Player Matchup

Achilles
Achilles
IceyNater
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ReallyyNotSorryy
Xbalanque
Level 84
God Stats
0W - 2L
1,200 SR
Queue Stats
6W - 4L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Riggs1337
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Agni
Agni
TheBuster2028
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Thanatos
Thanatos
UchihaDavin
Thanatos
Level 13
God Stats
1W - 2L
1,579 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 2
Team Averages
Level 43
1,456 SR
1,335 Elo+

VS

Team Averages
Level 77
1,547 SR
1,483 Elo+
Lancelot
Lancelot
B4REFOOTBAND1T
Lancelot
Level 98
God Stats
20W - 15L
1,413 SR
Queue Stats
107W - 130L
1,414 Elo+
Party 4
Sobek
Sobek
BahamaBoss
Sobek
Level 49
God Stats
11W - 16L
1,510 SR
Queue Stats
148W - 183L
1,408 Elo+
Party 4
Neith
Neith
HTGZ
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 3
Poseidon
Poseidon
MinecraftFan666
Poseidon
Level 98
God Stats
8W - 4L
1,590 SR
Queue Stats
134W - 137L
1,472 Elo+
Party 3
Odin
Odin
TheOnlyGeo
Odin
Level 124
God Stats
6W - 7L
1,724 SR
Queue Stats
451W - 491L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IceyNater
Achilles
10
2 / 4 / 0
5,819
485
3,241
9,584
6,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
9
0 / 3 / 2
5,160
430
4,033
9,006
3,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Riggs1337
Cthulhu
8
1 / 1 / 1
5,310
443
4,369
7,182
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,552
463
4,903
5,522
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
UchihaDavin
Thanatos
9
0 / 3 / 0
5,303
442
1,978
10,740
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 2 / 3
6,649
554
6,485
7,942
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
8
0 / 1 / 5
5,607
467
2,704
9,614
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
HTGZ
Neith
10
2 / 1 / 3
5,745
479
6,518
6,741
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
12
3 / 0 / 2
7,086
591
4,750
4,722
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 1
7,041
587
5,317
6,651
5,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
2
3
2.75
W
Sobek
0
1
5
2.5
W
Neith
HTGZ
Neith
2
1
3
3.5
L
Achilles
IceyNater
Achilles
2
4
0
0.5
W
Poseidon
3
0
2
4
L
Xbalanque
0
3
2
0.33
L
Cthulhu
Riggs1337
Cthulhu
1
1
1
1.5
L
1
2
0
0.5
W
4
0
1
4.5
L
Thanatos
UchihaDavin
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
25,774
42,034
Taken
35,670
21,514
Mitigated
18,466
13,475
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,485
1,702
0
3,994
7,942
2,986
204
692
7,204
0
43,749
W
Sobek
2,704
155
153
4,279
9,614
6,055
0
2,923
6,555
14,456
0
W
Neith
HTGZ
Neith
6,518
3,234
0
1,629
6,741
2,552
60
2,032
4,659
0
33,814
L
Achilles
IceyNater
Achilles
3,241
1,900
0
1,200
9,584
6,667
0
0
9,584
0
20,107
W
Poseidon
4,750
464
0
500
4,722
1,851
213
3,145
1,329
59,324
0
L
Xbalanque
4,033
2,082
0
3,317
9,006
3,022
0
1,565
7,441
0
30,899
L
Cthulhu
Riggs1337
Cthulhu
4,369
309
0
1,475
7,182
5,769
0
1,905
5,277
17,783
0
L
4,903
92
0
1,130
5,522
2,108
0
2,471
3,051
31,636
0
W
5,317
1,613
0
1,125
6,651
5,022
40
0
6,651
0
43,312
L
Thanatos
UchihaDavin
Thanatos
1,978
420
0
6,353
10,740
3,948
0
1,513
9,227
0
35,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
32,128
234
Minions Killed
345
0
Camps Cleared
0
1,035,922
Distance Traveled
1,177,520
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,649
554
89
7
0
273,570
4
W
Sobek
5,607
467
22
2
0
223,235
4
W
Neith
5,745
479
61
5
0
206,034
2
L
Achilles
5,819
485
33
3
0
174,985
1
W
Poseidon
7,086
591
99
8
0
258,263
1
L
Xbalanque
5,160
430
61
5
0
202,290
1
L
Cthulhu
5,310
443
16
1
0
234,120
1
L
Agni
5,552
463
60
5
0
238,534
1
W
Odin
7,041
587
74
6
0
216,418
5
L
Thanatos
5,303
442
64
5
0
185,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role