Player Matchup

Artemis
Artemis
CaRoMe
Artemis
Level 158
God Stats
12W - 10L
1,553 SR
Queue Stats
312W - 342L
1,547 Elo+
Solo
Lancelot
Lancelot
Daedraxi
Lancelot
Level 141
God Stats
4W - 2L
1,716 SR
Queue Stats
166W - 157L
1,502 Elo+
Party 1
Osiris
Osiris
Kanokas
Osiris
Level 124
God Stats
15W - 3L
1,979 SR
Queue Stats
256W - 229L
1,522 Elo+
Party 1
Athena
Athena
Kongawars
Athena
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 218L
1,485 Elo+
Party 1
Zeus
Zeus
Pommipoika
Zeus
Level 121
God Stats
14W - 11L
1,670 SR
Queue Stats
137W - 137L
1,520 Elo+
Party 1
Team Averages
Level 123
1,684 SR
1,515 Elo+

VS

Team Averages
Level 43
1,542 SR
1,503 Elo+
Nu Wa
Nu Wa
Abellanut
Nu Wa
Level 47
God Stats
7W - 5L
1,651 SR
Queue Stats
47W - 56L
1,489 Elo+
Party 2
Lancelot
Lancelot
FrogoPollon
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,468 Elo+
Party 2
Bellona
Bellona
Icompdavid
Bellona
Level 37
God Stats
17W - 19L
1,559 SR
Queue Stats
63W - 77L
1,561 Elo+
Solo
Cernunnos
Cernunnos
Torinmaster
Cernunnos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
mastini
Kumbhakarna
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaRoMe
Artemis
8
2 / 2 / 2
5,275
528
6,883
5,479
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Daedraxi
Lancelot
11
1 / 0 / 0
6,903
690
3,826
5,783
3,380
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Kanokas
Osiris
11
6 / 0 / 1
6,739
674
6,184
8,387
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Kongawars
Athena
9
1 / 1 / 8
5,847
585
5,481
10,365
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 4 / 3
5,859
586
3,312
6,452
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Abellanut
Nu Wa
9
1 / 3 / 4
5,359
536
4,090
5,698
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
FrogoPollon
Lancelot
10
5 / 3 / 1
5,860
586
5,250
7,090
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Icompdavid
Bellona
10
0 / 1 / 0
5,089
509
2,614
5,833
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Torinmaster
Cernunnos
7
0 / 3 / 3
4,435
444
5,770
8,430
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
mastini
Kumbhakarna
7
1 / 2 / 3
5,074
507
2,907
7,727
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
7
7
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Abellanut
Nu Wa
1
3
4
1
W
Artemis
CaRoMe
Artemis
2
2
2
1.5
W
Lancelot
Daedraxi
Lancelot
1
0
0
1
L
Lancelot
FrogoPollon
Lancelot
5
3
1
1.83
L
Bellona
Icompdavid
Bellona
0
1
0
0
W
Osiris
Kanokas
Osiris
6
0
1
6.5
W
Athena
Kongawars
Athena
1
1
8
5
W
2
4
3
0.88
L
Cernunnos
Torinmaster
Cernunnos
0
3
3
0.5
L
Kumbhakarna
mastini
Kumbhakarna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
20,631
36,466
Taken
34,778
18,874
Mitigated
16,136
12,418
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Abellanut
Nu Wa
4,090
1,437
170
1,091
5,698
2,032
0
2,038
3,412
31,441
0
W
Artemis
CaRoMe
Artemis
6,883
2,058
0
1,383
5,479
1,931
876
1,032
4,447
0
27,690
W
Lancelot
Daedraxi
Lancelot
3,826
757
0
1,797
5,783
3,380
0
198
5,585
0
44,934
L
Lancelot
FrogoPollon
Lancelot
5,250
802
0
2,314
7,090
3,008
0
1,194
5,780
0
30,329
L
Bellona
Icompdavid
Bellona
2,614
1,425
0
2,451
5,833
4,101
0
0
5,833
0
27,634
W
Osiris
Kanokas
Osiris
6,184
1,850
0
4,683
8,387
5,435
0
1,191
7,196
0
46,719
W
Athena
Kongawars
Athena
5,481
1,879
181
3,476
10,365
6,144
0
2,595
7,770
25,389
0
W
3,312
518
0
898
6,452
1,984
0
1,981
4,471
25,723
0
L
Cernunnos
Torinmaster
Cernunnos
5,770
2,254
0
1,856
8,430
2,708
0
3,071
5,271
0
25,789
L
Kumbhakarna
mastini
Kumbhakarna
2,907
547
348
1,971
7,727
4,287
0
2,038
5,689
7,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
25,817
320
Minions Killed
211
0
Camps Cleared
0
980,622
Distance Traveled
959,026
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,359
536
61
6
0
174,847
1
W
Artemis
5,275
528
36
4
0
152,924
2
W
Lancelot
6,903
690
100
10
0
212,058
5
L
Lancelot
5,860
586
60
6
0
225,670
0
L
Bellona
5,089
509
51
5
0
209,504
1
W
Osiris
6,739
674
85
9
0
224,242
4
W
Athena
5,847
585
47
5
0
201,594
3
W
Zeus
5,859
586
52
5
0
189,804
6
L
Cernunnos
4,435
444
32
3
0
166,208
3
L
Kumbhakarna
5,074
507
7
1
0
182,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role