Player Matchup

Baron Samedi
Baron Samedi
HTDxHODOR
Baron Samedi
Level 99
God Stats
5W - 2L
1,488 SR
Queue Stats
8W - 7L
1,273 Elo+
Solo
Geb
Geb
Malarky_II
Geb
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,331 Elo+
Solo
Vamana
Vamana
MasterScrubbs
Vamana
Level 156
God Stats
9W - 6L
1,560 SR
Queue Stats
226W - 238L
1,352 Elo+
Solo
Fenrir
Fenrir
Pskovi
Fenrir
Level 53
God Stats
9W - 2L
1,547 SR
Queue Stats
196W - 216L
1,360 Elo+
Solo
Chiron
Chiron
zombievictim181
Chiron
Level 69
God Stats
7W - 6L
1,499 SR
Queue Stats
349W - 387L
1,375 Elo+
Solo
Team Averages
Level 91
1,519 SR
1,338 Elo+

VS

Team Averages
Level 63
1,607 SR
1,366 Elo+
Da Ji
Da Ji
ChaseDaChamp
Da Ji
Level 43
God Stats
2W - 2L
1,705 SR
Queue Stats
35W - 48L
1,337 Elo+
Party 1
Chernobog
Chernobog
Drac0 DG
Chernobog
Level 29
God Stats
5W - 4L
1,538 SR
Queue Stats
17W - 26L
1,353 Elo+
Party 1
Sobek
Sobek
Grimreaper12635
Sobek
Level 141
God Stats
3W - 3L
1,802 SR
Queue Stats
413W - 452L
1,401 Elo+
Party 2
Anubis
Anubis
QuantumTank
Anubis
Level 73
God Stats
1W - 1L
1,697 SR
Queue Stats
24W - 30L
1,385 Elo+
Party 2
Erlang Shen
Erlang Shen
RY4N13108
Erlang Shen
Level 29
God Stats
14W - 15L
1,294 SR
Queue Stats
134W - 136L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HTDxHODOR
Baron Samedi
15
9 / 2 / 4
9,580
599
13,041
10,516
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 3
6,688
418
4,419
14,433
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 2 / 9
10,141
634
15,368
16,108
14,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Pskovi
Fenrir
15
8 / 3 / 11
9,531
596
8,586
14,095
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 0 / 3
7,604
475
9,737
10,434
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
7,141
446
5,591
12,413
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Drac0 DG
Chernobog
11
2 / 1 / 1
6,789
424
7,367
11,976
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 3
7,762
485
5,000
15,700
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
3 / 7 / 2
8,178
511
9,513
13,143
7,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
RY4N13108
Erlang Shen
10
2 / 10 / 1
7,282
455
9,603
18,349
13,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
28
Kills
10
10
Deaths
28
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Chernobog
Drac0 DG
Chernobog
2
1
1
2.5
L
1
2
3
1.25
W
Baron Samedi
HTDxHODOR
Baron Samedi
9
2
4
5.5
W
0
3
3
0.5
W
9
2
9
6.75
W
Fenrir
Pskovi
Fenrir
8
3
11
4.5
L
Anubis
3
7
2
0.57
L
Erlang Shen
RY4N13108
Erlang Shen
2
10
1
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,151
Damage
37,074
65,586
Taken
71,581
41,245
Mitigated
45,819
23,724
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,591
1,751
0
937
12,413
6,074
0
2,252
10,161
0
41,936
L
Chernobog
Drac0 DG
Chernobog
7,367
4,303
0
3,022
11,976
4,561
0
4,219
7,757
0
49,951
L
5,000
597
0
6,241
15,700
13,763
0
3,941
11,759
22,090
0
W
Baron Samedi
HTDxHODOR
Baron Samedi
13,041
1,318
689
3,926
10,516
5,442
652
5,006
5,510
65,069
0
W
4,419
481
95
3,787
14,433
10,475
0
2,128
12,305
19,028
0
W
15,368
9,516
0
4,562
16,108
14,939
721
3,620
11,906
0
77,611
W
Fenrir
Pskovi
Fenrir
8,586
2,656
0
5,614
14,095
6,627
560
1,784
12,311
0
56,394
L
Anubis
9,513
492
0
3,552
13,143
7,579
0
6,320
6,823
37,371
0
L
Erlang Shen
RY4N13108
Erlang Shen
9,603
6,436
0
3,969
18,349
13,842
701
728
17,621
0
33,231
W
9,737
3,833
902
4,149
10,434
3,762
1,073
1,975
8,459
0
59,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,544
Gold Earned
37,152
432
Minions Killed
273
0
Camps Cleared
0
1,473,925
Distance Traveled
1,423,566
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,141
446
59
4
0
294,156
1
L
Chernobog
6,789
424
86
5
0
303,494
0
L
Sobek
7,762
485
29
2
0
313,987
0
W
Baron Samedi
9,580
599
102
6
0
277,261
0
W
Geb
6,688
418
16
1
0
271,001
3
W
Vamana
10,141
634
126
8
0
325,091
1
W
Fenrir
9,531
596
94
6
0
297,740
0
L
Anubis
8,178
511
61
4
0
248,950
1
L
Erlang Shen
7,282
455
38
2
0
262,979
0
W
Chiron
7,604
475
94
6
0
302,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role