Player Matchup

Sylvanus
Sylvanus
Allan_0702
Sylvanus
Level 128
God Stats
0W - 2L
1,279 SR
Queue Stats
66W - 81L
1,451 Elo+
Solo
Freya
Freya
Gnomemeat
Freya
Level 29
God Stats
1W - 3L
1,490 SR
Queue Stats
111W - 132L
1,462 Elo+
Solo
Charybdis
Charybdis
XenoDik
Charybdis
Level 20
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 6L
1,357 Elo+
Solo
Lancelot
Lancelot
lRadl
Lancelot
Level 126
God Stats
2W - 8L
1,200 SR
Queue Stats
421W - 480L
1,460 Elo+
Solo
Merlin
Merlin
nriddy
Merlin
Level 143
God Stats
5W - 9L
1,500 SR
Queue Stats
207W - 220L
1,412 Elo+
Solo
Team Averages
Level 89
1,341 SR
1,428 Elo+

VS

Team Averages
Level 93
1,624 SR
1,629 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DatsWild
Morgan Le Fay
Level 160
God Stats
7W - 3L
1,766 SR
Queue Stats
196W - 113L
1,632 Elo+
Party 2
Guan Yu
Guan Yu
IRamz
Guan Yu
Level 56
God Stats
12W - 2L
1,854 SR
Queue Stats
812W - 464L
1,721 Elo+
Party 2
Medusa
Medusa
Wicolity
Medusa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 135L
1,795 Elo+
Party 2
Fenrir
Fenrir
llll SKiP llll
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 121L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Allan_0702
Sylvanus
13
1 / 7 / 4
7,535
685
4,517
15,776
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
Gnomemeat
Freya
12
1 / 7 / 2
7,079
644
4,287
11,471
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
XenoDik
Charybdis
13
1 / 7 / 3
6,940
631
3,006
11,762
4,343
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
lRadl
Lancelot
13
2 / 10 / 4
8,067
733
9,391
15,908
8,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
nriddy
Merlin
14
0 / 6 / 5
7,581
689
11,065
8,592
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 3 / 16
8,915
810
9,559
13,171
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
DatsWild
Morgan Le Fay
17
11 / 1 / 20
10,306
937
22,603
8,636
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
IRamz
Guan Yu
16
6 / 2 / 22
9,798
891
6,344
15,740
19,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Wicolity
Medusa
17
11 / 1 / 17
10,398
945
16,284
9,642
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 1 / 20
10,125
920
4,337
13,585
12,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
132
5
Kills
37
37
Deaths
8
18
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
16
4.33
L
Sylvanus
Allan_0702
Sylvanus
1
7
4
0.43
W
Morgan Le Fay
DatsWild
Morgan Le Fay
11
1
20
21
L
Freya
Gnomemeat
Freya
1
7
2
0.29
W
Guan Yu
IRamz
Guan Yu
6
2
22
8.5
W
Medusa
Wicolity
Medusa
11
1
17
19.5
L
Charybdis
XenoDik
Charybdis
1
7
3
0.36
L
Lancelot
lRadl
Lancelot
2
10
4
0.4
W
4
1
20
14
L
Merlin
nriddy
Merlin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
59,127
63,509
Taken
60,774
39,859
Mitigated
50,587
7,135
Healing
34,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,559
1,068
1,591
2,302
13,171
8,745
1,772
4,948
8,223
18,301
0
L
Sylvanus
Allan_0702
Sylvanus
4,517
1,410
612
2,296
15,776
19,747
0
8,112
7,664
9,667
0
W
Morgan Le Fay
DatsWild
Morgan Le Fay
22,603
3,596
473
1,635
8,636
4,662
1,819
3,077
5,559
37,776
0
L
Freya
Gnomemeat
Freya
4,287
1,175
45
1,624
11,471
4,296
0
6,382
5,089
9,828
0
W
Guan Yu
IRamz
Guan Yu
6,344
399
13,045
6,293
15,740
19,294
861
5,026
10,714
0
16,419
W
Medusa
Wicolity
Medusa
16,284
8,349
2,170
1,816
9,642
5,246
3,074
3,040
6,602
0
34,716
L
Charybdis
XenoDik
Charybdis
3,006
1,046
208
1,091
11,762
4,343
0
5,409
6,353
0
8,140
L
Lancelot
lRadl
Lancelot
9,391
495
319
361
15,908
8,317
0
5,989
9,919
0
17,904
W
4,337
460
2,441
2,744
13,585
12,640
905
3,778
9,807
0
10,334
L
Merlin
nriddy
Merlin
11,065
140
224
355
8,592
3,156
0
6,270
2,322
30,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
49,542
78
Minions Killed
119
0
Camps Cleared
0
706,722
Distance Traveled
996,890
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,915
810
23
2
0
170,576
0
L
Sylvanus
7,535
685
8
1
0
136,380
2
W
Morgan Le Fay
10,306
937
21
2
0
191,178
2
L
Freya
7,079
644
10
1
0
118,674
0
W
Guan Yu
9,798
891
21
2
0
214,474
5
W
Medusa
10,398
945
41
4
0
193,686
0
L
Charybdis
6,940
631
11
1
0
146,875
2
L
Lancelot
8,067
733
13
1
0
147,841
0
W
Fenrir
10,125
920
13
1
0
226,976
5
L
Merlin
7,581
689
36
3
0
156,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role