Player Matchup

Horus
Horus
AlexDevnew
Horus
Level 49
God Stats
12W - 20L
1,417 SR
Queue Stats
298W - 303L
1,355 Elo+
Solo
Yu Huang
Yu Huang
AtlasWarMachine1
Yu Huang
Level 94
God Stats
0W - 3L
1,215 SR
Queue Stats
17W - 25L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,754 SR
Queue Stats
17W - 18L
1,420 Elo+
Solo
Izanami
Izanami
SalineClock8368
Izanami
Level 47
God Stats
13W - 13L
1,494 SR
Queue Stats
38W - 47L
1,535 Elo+
Solo
Mulan
Mulan
ZaykOG
Mulan
Level 63
God Stats
0W - 4L
1,349 SR
Queue Stats
24W - 31L
1,065 Elo+
Solo
Team Averages
Level 72
1,446 SR
1,363 Elo+

VS

Team Averages
Level 74
1,425 SR
1,403 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DuBsTak
Terra
Level 45
God Stats
1W - 0L
1,248 SR
Queue Stats
10W - 12L
1,396 Elo+
Solo
Ravana
Ravana
MuffinMan6764
Ravana
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 79L
1,366 Elo+
Solo
Anubis
Anubis
Scream4MeNow
Anubis
Level 51
God Stats
2W - 4L
1,437 SR
Queue Stats
88W - 96L
1,409 Elo+
Solo
Lancelot
Lancelot
Tftlz
Lancelot
Level 108
God Stats
21W - 19L
1,440 SR
Queue Stats
251W - 244L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 4 / 1
5,981
427
3,332
14,917
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 3 / 0
6,992
499
8,801
9,372
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
9
0 / 5 / 0
5,805
415
7,860
10,343
3,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
6,028
431
2,086
7,496
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ZaykOG
Mulan
11
1 / 0 / 0
6,899
493
2,951
6,640
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 0 / 6
9,003
643
12,201
8,200
3,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
DuBsTak
Terra
11
3 / 0 / 5
7,622
544
4,440
9,708
6,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 0
7,782
556
3,985
3,717
1,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
13
2 / 0 / 4
7,875
563
8,900
10,493
6,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Tftlz
Lancelot
12
4 / 2 / 2
7,394
528
4,936
10,864
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
6
8
L
Horus
0
4
1
0.13
L
1
3
0
0.33
W
Terra
DuBsTak
Terra
3
0
5
5.5
W
0
0
0
0
L
Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
0
5
0
0
L
0
2
1
0.25
W
Anubis
2
0
4
4
W
Lancelot
Tftlz
Lancelot
4
2
2
2.5
L
Mulan
ZaykOG
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
34,462
48,768
Taken
42,982
23,078
Mitigated
22,606
11,213
Healing
22,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,201
6,518
0
2,856
8,200
3,138
983
553
7,647
0
84,304
L
Horus
3,332
1,704
509
3,870
14,917
9,406
126
4,320
10,597
0
20,083
L
8,801
715
0
1,125
9,372
3,277
705
5,275
4,097
59,057
0
W
Terra
DuBsTak
Terra
4,440
382
2,673
3,255
9,708
6,927
203
622
9,086
16,053
0
W
3,985
501
0
2,235
3,717
1,753
0
174
3,383
0
58,543
L
Ah Muzen Cab
Notnowswerv
Ah Muzen Cab
7,860
2,590
196
2,163
10,343
3,181
0
1,846
8,497
0
41,450
L
2,086
1,213
69
435
7,496
2,112
1,199
1,899
5,597
0
31,533
W
Anubis
8,900
571
0
7,040
10,493
6,273
1,154
5,754
4,739
63,058
0
W
Lancelot
Tftlz
Lancelot
4,936
798
0
4,492
10,864
4,515
0
1,872
8,920
0
53,992
L
Mulan
ZaykOG
Mulan
2,951
277
0
2,846
6,640
5,102
0
0
6,640
3,934
37,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
39,676
325
Minions Killed
479
0
Camps Cleared
0
1,230,291
Distance Traveled
1,336,054
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,003
643
148
11
0
240,714
0
L
Horus
5,981
427
35
3
0
268,848
2
L
Yu Huang
6,992
499
88
6
0
248,707
1
W
Terra
7,622
544
18
1
0
284,462
0
W
Ravana
7,782
556
111
8
0
276,497
0
L
Ah Muzen Cab
5,805
415
55
4
0
228,928
1
L
Izanami
6,028
431
64
5
0
227,377
2
W
Anubis
7,875
563
100
7
0
212,918
3
W
Lancelot
7,394
528
102
7
0
321,463
2
L
Mulan
6,899
493
83
6
0
256,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role