Player Matchup

Hades
Hades
 
Hades
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DeeDeeSenpai
Tiamat
Level 97
God Stats
2W - 4L
1,151 SR
Queue Stats
34W - 23L
1,246 Elo+
Solo
Gilgamesh
Gilgamesh
MemoDaBoss
Gilgamesh
Level 128
God Stats
1W - 0L
1,353 SR
Queue Stats
40W - 29L
1,448 Elo+
Solo
Skadi
Skadi
lokoards
Skadi
Level 59
God Stats
10W - 11L
1,481 SR
Queue Stats
69W - 65L
1,442 Elo+
Solo
Shiva
Shiva
pontus-10
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,102 Elo+
Solo
Team Averages
Level 93
1,397 SR
1,348 Elo+

VS

Team Averages
Level 89
1,612 SR
1,413 Elo+
Fenrir
Fenrir
DenDi313
Fenrir
Level 88
God Stats
8W - 4L
1,944 SR
Queue Stats
464W - 489L
1,412 Elo+
Solo
Vulcan
Vulcan
FKC1234
Vulcan
Level 60
God Stats
12W - 16L
1,575 SR
Queue Stats
92W - 100L
1,321 Elo+
Solo
Sobek
Sobek
NotChegs
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 95L
1,492 Elo+
Solo
Nemesis
Nemesis
ledo3_
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,382 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 128
God Stats
298W - 324L
1,542 SR
Queue Stats
298W - 324L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 2 / 2
7,873
525
6,316
11,950
5,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
3 / 0 / 0
7,308
487
9,909
8,774
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
MemoDaBoss
Gilgamesh
11
1 / 3 / 1
6,963
464
7,467
13,304
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
lokoards
Skadi
12
1 / 1 / 2
7,119
475
4,554
7,962
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
pontus-10
Shiva
10
0 / 0 / 3
6,919
461
3,571
9,738
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DenDi313
Fenrir
11
1 / 2 / 0
6,466
431
5,677
10,469
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
FKC1234
Vulcan
11
1 / 2 / 2
6,545
436
7,586
8,659
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
NotChegs
Sobek
9
2 / 1 / 1
6,020
401
3,823
10,647
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
ledo3_
Nemesis
10
0 / 1 / 2
6,461
431
3,980
12,026
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
warrdon
Neith
9
2 / 2 / 0
6,590
439
3,195
5,140
1,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
2
2
W
Tiamat
3
0
0
3
L
Fenrir
DenDi313
Fenrir
1
2
0
0.5
L
Vulcan
FKC1234
Vulcan
1
2
2
1
W
Gilgamesh
MemoDaBoss
Gilgamesh
1
3
1
0.5
L
Sobek
NotChegs
Sobek
2
1
1
2.5
L
Nemesis
ledo3_
Nemesis
0
1
2
1
W
Skadi
lokoards
Skadi
1
1
2
2
W
Shiva
pontus-10
Shiva
0
0
3
1.5
L
Neith
warrdon
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
24,261
51,728
Taken
46,941
27,190
Mitigated
22,782
17,727
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,316
1,062
139
5,364
11,950
5,621
1,005
55
11,895
44,869
0
W
Tiamat
9,909
924
0
2,974
8,774
5,233
47
4,318
4,456
45,676
0
L
Fenrir
DenDi313
Fenrir
5,677
1,569
0
3,332
10,469
3,941
0
2,304
8,161
0
32,256
L
Vulcan
FKC1234
Vulcan
7,586
1,649
744
2,465
8,659
3,267
308
4,003
4,106
42,730
0
W
Gilgamesh
MemoDaBoss
Gilgamesh
7,467
2,229
0
3,644
13,304
5,625
0
1,883
11,421
0
45,566
L
Sobek
NotChegs
Sobek
3,823
354
0
2,813
10,647
9,513
324
3,339
7,106
12,759
0
L
Nemesis
ledo3_
Nemesis
3,980
1,860
0
802
12,026
4,105
0
2,429
9,379
0
39,245
W
Skadi
lokoards
Skadi
4,554
2,226
0
1,070
7,962
2,729
1,274
929
7,033
0
54,016
W
Shiva
pontus-10
Shiva
3,571
442
1,279
3,257
9,738
7,982
0
4,224
5,514
0
17,975
L
Neith
warrdon
Neith
3,195
1,517
0
1,119
5,140
1,956
0
3,176
1,964
0
32,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
32,082
353
Minions Killed
288
0
Camps Cleared
0
1,389,531
Distance Traveled
1,270,358
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,873
525
79
5
0
250,567
0
W
Tiamat
7,308
487
82
5
0
267,380
3
L
Fenrir
6,466
431
65
4
0
274,209
2
L
Vulcan
6,545
436
73
5
0
297,304
5
W
Gilgamesh
6,963
464
76
5
0
300,583
4
L
Sobek
6,020
401
13
1
0
270,880
1
L
Nemesis
6,461
431
80
5
0
294,055
1
W
Skadi
7,119
475
82
5
0
255,500
2
W
Shiva
6,919
461
34
2
0
315,501
0
L
Neith
6,590
439
57
4
0
133,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role