Player Matchup

Mercury
Mercury
Goldsilver200
Mercury
Level 67
God Stats
1W - 3L
1,182 SR
Queue Stats
148W - 126L
1,554 Elo+
Party 1
Ymir
Ymir
MarrejAlpha
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,214 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
elweeji
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 90L
1,572 Elo+
Party 1
Shiva
Shiva
jackyClappers
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,535 Elo+
Party 1
Rama
Rama
jeroen0107
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 3
Team Averages
Level 48
1,436 SR
1,418 Elo+

VS

Team Averages
Level 69
1,300 SR
1,559 Elo+
Cupid
Cupid
Cleopatrash
Cupid
Level 29
God Stats
2W - 2L
1,096 SR
Queue Stats
45W - 37L
1,521 Elo+
Party 2
Ymir
Ymir
CoCoJaMbO12
Ymir
Level 99
God Stats
1W - 1L
1,166 SR
Queue Stats
26W - 23L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
KingMono
Guan Yu
Level 35
God Stats
3W - 2L
1,415 SR
Queue Stats
30W - 53L
1,482 Elo+
Solo
Mercury
Mercury
SirDynamite
Mercury
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,678 Elo+
Party 4
Yu Huang
Yu Huang
mate0213
Yu Huang
Level 151
God Stats
3W - 1L
1,324 SR
Queue Stats
57W - 46L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
0 / 9 / 0
8,721
396
6,376
19,177
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 1
8,245
375
5,093
21,253
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
elweeji
Morgan Le Fay
15
0 / 9 / 0
9,023
410
9,626
20,711
8,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 0
8,389
381
7,539
19,816
8,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 7 / 0
9,094
413
5,435
20,175
6,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
11,646
529
6,456
10,981
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 9
11,904
541
4,507
15,819
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
KingMono
Guan Yu
20
9 / 1 / 12
14,000
636
19,806
26,189
33,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
SirDynamite
Mercury
20
14 / 0 / 8
14,379
654
20,108
22,153
10,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
mate0213
Yu Huang
20
8 / 0 / 10
13,824
628
28,405
12,375
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
81
2
Kills
35
35
Deaths
3
1
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
2
0
9
6.5
L
Mercury
0
9
0
0
W
Guan Yu
KingMono
Guan Yu
9
1
12
15
L
1
4
1
0.38
W
Mercury
SirDynamite
Mercury
14
0
8
18
L
Morgan Le Fay
elweeji
Morgan Le Fay
0
9
0
0
L
0
6
0
0
L
1
7
0
0.14
W
Yu Huang
mate0213
Yu Huang
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
79,282
101,132
Taken
87,517
46,403
Mitigated
75,440
10,206
Healing
35,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,456
3,704
928
3,013
10,981
4,945
4,814
3,360
7,621
0
82,087
W
4,507
1,030
0
3,015
15,819
19,642
1,083
2,518
13,301
56,058
0
L
Mercury
6,376
2,515
0
190
19,177
6,057
0
3,631
15,546
0
74,992
W
Guan Yu
KingMono
Guan Yu
19,806
2,725
2,860
9,851
26,189
33,166
1,476
3,754
22,435
0
97,873
L
5,093
721
0
983
21,253
16,427
0
7,315
13,938
27,099
0
W
Mercury
SirDynamite
Mercury
20,108
10,491
0
12,228
22,153
10,817
2,807
3,879
18,274
0
167,375
L
Morgan Le Fay
elweeji
Morgan Le Fay
9,626
1,073
0
2,573
20,711
8,601
0
9,981
10,730
79,680
0
L
7,539
911
103
3,112
19,816
8,515
0
4,573
15,243
0
54,583
L
5,435
4,012
0
3,245
20,175
6,803
770
7,412
12,763
0
79,243
W
Yu Huang
mate0213
Yu Huang
28,405
1,232
0
3,557
12,375
6,870
3,473
4,497
7,878
123,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,472
Gold Earned
65,753
509
Minions Killed
732
0
Camps Cleared
0
2,027,391
Distance Traveled
2,291,915
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,646
529
169
8
0
395,070
4
W
Ymir
11,904
541
59
3
0
449,923
7
L
Mercury
8,721
396
138
6
0
487,643
3
W
Guan Yu
14,000
636
150
7
0
476,252
0
L
Ymir
8,245
375
24
1
0
366,480
3
W
Mercury
14,379
654
193
9
0
519,378
5
L
Morgan Le Fay
9,023
410
125
6
0
384,083
0
L
Shiva
8,389
381
81
4
0
411,886
15
L
Rama
9,094
413
141
6
0
377,299
3
W
Yu Huang
13,824
628
161
7
0
451,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role