafnir
Excalibur252023
Fafnir
Level 146
God Stats
2W - 3L
1,508 SR
Queue Stats
31W - 79L
1,283 Elo+
Party 1
Lancelot
Lancelot
Lesyn
Lancelot
Level 121
God Stats
0W - 6L
1,080 SR
Queue Stats
70W - 106L
1,327 Elo+
Party 1
Ra
Ra
Rayzer_Luck
Ra
Level 131
God Stats
4W - 9L
1,292 SR
Queue Stats
18W - 36L
1,298 Elo+
Party 1
Cernunnos
Cernunnos
SithLordVaderVI
Cernunnos
Level 28
God Stats
0W - 4L
1,182 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Pele
Pele
Your_Local_Gay1
Pele
Level 52
God Stats
21W - 26L
1,345 SR
Queue Stats
37W - 56L
1,227 Elo+
Solo
Team Averages
Level 96
1,282 SR
1,248 Elo+

VS

Team Averages
Level 69
1,616 SR
1,489 Elo+
Sol
Sol
Burg3rL0rd
Sol
Level 63
God Stats
3W - 0L
1,684 SR
Queue Stats
38W - 26L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
CluelessTwo34
Erlang Shen
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 168L
1,334 Elo+
Solo
Mercury
Mercury
Losara97
Mercury
Level 62
God Stats
2W - 1L
1,703 SR
Queue Stats
85W - 83L
1,573 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Syallaes
Ah Muzen Cab
Level 48
God Stats
4W - 5L
1,489 SR
Queue Stats
20W - 33L
1,466 Elo+
Party 3
Anubis
Anubis
lilsusp
Anubis
Level 68
God Stats
14W - 7L
1,704 SR
Queue Stats
34W - 30L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,434
527
3,883
10,477
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
Lesyn
Lancelot
12
2 / 4 / 2
7,481
468
12,034
14,061
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 0
8,974
561
7,050
10,923
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
SithLordVaderVI
Cernunnos
11
1 / 4 / 1
6,782
424
7,265
11,715
4,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 7 / 1
6,545
409
2,852
14,797
4,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,947
497
14,666
7,039
2,391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
CluelessTwo34
Erlang Shen
10
0 / 3 / 1
6,044
378
734
13,446
4,331
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Losara97
Mercury
16
1 / 0 / 6
9,448
591
6,623
13,128
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Syallaes
Ah Muzen Cab
14
2 / 2 / 1
8,429
527
3,527
9,263
4,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
lilsusp
Anubis
16
12 / 2 / 1
10,412
651
17,506
12,080
6,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
19
19
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Erlang Shen
CluelessTwo34
Erlang Shen
0
3
1
0.17
L
2
1
3
3.5
L
Lancelot
Lesyn
Lancelot
2
4
2
0.75
W
Mercury
Losara97
Mercury
1
0
6
4
L
3
3
0
1
L
Cernunnos
SithLordVaderVI
Cernunnos
1
4
1
0.38
W
Ah Muzen Cab
Syallaes
Ah Muzen Cab
2
2
1
1.25
L
0
7
1
0.07
W
Anubis
lilsusp
Anubis
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
43,056
61,973
Taken
54,956
27,574
Mitigated
22,549
19,063
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,666
6,596
370
2,658
7,039
2,391
562
1,521
5,518
59,022
0
W
Erlang Shen
CluelessTwo34
Erlang Shen
734
110
0
3,531
13,446
4,331
190
2,822
10,580
0
12,442
L
3,883
960
279
3,668
10,477
8,791
665
6,095
4,382
20,082
0
L
Lancelot
Lesyn
Lancelot
12,034
3,133
0
3,126
14,061
4,939
0
7,459
6,602
0
50,575
W
Mercury
Losara97
Mercury
6,623
2,071
0
2,731
13,128
5,317
0
1,491
10,889
0
95,943
L
7,050
703
563
4,813
10,923
5,121
673
1,584
9,339
76,016
0
L
Cernunnos
SithLordVaderVI
Cernunnos
7,265
4,396
0
4,020
11,715
4,368
0
6,878
4,837
0
55,938
W
Ah Muzen Cab
Syallaes
Ah Muzen Cab
3,527
582
0
1,707
9,263
4,247
771
3,970
4,991
0
62,609
L
2,852
662
0
2,594
14,797
4,355
836
10,156
4,641
0
36,545
W
Anubis
lilsusp
Anubis
17,506
2,493
0
8,143
12,080
6,263
2,488
667
11,403
73,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
42,280
389
Minions Killed
462
0
Camps Cleared
0
1,538,603
Distance Traveled
1,517,428
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,947
497
84
5
0
288,341
5
W
Erlang Shen
6,044
378
20
1
0
291,596
4
L
Fafnir
8,434
527
25
2
0
330,451
4
L
Lancelot
7,481
468
75
5
0
348,480
3
W
Mercury
9,448
591
150
9
0
374,938
3
L
Ra
8,974
561
162
10
0
333,670
6
L
Cernunnos
6,782
424
77
5
0
259,599
0
W
Ah Muzen Cab
8,429
527
96
6
0
298,126
1
L
Pele
6,545
409
50
3
0
266,403
1
W
Anubis
10,412
651
112
7
0
264,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role