Player Matchup

Ra
Ra
DavichoMTF
Ra
Level 88
God Stats
1W - 1L
1,749 SR
Queue Stats
102W - 136L
1,391 Elo+
Solo
Xing Tian
Xing Tian
FrostyWaddle
Xing Tian
Level 100
God Stats
1W - 2L
1,706 SR
Queue Stats
5W - 6L
1,356 Elo+
Party 1
Lancelot
Lancelot
InVerseRuiN
Lancelot
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 1
Team Averages
Level 99
1,721 SR
1,404 Elo+

VS

Team Averages
Level 91
1,399 SR
1,387 Elo+
Lancelot
Lancelot
BlackLune1
Lancelot
Level 93
God Stats
4W - 2L
1,577 SR
Queue Stats
219W - 292L
1,451 Elo+
Solo
Xing Tian
Xing Tian
SomeMoistCreme
Xing Tian
Level 59
God Stats
1W - 0L
1,098 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Hades
Hades
bluekart
Hades
Level 120
God Stats
29W - 26L
1,522 SR
Queue Stats
115W - 136L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 8
11,628
612
16,331
18,616
10,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
FrostyWaddle
Xing Tian
18
3 / 2 / 9
13,537
712
11,448
24,165
36,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
InVerseRuiN
Lancelot
18
8 / 6 / 1
13,300
700
23,222
23,729
14,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlackLune1
Lancelot
19
6 / 2 / 8
14,299
753
22,930
26,233
44,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Xing Tian
SomeMoistCreme
Xing Tian
16
4 / 7 / 9
13,385
704
10,245
25,017
29,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
bluekart
Hades
19
6 / 4 / 8
13,831
728
25,210
22,939
14,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
16
16
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BlackLune1
Lancelot
6
2
8
5
L
1
8
8
0.63
L
Xing Tian
FrostyWaddle
Xing Tian
3
2
9
3.75
L
Lancelot
InVerseRuiN
Lancelot
8
6
1
1.42
W
Xing Tian
SomeMoistCreme
Xing Tian
4
7
9
1.21
W
Hades
bluekart
Hades
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,001
Damage
58,385
66,510
Taken
74,189
61,198
Mitigated
88,643
8,745
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BlackLune1
Lancelot
22,930
4,401
0
2,281
26,233
44,607
699
8,835
16,948
149
56,040
L
16,331
1,992
2,665
3,558
18,616
10,105
660
7,130
11,486
67,167
0
L
Xing Tian
FrostyWaddle
Xing Tian
11,448
1,311
0
1,885
24,165
36,691
343
15,431
8,734
19,456
0
L
Lancelot
InVerseRuiN
Lancelot
23,222
5,455
0
637
23,729
14,402
120
13,293
10,436
0
58,525
W
Xing Tian
SomeMoistCreme
Xing Tian
10,245
1,017
0
2,127
25,017
29,805
742
8,081
16,566
22,316
0
W
Hades
bluekart
Hades
25,210
1,554
3,556
10,071
22,939
14,231
1,415
11,051
11,643
74,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
41,515
197
Minions Killed
175
10
Camps Cleared
5
960,992
Distance Traveled
990,878
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,299
753
56
3
0
355,111
0
L
Ra
11,628
612
106
6
8
297,123
2
L
Xing Tian
13,537
712
17
1
1
346,649
4
L
Lancelot
13,300
700
74
4
1
317,220
3
W
Xing Tian
13,385
704
15
1
1
313,569
0
W
Hades
13,831
728
104
5
4
322,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role