Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lil_Bird_Jr
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,231 Elo+
Party 1
Lancelot
Lancelot
kidKAOSSnbk
Lancelot
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,238 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,323 Elo+

VS

Team Averages
Level 35
1,381 SR
1,339 Elo+
Ravana
Ravana
Aura_Games1
Ravana
Level 49
God Stats
5W - 9L
1,533 SR
Queue Stats
231W - 246L
1,374 Elo+
Party 2
Chronos
Chronos
Lord Chimpo
Chronos
Level 17
God Stats
8W - 13L
1,584 SR
Queue Stats
111W - 151L
1,357 Elo+
Party 2
Horus
Horus
VIP3R7709
Horus
Level 40
God Stats
2W - 7L
1,026 SR
Queue Stats
50W - 76L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 5 / 6
11,923
701
18,293
20,199
20,375
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Lil_Bird_Jr
Morgan Le Fay
14
1 / 8 / 3
10,857
639
12,651
11,666
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
kidKAOSSnbk
Lancelot
17
5 / 9 / 2
12,091
711
19,008
25,953
11,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
10 / 1 / 8
13,303
783
21,962
15,972
10,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
Lord Chimpo
Chronos
18
9 / 5 / 11
13,341
785
17,381
25,514
11,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
VIP3R7709
Horus
16
3 / 2 / 14
12,814
754
8,443
22,952
25,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
22
22
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
5
6
1
L
Ravana
10
1
8
14
W
Morgan Le Fay
Lil_Bird_Jr
Morgan Le Fay
1
8
3
0.31
L
Chronos
Lord Chimpo
Chronos
9
5
11
2.9
L
Horus
VIP3R7709
Horus
3
2
14
5
W
Lancelot
kidKAOSSnbk
Lancelot
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,952
Damage
47,786
57,818
Taken
64,438
36,079
Mitigated
47,028
8,019
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,293
1,669
151
738
20,199
20,375
0
4,517
15,402
0
36,971
L
Ravana
21,962
6,121
630
3,736
15,972
10,023
711
3,315
12,657
0
72,965
W
Morgan Le Fay
Lil_Bird_Jr
Morgan Le Fay
12,651
1,750
0
340
11,666
4,549
944
3,769
7,728
33,714
0
L
Chronos
Lord Chimpo
Chronos
17,381
5,288
0
4,707
25,514
11,723
1,740
4,850
20,664
49,309
0
L
Horus
VIP3R7709
Horus
8,443
4,727
2,293
6,938
22,952
25,282
810
5,172
17,780
0
21,796
W
Lancelot
kidKAOSSnbk
Lancelot
19,008
4,333
0
6,790
25,953
11,155
98
8,624
16,931
0
44,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,871
Gold Earned
39,458
117
Minions Killed
166
3
Camps Cleared
10
839,659
Distance Traveled
980,706
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,923
701
34
2
0
301,384
0
L
Ravana
13,303
783
72
4
5
343,225
0
W
Morgan Le Fay
10,857
639
37
2
2
228,790
1
L
Chronos
13,341
785
76
4
5
306,863
1
L
Horus
12,814
754
18
1
0
330,618
1
W
Lancelot
12,091
711
46
3
1
309,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role