Player Matchup

Ah Puch
Ah Puch
DanakinPL
Ah Puch
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,307 Elo+
Solo
Chaac
Chaac
Vennnnndrake
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,480 Elo+
Party 1
Da Ji
Da Ji
Vyfyra
Da Ji
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 31L
1,480 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,422 Elo+

VS

Team Averages
Level 44
1,625 SR
1,520 Elo+
Chaac
Chaac
Quynza
Chaac
Level 48
God Stats
11W - 2L
1,619 SR
Queue Stats
12W - 7L
1,475 Elo+
Solo
Cupid
Cupid
imovefreight
Cupid
Level 17
God Stats
22W - 12L
1,695 SR
Queue Stats
167W - 100L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
urallbots
Baron Samedi
Level 67
God Stats
8W - 4L
1,561 SR
Queue Stats
270W - 204L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DanakinPL
Ah Puch
17
1 / 9 / 7
12,887
614
27,562
22,480
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 5 / 2
15,297
728
14,946
37,377
44,334
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Da Ji
Vyfyra
Da Ji
17
1 / 10 / 7
13,039
621
13,540
23,297
11,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Quynza
Chaac
19
5 / 3 / 16
14,774
704
15,705
22,861
21,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 13
15,274
727
23,928
22,080
10,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
urallbots
Baron Samedi
20
10 / 3 / 13
15,007
715
34,929
26,989
18,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
8
Kills
24
24
Deaths
8
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DanakinPL
Ah Puch
1
9
7
0.5
W
Chaac
Quynza
Chaac
5
3
16
4.33
L
6
5
2
1.4
L
Da Ji
Vyfyra
Da Ji
1
10
7
0.45
W
9
2
13
7.75
W
Baron Samedi
urallbots
Baron Samedi
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,048
Damage
74,562
83,154
Taken
71,930
65,962
Mitigated
49,640
14,560
Healing
31,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DanakinPL
Ah Puch
27,562
1,557
0
1,812
22,480
10,112
282
11,514
10,701
55,436
0
W
Chaac
Quynza
Chaac
15,705
1,413
0
8,731
22,861
21,167
278
10,966
11,895
0
57,131
L
14,946
2,695
47
9,705
37,377
44,334
124
15,607
21,279
0
40,974
L
Da Ji
Vyfyra
Da Ji
13,540
2,138
0
2,996
23,297
11,516
589
8,008
14,918
0
47,435
W
23,928
16,091
2,268
5,941
22,080
10,169
2,041
8,859
13,221
0
60,528
W
Baron Samedi
urallbots
Baron Samedi
34,929
2,347
3,140
11,508
26,989
18,304
775
8,644
18,345
79,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
45,055
176
Minions Killed
270
3
Camps Cleared
13
895,809
Distance Traveled
1,066,049
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,887
614
72
3
0
269,550
0
W
Chaac
14,774
704
70
3
2
384,300
2
L
Chaac
15,297
728
35
2
1
328,930
14
L
Da Ji
13,039
621
69
3
2
297,329
5
W
Cupid
15,274
727
103
5
4
339,304
2
W
Baron Samedi
15,007
715
97
5
7
342,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role