Player Matchup

Sobek
Sobek
Masters
Juanpa1000
Sobek
Masters
Level 159
God Stats
0W - 1L
1,934 SR
Queue Stats
129W - 43L
2,838 MMR
Party 1
Scylla
Scylla
Masters
RaPiiDzZ xFuRy
Scylla
Masters
Level 158
God Stats
20W - 5L
1,963 SR
Queue Stats
118W - 47L
2,966 MMR
Party 1
Cupid
Cupid
Masters
darkBLASTER 272
Cupid
Masters
Level 144
God Stats
1W - 1L
1,955 SR
Queue Stats
106W - 39L
2,872 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,950 SR
2,892 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,412 SR
1,875 MMR
Discordia
Discordia
Gold IV
Galmagro
Discordia
Gold IV
Level 92
God Stats
2W - 2L
1,542 SR
Queue Stats
31W - 45L
1,661 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
RedDevilRampag3
Kuzenbo
Platinum II
Level 149
God Stats
4W - 2L
1,194 SR
Queue Stats
140W - 138L
1,989 MMR
Party 2
Mulan
Mulan
Platinum I
reddevilrecon
Mulan
Platinum I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,974 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 8 / 2
10,798
635
9,231
23,355
32,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 1
11,226
660
19,124
13,918
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 2
10,304
606
11,526
15,333
7,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothAthenaAh Muzen CabAtlas

VS

Bans
ShivaPoseidonAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Galmagro
Discordia
16
2 / 3 / 9
12,024
707
12,762
10,083
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
7 / 0 / 7
12,646
744
12,820
20,694
29,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
9 / 1 / 9
13,177
775
20,729
23,493
21,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
18
18
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Galmagro
Discordia
2
3
9
2.17
L
Sobek
1
8
2
0.25
L
3
5
1
0.7
W
7
0
7
10.5
L
0
5
2
0.2
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
46,311
52,606
Taken
54,270
46,846
Mitigated
55,594
11,074
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Galmagro
Discordia
12,762
1,231
0
1,298
10,083
4,670
657
6,144
3,939
58,191
0
L
Sobek
9,231
592
0
4,737
23,355
32,500
0
11,438
10,937
23,465
0
L
19,124
2,825
0
1,331
13,918
6,641
0
7,150
6,462
55,381
0
W
12,820
3,917
0
5,103
20,694
29,219
823
12,815
7,879
26,053
0
L
11,526
6,417
1,228
3,778
15,333
7,705
0
5,586
9,509
0
50,383
W
20,729
2,792
0
9,087
23,493
21,705
1,182
9,950
13,543
0
70,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
37,847
191
Minions Killed
197
5
Camps Cleared
9
911,890
Distance Traveled
984,179
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,024
707
99
6
2
309,484
0
L
Sobek
10,798
635
16
1
1
302,962
4
L
Scylla
11,226
660
61
4
1
307,048
3
W
Kuzenbo
12,646
744
36
2
2
343,305
1
L
Cupid
10,304
606
114
7
3
301,880
0
W
Mulan
13,177
775
62
4
5
331,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role