Player Matchup

Lancelot
Lancelot
SlickitySlick
Lancelot
Level 105
God Stats
1W - 3L
1,468 SR
Queue Stats
275W - 298L
1,459 Elo+
Party 2
Thoth
Thoth
UncleGooch
Thoth
Level 80
God Stats
1W - 3L
1,286 SR
Queue Stats
259W - 275L
1,471 Elo+
Party 2
Vamana
Vamana
twinkedin
Vamana
Level 32
God Stats
1W - 4L
1,561 SR
Queue Stats
5W - 13L
1,278 Elo+
Solo
Team Averages
Level 72
1,438 SR
1,402 Elo+

VS

Team Averages
Level 95
1,500 SR
1,492 Elo+
Nox
Nox
D3FI4NC3
Nox
Level 105
God Stats
1W - 1L
1,504 SR
Queue Stats
7W - 13L
1,655 Elo+
Party 1
Shiva
Shiva
ForEien
Shiva
Level 135
God Stats
25W - 22L
1,573 SR
Queue Stats
450W - 479L
1,467 Elo+
Solo
Bacchus
Bacchus
WarriorOfDeath35
Bacchus
Level 45
God Stats
6W - 11L
1,422 SR
Queue Stats
49W - 80L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SlickitySlick
Lancelot
10
0 / 5 / 2
6,643
664
6,414
10,781
4,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
10
0 / 3 / 2
6,735
674
7,090
6,856
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
twinkedin
Vamana
10
2 / 4 / 0
7,025
703
6,477
13,423
11,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,806
781
5,878
6,253
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
ForEien
Shiva
13
6 / 0 / 6
7,992
799
12,009
13,500
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 1 / 8
7,783
778
4,687
8,469
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Shiva
ForEien
Shiva
6
0
6
9
L
Lancelot
SlickitySlick
Lancelot
0
5
2
0.2
L
Thoth
0
3
2
0.33
W
2
1
8
6
L
Vamana
twinkedin
Vamana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
22,574
31,060
Taken
28,222
18,257
Mitigated
24,709
7,281
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,878
469
0
1,500
6,253
2,957
420
2,188
3,855
26,319
0
W
Shiva
ForEien
Shiva
12,009
2,314
210
4,347
13,500
11,248
460
3,058
10,144
0
26,864
L
Lancelot
SlickitySlick
Lancelot
6,414
972
0
1,440
10,781
4,164
41
4,504
5,909
0
23,740
L
Thoth
7,090
689
0
1,310
6,856
2,299
29
1,414
5,220
18,541
0
W
4,687
453
738
1,164
8,469
10,504
155
1,698
6,542
10,354
0
L
Vamana
twinkedin
Vamana
6,477
3,589
0
4,531
13,423
11,794
541
4,909
8,305
0
12,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,403
Gold Earned
23,581
92
Minions Killed
106
2
Camps Cleared
7
557,186
Distance Traveled
602,780
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,806
781
58
6
3
197,546
3
W
Shiva
7,992
799
37
4
2
205,966
1
L
Lancelot
6,643
664
44
4
2
187,807
3
L
Thoth
6,735
674
36
4
0
177,815
1
W
Bacchus
7,783
778
11
1
2
199,268
1
L
Vamana
7,025
703
12
1
0
191,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role