Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Murillo22k
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Onurb52
Kukulkan
Level 149
God Stats
2W - 2L
1,740 SR
Queue Stats
206W - 243L
1,453 Elo+
Solo
Geb
Geb
apelação
Geb
Level 106
God Stats
10W - 7L
1,614 SR
Queue Stats
107W - 111L
1,435 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,476 Elo+

VS

Team Averages
Level 97
1,514 SR
1,259 Elo+
Janus
Janus
Althaid
Janus
Level 158
God Stats
6W - 11L
1,495 SR
Queue Stats
332W - 327L
1,472 Elo+
Party 2
Terra
Terra
BlackSup
Terra
Level 128
God Stats
13W - 28L
1,454 SR
Queue Stats
348W - 356L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
Gildyson
Heimdallr
Level 66
God Stats
42W - 35L
1,303 SR
Queue Stats
44W - 41L
1,094 Elo+
Party 1
Mercury
Mercury
Mattanzaa
Mercury
Level 68
God Stats
2W - 2L
1,553 SR
Queue Stats
20W - 24L
1,176 Elo+
Party 1
King Arthur
King Arthur
Renan_Mart7
King Arthur
Level 65
God Stats
0W - 1L
1,763 SR
Queue Stats
4W - 5L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 3 / 3
13,271
577
18,550
23,547
10,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
19
1 / 2 / 0
12,156
529
6,139
16,773
8,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Murillo22k
Bastet
18
5 / 0 / 1
11,219
488
12,627
13,490
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Onurb52
Kukulkan
19
0 / 0 / 2
11,956
520
5,449
8,163
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 0 / 2
10,275
447
5,816
16,997
15,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Althaid
Janus
20
3 / 0 / 0
12,884
560
17,111
12,547
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
BlackSup
Terra
13
0 / 1 / 2
9,301
404
3,911
12,695
11,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Gildyson
Heimdallr
17
1 / 2 / 0
10,561
459
10,807
11,498
5,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Mattanzaa
Mercury
12
0 / 4 / 1
8,427
366
5,495
19,989
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Renan_Mart7
King Arthur
15
1 / 5 / 1
9,459
411
7,237
21,071
21,964
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
3
2.5
W
Jing Wei
 
Jing Wei
1
2
0
0.5
L
Janus
Althaid
Janus
3
0
0
3
L
Terra
BlackSup
Terra
0
1
2
1
L
Heimdallr
Gildyson
Heimdallr
1
2
0
0.5
L
Mercury
Mattanzaa
Mercury
0
4
1
0.13
W
Bastet
Murillo22k
Bastet
5
0
1
5.5
W
Kukulkan
Onurb52
Kukulkan
0
0
2
1
L
King Arthur
Renan_Mart7
King Arthur
1
5
1
0.3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,581
Damage
44,561
78,970
Taken
77,800
44,213
Mitigated
53,433
37,664
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,550
8,070
0
14,117
23,547
10,088
6,402
3,985
19,499
114,899
0
W
Jing Wei
 
Jing Wei
6,139
5,613
0
5,614
16,773
8,247
0
3,076
13,647
0
116,743
L
Janus
Althaid
Janus
17,111
862
0
3,424
12,547
6,117
0
3,141
9,406
141,654
0
L
Terra
BlackSup
Terra
3,911
389
3,135
3,654
12,695
11,552
0
6,328
6,367
27,905
0
L
Heimdallr
Gildyson
Heimdallr
10,807
3,361
0
3,321
11,498
5,627
0
2,061
9,437
0
90,144
L
Mercury
Mattanzaa
Mercury
5,495
2,849
0
5,529
19,989
8,173
0
6,776
13,213
0
58,935
W
Bastet
Murillo22k
Bastet
12,627
3,915
0
7,821
13,490
6,200
0
2,373
11,063
0
98,806
W
Kukulkan
Onurb52
Kukulkan
5,449
82
0
1,330
8,163
3,781
0
4,710
3,328
127,920
0
L
King Arthur
Renan_Mart7
King Arthur
7,237
1,318
0
3,870
21,071
21,964
102
11,509
9,562
133
50,795
W
5,816
254
4,284
4,498
16,997
15,897
22
6,455
10,329
35,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
50,632
792
Minions Killed
594
0
Camps Cleared
0
2,386,880
Distance Traveled
2,307,232
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,271
577
190
8
0
399,545
5
W
Jing Wei
12,156
529
195
8
0
453,589
2
L
Janus
12,884
560
262
11
0
503,126
6
L
Terra
9,301
404
35
2
0
474,002
9
L
Heimdallr
10,561
459
155
7
0
392,300
2
L
Mercury
8,427
366
87
4
0
494,621
2
W
Bastet
11,219
488
127
6
0
534,587
6
W
Kukulkan
11,956
520
244
11
0
485,160
8
L
King Arthur
9,459
411
55
2
0
443,183
6
W
Geb
10,275
447
36
2
0
513,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role