Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
RadPanda402
Horus
Level 123
God Stats
12W - 25L
1,346 SR
Queue Stats
210W - 235L
1,410 Elo+
Solo
Heimdallr
Heimdallr
rightiouskiller6
Heimdallr
Level 62
God Stats
6W - 7L
1,537 SR
Queue Stats
150W - 194L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
unidonkeyblue
Jormungandr
Level 106
God Stats
7W - 8L
1,432 SR
Queue Stats
152W - 161L
1,436 Elo+
Party 1
Team Averages
Level 88
1,463 SR
1,436 Elo+

VS

Team Averages
Level 81
1,455 SR
1,393 Elo+
Nemesis
Nemesis
Blitz11378
Nemesis
Level 67
God Stats
9W - 3L
1,665 SR
Queue Stats
13W - 5L
1,576 Elo+
Solo
Ymir
Ymir
Jaivse
Ymir
Level 81
God Stats
1W - 0L
1,809 SR
Queue Stats
5W - 1L
1,533 Elo+
Solo
Horus
Horus
SuperSayin4Juni
Horus
Level 105
God Stats
2W - 10L
1,144 SR
Queue Stats
147W - 173L
1,414 Elo+
Solo
Nu Wa
Nu Wa
eD3Ň9
Nu Wa
Level 79
God Stats
4W - 2L
1,446 SR
Queue Stats
68W - 71L
1,341 Elo+
Solo
Cupid
Cupid
vagape
Cupid
Level 74
God Stats
86W - 63L
1,211 SR
Queue Stats
102W - 89L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 3 / 1
8,453
497
8,694
12,534
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
11
1 / 2 / 3
7,543
444
3,974
6,739
2,076
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 9 / 0
6,089
358
1,437
16,410
6,424
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
12
2 / 7 / 2
7,688
452
6,474
14,395
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
unidonkeyblue
Jormungandr
11
2 / 4 / 4
7,635
449
7,865
12,910
7,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blitz11378
Nemesis
16
10 / 3 / 3
10,366
610
12,360
13,452
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Jaivse
Ymir
11
1 / 2 / 8
7,825
460
5,618
10,036
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 0 / 8
10,063
592
8,995
9,653
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
eD3Ň9
Nu Wa
2
0 / 0 / 0
3,772
222
0
0
0
Cupid
vagape
Cupid
14
8 / 3 / 3
8,898
523
8,345
10,422
4,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
25
25
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
1
1.17
L
Sol
 
Sol
1
2
3
1.25
W
Nemesis
Blitz11378
Nemesis
10
3
3
3.83
W
Ymir
Jaivse
Ymir
1
2
8
2.5
L
0
9
0
0
W
6
0
8
10
W
Nu Wa
eD3Ň9
Nu Wa
0
0
0
0
L
Heimdallr
2
7
2
0.43
L
Jormungandr
unidonkeyblue
Jormungandr
2
4
4
1
W
Cupid
vagape
Cupid
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
35,318
62,988
Taken
43,563
27,407
Mitigated
29,603
5,775
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,694
2,004
0
930
12,534
5,031
0
1,173
11,190
0
55,931
L
Sol
 
Sol
3,974
792
359
566
6,739
2,076
1,902
332
6,341
34,696
0
W
Nemesis
Blitz11378
Nemesis
12,360
5,846
0
1,389
13,452
6,030
1,176
2,640
10,812
0
85,947
W
Ymir
Jaivse
Ymir
5,618
504
354
1,155
10,036
11,729
54
3,994
6,042
13,232
0
L
1,437
819
13
918
16,410
6,424
0
0
16,290
0
27,201
W
8,995
3,385
0
2,588
9,653
7,488
1,320
3,786
5,867
0
56,596
W
Nu Wa
eD3Ň9
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
6,474
1,676
251
969
14,395
6,544
539
2,349
12,005
0
52,422
L
Jormungandr
unidonkeyblue
Jormungandr
7,865
2,834
0
1,769
12,910
7,332
160
1,764
10,991
37,460
0
W
Cupid
vagape
Cupid
8,345
5,357
230
2,184
10,422
4,356
1,822
1,419
9,003
0
52,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
40,924
318
Minions Killed
330
0
Camps Cleared
0
1,529,521
Distance Traveled
1,324,333
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,453
497
91
5
0
365,444
5
L
Sol
7,543
444
62
4
0
267,162
0
W
Nemesis
10,366
610
129
8
0
343,591
2
W
Ymir
7,825
460
15
1
0
304,117
3
L
Horus
6,089
358
34
2
0
301,563
0
W
Horus
10,063
592
113
7
0
350,148
1
W
Nu Wa
3,772
222
0
0
0
0
0
L
Heimdallr
7,688
452
77
5
0
299,151
6
L
Jormungandr
7,635
449
54
3
0
296,201
0
W
Cupid
8,898
523
73
4
0
326,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role