Player Matchup

Thanatos
Thanatos
Diamond V
AntonyAY
Thanatos
Diamond V
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 116L
2,113 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
CaptCrouchwalk
Hou Yi
Platinum V
Level 160
God Stats
1W - 0L
1,695 SR
Queue Stats
77W - 58L
1,854 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
PeteTK
Sun Wukong
Platinum I
Level 129
God Stats
4W - 1L
1,708 SR
Queue Stats
110W - 100L
1,959 MMR
Solo
Eset
Eset
Diamond IV
Plowskii
Eset
Diamond IV
Level 157
God Stats
16W - 5L
1,823 SR
Queue Stats
745W - 731L
2,028 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Psykodrop
Nu Wa
Diamond IV
Level 160
God Stats
3W - 3L
1,186 SR
Queue Stats
189W - 163L
2,094 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,582 SR
2,010 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,661 SR
2,011 MMR
Thoth
Thoth
Platinum II
Easleyz
Thoth
Platinum II
Level 160
God Stats
3W - 4L
1,610 SR
Queue Stats
37W - 64L
1,843 MMR
Solo
Fenrir
Fenrir
Platinum IV
NoSoyScorp
Fenrir
Platinum IV
Level 44
God Stats
1W - 2L
1,778 SR
Queue Stats
20W - 11L
2,027 MMR
Party 2
Shiva
Shiva
Platinum IV
StaRkÖ
Shiva
Platinum IV
Level 160
God Stats
1W - 2L
1,868 SR
Queue Stats
28W - 10L
1,996 MMR
Party 2
Sobek
Sobek
Diamond IV
applesoccer
Sobek
Diamond IV
Level 160
God Stats
26W - 28L
1,495 SR
Queue Stats
220W - 201L
2,077 MMR
Solo
Rama
Rama
Diamond IV
skinder2000
Rama
Diamond IV
Level 156
God Stats
6W - 13L
1,554 SR
Queue Stats
177W - 154L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AntonyAY
Thanatos
18
9 / 3 / 4
11,086
583
16,495
19,035
11,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 5
9,966
525
10,492
14,543
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
PeteTK
Sun Wukong
17
3 / 2 / 4
10,511
553
17,016
23,166
14,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eset
14
3 / 1 / 6
9,398
495
8,386
15,199
12,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Psykodrop
Nu Wa
17
4 / 3 / 11
10,734
565
17,830
11,441
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Da JiMercuryUllrCliodhna

VS

Bans
BastetJing WeiNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Easleyz
Thoth
12
1 / 9 / 3
8,258
435
10,066
16,377
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NoSoyScorp
Fenrir
16
2 / 4 / 3
9,492
500
10,026
21,317
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
StaRkÖ
Shiva
16
4 / 1 / 1
10,215
538
15,750
19,698
14,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 3
8,021
422
7,787
19,481
20,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 0
9,246
487
10,274
17,331
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
24
Kills
12
12
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AntonyAY
Thanatos
9
3
4
3.67
W
5
3
5
2.5
L
Thoth
Easleyz
Thoth
1
9
3
0.28
L
Fenrir
NoSoyScorp
Fenrir
2
4
3
0.88
W
Sun Wukong
PeteTK
Sun Wukong
3
2
4
2.5
W
Eset
3
1
6
6
W
Nu Wa
Psykodrop
Nu Wa
4
3
11
3.17
L
Shiva
StaRkÖ
Shiva
4
1
1
4.5
L
1
4
3
0.63
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,219
Damage
53,903
83,384
Taken
94,204
49,618
Mitigated
57,325
43,020
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AntonyAY
Thanatos
16,495
4,290
0
19,265
19,035
11,036
0
5,547
13,488
0
106,648
W
10,492
5,579
0
3,454
14,543
6,468
1,068
1,745
12,798
0
87,467
L
Thoth
Easleyz
Thoth
10,066
106
0
2,788
16,377
4,949
0
4,663
11,714
65,966
0
L
Fenrir
NoSoyScorp
Fenrir
10,026
4,596
0
8,944
21,317
10,274
0
5,342
15,975
0
81,711
W
Sun Wukong
PeteTK
Sun Wukong
17,016
5,624
0
12,216
23,166
14,761
0
2,441
20,373
0
103,378
W
Eset
8,386
1,342
2,605
3,975
15,199
12,442
0
3,780
11,419
42,116
0
W
Nu Wa
Psykodrop
Nu Wa
17,830
4,047
0
1,505
11,441
4,911
300
5,048
6,393
87,088
0
L
Shiva
StaRkÖ
Shiva
15,750
2,970
624
10,677
19,698
14,410
0
5,994
13,704
0
83,970
L
7,787
499
0
3,994
19,481
20,510
0
6,742
12,739
22,125
0
L
10,274
7,590
0
4,041
17,331
7,182
675
3,475
13,856
0
83,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,695
Gold Earned
45,232
601
Minions Killed
552
0
Camps Cleared
0
1,801,145
Distance Traveled
1,855,283
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,086
583
141
7
0
408,295
3
W
Hou Yi
9,966
525
121
6
0
351,403
2
L
Thoth
8,258
435
109
6
0
336,348
4
L
Fenrir
9,492
500
126
7
0
403,507
2
W
Sun Wukong
10,511
553
166
9
0
377,473
5
W
Eset
9,398
495
40
2
0
338,373
3
W
Nu Wa
10,734
565
133
7
0
325,601
4
L
Shiva
10,215
538
136
7
0
407,133
7
L
Sobek
8,021
422
35
2
0
406,433
8
L
Rama
9,246
487
146
8
0
301,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role