Player Matchup

Cthulhu
Cthulhu
Doughnut1
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,141 Elo+
Party 2
Thanatos
Thanatos
FireFrostLike
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 34L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
NiGeRr
Kukulkan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 37L
1,104 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,177 Elo+

VS

Team Averages
Level 59
1,439 SR
1,275 Elo+
Zhong Kui
Zhong Kui
Androt666
Zhong Kui
Level 68
God Stats
1W - 1L
1,594 SR
Queue Stats
44W - 59L
1,405 Elo+
Solo
Loki
Loki
FAKARF
Loki
Level 29
God Stats
0W - 2L
1,222 SR
Queue Stats
13W - 84L
1,162 Elo+
Party 1
Ah Puch
Ah Puch
SykoAF
Ah Puch
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 134L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doughnut1
Cthulhu
18
5 / 0 / 11
14,146
745
13,210
21,742
26,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
FireFrostLike
Thanatos
18
11 / 7 / 7
13,861
730
15,473
21,505
10,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
NiGeRr
Kukulkan
19
4 / 0 / 12
13,731
723
20,690
7,690
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Androt666
Zhong Kui
14
1 / 8 / 4
11,089
584
11,799
23,449
11,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
FAKARF
Loki
15
2 / 8 / 4
11,625
612
8,654
18,132
6,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
SykoAF
Ah Puch
17
3 / 4 / 3
12,852
676
18,158
16,637
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
6
7
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Androt666
Zhong Kui
1
8
4
0.38
W
Cthulhu
Doughnut1
Cthulhu
5
0
11
10.5
L
Loki
FAKARF
Loki
2
8
4
0.5
W
Thanatos
FireFrostLike
Thanatos
11
7
7
2.07
W
Kukulkan
NiGeRr
Kukulkan
4
0
12
10
L
Ah Puch
SykoAF
Ah Puch
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,373
Damage
38,611
50,937
Taken
58,218
40,560
Mitigated
24,324
21,120
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Androt666
Zhong Kui
11,799
1,371
0
1,540
23,449
11,536
0
16,140
7,309
35,708
0
W
Cthulhu
Doughnut1
Cthulhu
13,210
2,164
511
5,607
21,742
26,613
505
11,859
9,883
39,769
0
L
Loki
FAKARF
Loki
8,654
2,400
0
197
18,132
6,337
0
10,707
7,425
0
31,086
W
Thanatos
FireFrostLike
Thanatos
15,473
3,049
0
13,774
21,505
10,038
724
12,787
8,718
0
50,514
W
Kukulkan
NiGeRr
Kukulkan
20,690
1,782
0
1,228
7,690
3,909
1,340
6,555
1,135
78,696
0
L
Ah Puch
SykoAF
Ah Puch
18,158
646
0
2,338
16,637
6,451
0
7,389
9,248
57,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
35,566
236
Minions Killed
158
9
Camps Cleared
6
975,076
Distance Traveled
895,155
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,089
584
38
2
3
296,120
3
W
Cthulhu
14,146
745
67
4
1
327,647
3
L
Loki
11,625
612
45
2
2
305,459
0
W
Thanatos
13,861
730
47
2
3
338,410
2
W
Kukulkan
13,731
723
122
6
5
309,019
5
L
Ah Puch
12,852
676
75
4
1
293,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role