Player Matchup

Discordia
Discordia
CharlesOR
Discordia
Level 157
God Stats
5W - 6L
1,600 SR
Queue Stats
286W - 264L
1,618 Elo+
Solo
Rama
Rama
SasukeTv
Rama
Level 160
God Stats
10W - 11L
1,429 SR
Queue Stats
67W - 61L
1,618 Elo+
Solo
Hades
Hades
manuel251044
Hades
Level 88
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 6L
1,446 Elo+
Party 1
Cerberus
Cerberus
shaconedor51
Cerberus
Level 121
God Stats
0W - 2L
1,506 SR
Queue Stats
4W - 7L
1,446 Elo+
Party 1
Mercury
Mercury
weeeel
Mercury
Level 115
God Stats
0W - 2L
1,893 SR
Queue Stats
38W - 39L
1,587 Elo+
Solo
Team Averages
Level 128
1,648 SR
1,543 Elo+

VS

Team Averages
Level 125
1,515 SR
1,541 Elo+
Cabrakan
Cabrakan
Hiteza
Cabrakan
Level 128
God Stats
1W - 6L
1,328 SR
Queue Stats
89W - 86L
1,576 Elo+
Solo
Kukulkan
Kukulkan
ITS NAPTIME
Kukulkan
Level 108
God Stats
8W - 10L
1,379 SR
Queue Stats
168W - 181L
1,512 Elo+
Solo
King Arthur
King Arthur
MagicJuanson
King Arthur
Level 115
God Stats
4W - 4L
1,517 SR
Queue Stats
369W - 347L
1,552 Elo+
Party 2
Lancelot
Lancelot
Mlg420BongHitz
Lancelot
Level 155
God Stats
6W - 3L
1,735 SR
Queue Stats
218W - 204L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
PostLonely
Heimdallr
Level 119
God Stats
11W - 9L
1,615 SR
Queue Stats
163W - 175L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CharlesOR
Discordia
15
2 / 2 / 1
8,134
739
14,167
5,949
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
2 / 4 / 1
8,225
748
8,005
13,897
6,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 1
7,573
688
9,514
15,919
10,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
shaconedor51
Cerberus
12
0 / 9 / 4
7,213
656
3,068
21,871
15,495
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
weeeel
Mercury
14
1 / 3 / 3
7,853
714
6,765
11,551
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hiteza
Cabrakan
15
5 / 5 / 14
8,990
817
13,666
14,390
10,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ITS NAPTIME
Kukulkan
16
1 / 1 / 11
8,814
801
9,859
6,851
3,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MagicJuanson
King Arthur
17
7 / 0 / 8
9,389
854
11,020
11,818
11,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
16
6 / 0 / 10
9,088
826
13,839
11,150
12,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
PostLonely
Heimdallr
16
5 / 1 / 12
8,846
804
10,606
9,716
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
7
Kills
24
24
Deaths
7
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
CharlesOR
Discordia
2
2
1
1.25
W
Cabrakan
Hiteza
Cabrakan
5
5
14
2.4
W
Kukulkan
ITS NAPTIME
Kukulkan
1
1
11
6.5
W
King Arthur
MagicJuanson
King Arthur
7
0
8
11
W
Lancelot
6
0
10
11
W
Heimdallr
PostLonely
Heimdallr
5
1
12
11
L
Rama
2
4
1
0.63
L
2
6
1
0.42
L
Cerberus
shaconedor51
Cerberus
0
9
4
0.22
L
Mercury
weeeel
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
58,990
69,187
Taken
53,925
41,278
Mitigated
43,295
12,337
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CharlesOR
Discordia
14,167
1,206
0
500
5,949
2,638
0
3,226
2,657
38,273
0
W
Cabrakan
Hiteza
Cabrakan
13,666
1,862
0
1,336
14,390
10,887
0
9,143
4,933
25,594
0
W
Kukulkan
ITS NAPTIME
Kukulkan
9,859
1,083
0
1,378
6,851
3,463
630
2,468
4,355
48,933
0
W
King Arthur
MagicJuanson
King Arthur
11,020
1,374
0
458
11,818
11,083
46
4,630
6,925
0
30,734
W
Lancelot
13,839
2,730
0
348
11,150
12,260
252
4,774
6,121
0
31,912
W
Heimdallr
PostLonely
Heimdallr
10,606
5,546
0
1,791
9,716
5,602
1,589
4,715
4,842
0
28,249
L
Rama
8,005
6,203
0
3,975
13,897
6,773
0
2,352
11,467
0
36,879
L
9,514
1,122
43
2,302
15,919
10,960
0
5,611
10,120
20,032
0
L
Cerberus
shaconedor51
Cerberus
3,068
394
278
3,250
21,871
15,495
0
8,152
13,429
6,774
0
L
Mercury
weeeel
Mercury
6,765
2,759
0
1,989
11,551
5,412
0
3,460
7,989
0
22,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
45,127
209
Minions Killed
242
0
Camps Cleared
0
1,088,557
Distance Traveled
1,242,822
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,134
739
63
6
0
209,594
2
W
Cabrakan
8,990
817
16
1
0
217,844
0
W
Kukulkan
8,814
801
100
9
0
235,262
2
W
King Arthur
9,389
854
41
4
0
267,600
0
W
Lancelot
9,088
826
43
4
0
283,363
0
W
Heimdallr
8,846
804
42
4
0
238,753
2
L
Rama
8,225
748
66
6
0
190,946
2
L
Hades
7,573
688
26
2
0
221,484
0
L
Cerberus
7,213
656
14
1
0
192,659
0
L
Mercury
7,853
714
40
4
0
273,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role