Player Matchup

Khepri
Khepri
EnriQue24
Khepri
Level 147
God Stats
18W - 4L
1,815 SR
Queue Stats
406W - 119L
1,857 Elo+
Party 1
Lancelot
Lancelot
Harbinger76
Lancelot
Level 156
God Stats
6W - 3L
1,865 SR
Queue Stats
292W - 322L
1,510 Elo+
Solo
Odin
Odin
Xernnas
Odin
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 31L
1,873 Elo+
Party 1
Vulcan
Vulcan
joni300000
Vulcan
Level 160
God Stats
65W - 18L
1,890 SR
Queue Stats
751W - 232L
1,802 Elo+
Party 1
Nu Wa
Nu Wa
Üruk
Nu Wa
Level 160
God Stats
3W - 0L
1,922 SR
Queue Stats
475W - 124L
1,875 Elo+
Party 1
Team Averages
Level 157
1,798 SR
1,783 Elo+

VS

Team Averages
Level 131
1,656 SR
1,588 Elo+
Ymir
Ymir
KarvaRanne
Ymir
Level 146
God Stats
0W - 1L
1,427 SR
Queue Stats
134W - 117L
1,616 Elo+
Party 2
Charybdis
Charybdis
Pyjamaqt
Charybdis
Level 103
God Stats
8W - 4L
1,717 SR
Queue Stats
699W - 760L
1,575 Elo+
Solo
Geb
Geb
Temuu
Geb
Level 149
God Stats
183W - 162L
1,590 SR
Queue Stats
212W - 191L
1,574 Elo+
Party 2
Sol
Sol
Tommi565
Sol
Level 99
God Stats
15W - 9L
1,722 SR
Queue Stats
165W - 148L
1,595 Elo+
Party 2
Susano
Susano
muchwaw
Susano
Level 159
God Stats
110W - 39L
1,824 SR
Queue Stats
447W - 353L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EnriQue24
Khepri
17
2 / 0 / 20
11,161
1,116
9,162
8,814
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Harbinger76
Lancelot
17
6 / 2 / 16
11,044
1,104
20,468
14,107
8,791
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Xernnas
Odin
17
7 / 0 / 13
10,927
1,093
9,644
11,774
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vulcan
joni300000
Vulcan
16
4 / 1 / 13
10,264
1,026
19,220
5,586
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nu Wa
Üruk
Nu Wa
17
5 / 0 / 17
11,272
1,127
19,571
6,401
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Team 1 Tickets

286

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,117
912
6,474
25,143
11,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Pyjamaqt
Charybdis
15
0 / 2 / 2
9,914
991
10,367
12,382
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Geb
Temuu
Geb
15
0 / 1 / 3
9,543
954
5,685
11,227
11,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 6 / 1
9,669
967
8,603
16,474
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
muchwaw
Susano
15
1 / 6 / 2
10,151
1,015
13,790
18,198
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
24
Kills
3
3
Deaths
24
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
EnriQue24
Khepri
2
0
20
12
W
Lancelot
Harbinger76
Lancelot
6
2
16
7
L
0
9
2
0.11
L
Charybdis
Pyjamaqt
Charybdis
0
2
2
0.5
L
Geb
Temuu
Geb
0
1
3
1.5
L
2
6
1
0.42
W
Odin
Xernnas
Odin
7
0
13
13.5
W
Vulcan
joni300000
Vulcan
4
1
13
10.5
L
Susano
muchwaw
Susano
1
6
2
0.33
W
Nu Wa
Üruk
Nu Wa
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,065
Damage
44,919
46,682
Taken
83,424
42,703
Mitigated
42,209
7,171
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EnriQue24
Khepri
9,162
1,052
0
1,618
8,814
12,046
0
5,035
3,779
20,506
0
W
Lancelot
Harbinger76
Lancelot
20,468
966
0
3,315
14,107
8,791
0
5,201
8,906
0
30,151
L
6,474
2,418
0
626
25,143
11,025
0
15,878
9,163
25,712
0
L
Charybdis
Pyjamaqt
Charybdis
10,367
6,690
0
1,642
12,382
5,050
0
7,239
4,987
0
55,337
L
Geb
Temuu
Geb
5,685
155
934
2,893
11,227
11,168
0
6,498
4,495
11,810
0
L
8,603
4,051
0
2,913
16,474
5,997
0
9,302
7,102
31,227
0
W
Odin
Xernnas
Odin
9,644
1,590
0
1,004
11,774
15,705
0
5,851
5,923
0
16,402
W
Vulcan
joni300000
Vulcan
19,220
4,422
0
400
5,586
2,978
0
2,029
3,557
46,107
0
L
Susano
muchwaw
Susano
13,790
4,226
0
1,228
18,198
8,969
0
9,036
8,940
0
27,695
W
Nu Wa
Üruk
Nu Wa
19,571
5,542
92
742
6,401
3,183
0
2,646
3,755
37,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
48,394
179
Minions Killed
228
7
Camps Cleared
9
1,078,925
Distance Traveled
946,675
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,161
1,116
18
2
0
224,909
2
W
Lancelot
11,044
1,104
17
2
3
240,587
2
L
Ymir
9,117
912
46
5
1
174,744
3
L
Charybdis
9,914
991
118
12
6
173,247
2
L
Geb
9,543
954
14
1
0
217,047
2
L
Sol
9,669
967
36
4
0
169,671
1
W
Odin
10,927
1,093
15
2
2
222,079
0
W
Vulcan
10,264
1,026
84
8
1
200,263
2
L
Susano
10,151
1,015
14
1
2
211,966
0
W
Nu Wa
11,272
1,127
45
5
1
191,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role