Player Matchup

Chaac
Chaac
A7x4ever75
Chaac
Level 68
God Stats
4W - 1L
1,699 SR
Queue Stats
49W - 23L
1,470 Elo+
Solo
Artemis
Artemis
ICE SEE
Artemis
Level 70
God Stats
26W - 18L
1,676 SR
Queue Stats
133W - 130L
1,333 Elo+
Party 2
Thanatos
Thanatos
NeoTheDog29
Thanatos
Level 40
God Stats
3W - 6L
1,288 SR
Queue Stats
51W - 61L
1,287 Elo+
Solo
Freya
Freya
Quimblites
Freya
Level 109
God Stats
1W - 1L
1,469 SR
Queue Stats
110W - 111L
1,380 Elo+
Solo
Yemoja
Yemoja
greyysayx3
Yemoja
Level 63
God Stats
58W - 76L
1,384 SR
Queue Stats
69W - 90L
1,254 Elo+
Party 2
Team Averages
Level 70
1,503 SR
1,345 Elo+

VS

Team Averages
Level 55
1,504 SR
1,332 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Cyber_Vysper
Yu Huang
Level 49
God Stats
0W - 2L
1,236 SR
Queue Stats
70W - 53L
1,332 Elo+
Solo
Lancelot
Lancelot
DarkNinja_343
Lancelot
Level 69
God Stats
7W - 4L
1,763 SR
Queue Stats
176W - 184L
1,274 Elo+
Solo
Agni
Agni
SARGENTMAJOR79
Agni
Level 64
God Stats
19W - 20L
1,470 SR
Queue Stats
187W - 230L
1,249 Elo+
Solo
Ares
Ares
TheWraith0Dawn66
Ares
Level 64
God Stats
18W - 23L
1,550 SR
Queue Stats
222W - 258L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 3 / 1
9,546
562
7,609
15,178
11,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
ICE SEE
Artemis
12
4 / 7 / 7
8,539
502
16,438
14,437
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
NeoTheDog29
Thanatos
15
5 / 3 / 3
9,401
553
7,076
13,384
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
14
6 / 3 / 2
9,341
549
10,116
14,679
6,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
greyysayx3
Yemoja
11
0 / 4 / 4
7,432
437
1,398
12,088
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 4 / 3
8,257
486
8,680
8,958
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Cyber_Vysper
Yu Huang
12
4 / 6 / 3
8,220
484
10,701
11,406
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
DarkNinja_343
Lancelot
16
10 / 2 / 4
10,129
596
12,719
14,714
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 1
7,264
427
6,022
8,742
3,260
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 8
7,322
431
3,103
15,041
15,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
18
Kills
19
20
Deaths
18
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
3
1.63
W
Chaac
3
3
1
1.17
L
Yu Huang
Cyber_Vysper
Yu Huang
4
6
3
0.92
L
Lancelot
DarkNinja_343
Lancelot
10
2
4
6
W
Artemis
ICE SEE
Artemis
4
7
7
1.07
W
Thanatos
NeoTheDog29
Thanatos
5
3
3
2.17
W
Freya
6
3
2
2.33
L
0
3
1
0.17
L
0
3
8
1.33
W
Yemoja
greyysayx3
Yemoja
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
41,225
69,766
Taken
58,861
42,948
Mitigated
36,676
24,468
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,680
3,847
0
1,582
8,958
4,177
1,307
1,393
7,241
0
41,040
W
Chaac
7,609
1,045
0
5,123
15,178
11,632
603
4,548
10,630
0
73,817
L
Yu Huang
Cyber_Vysper
Yu Huang
10,701
1,516
0
2,082
11,406
5,523
948
4,334
7,072
49,948
0
L
Lancelot
DarkNinja_343
Lancelot
12,719
2,029
0
2,570
14,714
7,832
1,013
2,680
12,034
0
69,588
W
Artemis
ICE SEE
Artemis
16,438
7,946
204
1,794
14,437
7,135
3,001
4,593
9,844
0
53,014
W
Thanatos
NeoTheDog29
Thanatos
7,076
1,014
0
9,445
13,384
5,738
105
2,256
11,128
0
48,699
W
Freya
10,116
3,718
109
4,932
14,679
6,576
1,830
4,802
9,877
59,946
0
L
6,022
919
395
1,859
8,742
3,260
0
44
8,698
46,547
0
L
3,103
65
210
1,316
15,041
15,884
216
3,063
11,534
17,376
0
W
Yemoja
greyysayx3
Yemoja
1,398
767
1,493
1,368
12,088
11,867
701
3,627
8,461
12,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
41,192
391
Minions Killed
324
0
Camps Cleared
0
1,410,149
Distance Traveled
1,487,221
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,257
486
62
4
0
266,550
1
W
Chaac
9,546
562
126
7
0
351,809
1
L
Yu Huang
8,220
484
75
4
0
270,294
0
L
Lancelot
10,129
596
97
6
0
392,349
1
W
Artemis
8,539
502
58
3
0
217,534
6
W
Thanatos
9,401
553
94
6
0
301,162
0
W
Freya
9,341
549
97
6
0
300,894
3
L
Agni
7,264
427
75
4
0
286,799
1
L
Ares
7,322
431
15
1
0
271,229
0
W
Yemoja
7,432
437
16
1
0
238,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role