Player Matchup

Chaac
Chaac
Baby Antz22
Chaac
Level 5
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Nu Wa
Nu Wa
Ceps V
Nu Wa
Level 9
God Stats
0W - 3L
1,520 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Sylvanus
Sylvanus
MONKEYWHITAGUN
Sylvanus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 2
Hachiman
Hachiman
b0bblz5
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Arachne
Arachne
icydexx
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 2
Team Averages
Level 48
1,479 SR
1,343 Elo+

VS

Team Averages
Level 49
1,592 SR
1,419 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kitsune636
Tsukuyomi
Level 79
God Stats
1W - 0L
1,340 SR
Queue Stats
82W - 81L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RandyColyer
Ah Muzen Cab
Level 38
God Stats
7W - 5L
1,810 SR
Queue Stats
86W - 99L
1,439 Elo+
Solo
Xing Tian
Xing Tian
sharpshootn_pain
Xing Tian
Level 95
God Stats
8W - 6L
1,808 SR
Queue Stats
174W - 197L
1,405 Elo+
Party 1
Mulan
Mulan
spiral_saucepan5
Mulan
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 43L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,834
365
4,928
13,471
8,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Ceps V
Nu Wa
10
0 / 3 / 0
6,067
379
1,406
6,522
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
2 / 2 / 1
7,812
488
6,918
15,410
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
b0bblz5
Hachiman
12
0 / 3 / 0
6,496
406
2,488
9,398
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
icydexx
Arachne
11
1 / 3 / 1
7,143
446
7,174
15,244
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
3,330
208
0
0
0
Tsukuyomi
Kitsune636
Tsukuyomi
16
3 / 1 / 3
9,609
601
7,883
12,475
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
RandyColyer
Ah Muzen Cab
15
3 / 1 / 3
9,036
565
11,454
10,200
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
12
4 / 1 / 4
8,053
503
5,465
13,562
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
9 / 0 / 3
9,578
599
17,011
13,668
18,128
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
19
20
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
0
9
0
0
L
Nu Wa
Ceps V
Nu Wa
0
3
0
0
W
Tsukuyomi
Kitsune636
Tsukuyomi
3
1
3
4.5
L
Sylvanus
2
2
1
1.25
W
Ah Muzen Cab
RandyColyer
Ah Muzen Cab
3
1
3
4.5
L
Hachiman
b0bblz5
Hachiman
0
3
0
0
L
Arachne
icydexx
Arachne
1
3
1
0.5
W
Xing Tian
4
1
4
6
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
41,813
60,045
Taken
49,905
38,756
Mitigated
38,853
15,342
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
4,928
1,485
0
1,626
13,471
8,158
0
1,255
12,216
0
26,530
L
Nu Wa
Ceps V
Nu Wa
1,406
773
0
376
6,522
2,635
0
596
5,926
33,280
0
W
Tsukuyomi
Kitsune636
Tsukuyomi
7,883
2,534
0
7,159
12,475
5,515
878
2,000
10,475
0
95,234
L
Sylvanus
6,918
2,667
1,353
4,617
15,410
16,957
189
1,984
13,426
31,752
0
W
Ah Muzen Cab
RandyColyer
Ah Muzen Cab
11,454
5,556
0
3,870
10,200
4,311
1,680
1,928
8,272
0
87,328
L
Hachiman
b0bblz5
Hachiman
2,488
1,570
0
2,293
9,398
2,637
0
918
8,480
0
38,415
L
Arachne
icydexx
Arachne
7,174
4,720
0
5,077
15,244
8,369
278
712
14,532
0
53,393
W
Xing Tian
5,465
1,016
214
2,655
13,562
10,899
0
2,106
11,456
29,998
0
W
17,011
3,197
0
5,094
13,668
18,128
0
2,290
11,378
0
67,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
39,606
315
Minions Killed
463
0
Camps Cleared
0
1,398,761
Distance Traveled
1,225,556
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,330
208
0
0
0
0
0
L
Chaac
5,834
365
36
2
0
285,625
3
L
Nu Wa
6,067
379
59
4
0
275,855
0
W
Tsukuyomi
9,609
601
163
10
0
354,532
0
L
Sylvanus
7,812
488
45
3
0
254,773
2
W
Ah Muzen Cab
9,036
565
156
10
0
306,304
0
L
Hachiman
6,496
406
77
5
0
244,495
0
L
Arachne
7,143
446
98
6
0
338,013
1
W
Xing Tian
8,053
503
38
2
0
280,439
0
W
Mulan
9,578
599
106
7
0
284,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role