Player Matchup

Lancelot
Lancelot
ItachiTheCrow
Lancelot
Level 128
God Stats
8W - 4L
1,726 SR
Queue Stats
304W - 131L
1,631 Elo+
Party 2
Discordia
Discordia
Pepijn21
Discordia
Level 117
God Stats
0W - 1L
1,844 SR
Queue Stats
17W - 9L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
dodocool
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,478 Elo+
Solo
Team Averages
Level 124
1,690 SR
1,584 Elo+

VS

Team Averages
Level 138
1,705 SR
1,763 Elo+
Cu Chulainn
Cu Chulainn
Ahego
Cu Chulainn
Level 160
God Stats
33W - 3L
2,009 SR
Queue Stats
792W - 174L
1,920 Elo+
Party 1
Hachiman
Hachiman
Macekj
Hachiman
Level 116
God Stats
6W - 3L
1,710 SR
Queue Stats
129W - 154L
1,447 Elo+
Solo
Hera
Hera
Slayers300
Hera
Level 137
God Stats
2W - 1L
1,396 SR
Queue Stats
65W - 18L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItachiTheCrow
Lancelot
16
6 / 9 / 1
12,098
672
17,393
24,300
13,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Pepijn21
Discordia
16
2 / 8 / 3
11,835
658
14,286
19,613
9,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dodocool
Cthulhu
15
0 / 4 / 4
11,397
633
14,536
29,757
44,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ahego
Cu Chulainn
20
13 / 1 / 8
15,270
848
28,111
30,503
36,272
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Macekj
Hachiman
16
3 / 4 / 10
12,242
680
17,220
18,189
9,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 12
13,094
727
20,400
12,248
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
21
21
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ahego
Cu Chulainn
13
1
8
17
L
Lancelot
ItachiTheCrow
Lancelot
6
9
1
0.72
W
Hachiman
Macekj
Hachiman
3
4
10
2
L
Discordia
Pepijn21
Discordia
2
8
3
0.44
W
5
3
12
3.67
L
Cthulhu
dodocool
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,215
Damage
65,731
73,670
Taken
60,940
66,919
Mitigated
51,486
8,484
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ahego
Cu Chulainn
28,111
6,721
0
8,772
30,503
36,272
370
14,415
16,088
0
67,076
L
Lancelot
ItachiTheCrow
Lancelot
17,393
4,790
0
782
24,300
13,612
0
7,191
17,109
0
52,422
W
Hachiman
Macekj
Hachiman
17,220
10,969
0
2,675
18,189
9,054
1,472
8,084
10,105
0
46,020
L
Discordia
Pepijn21
Discordia
14,286
1,292
0
3,799
19,613
9,304
0
2,758
16,855
59,821
0
W
20,400
5,921
0
500
12,248
6,160
1,091
6,716
5,532
61,417
0
L
Cthulhu
dodocool
Cthulhu
14,536
1,468
696
3,207
29,757
44,003
0
10,816
18,941
32,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
40,606
172
Minions Killed
227
4
Camps Cleared
11
953,541
Distance Traveled
956,732
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,270
848
40
2
2
345,214
1
L
Lancelot
12,098
672
59
3
3
329,778
1
W
Hachiman
12,242
680
68
4
5
293,445
2
L
Discordia
11,835
658
72
4
1
280,001
3
W
Hera
13,094
727
119
7
4
318,073
4
L
Cthulhu
11,397
633
41
2
0
343,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role