Player Matchup

Fenrir
Fenrir
Absolut Bertos
Fenrir
Level 147
God Stats
5W - 4L
1,539 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 2
Izanami
Izanami
Absolut Feisty
Izanami
Level 159
God Stats
9W - 9L
1,238 SR
Queue Stats
135W - 164L
1,475 Elo+
Party 2
Osiris
Osiris
ITzWitchCraft
Osiris
Level 41
God Stats
3W - 4L
1,542 SR
Queue Stats
29W - 49L
1,433 Elo+
Solo
Atlas
Atlas
Sabbede
Atlas
Level 60
God Stats
29W - 31L
1,602 SR
Queue Stats
425W - 451L
1,460 Elo+
Solo
Zeus
Zeus
zREI DELASzZ
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,416 Elo+
Party 2
Team Averages
Level 105
1,484 SR
1,453 Elo+

VS

Team Averages
Level 117
1,344 SR
1,317 Elo+
Poseidon
Poseidon
ProStriKwr
Poseidon
Level 126
God Stats
8W - 8L
1,577 SR
Queue Stats
175W - 204L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Suŋŋ
Baron Samedi
Level 159
God Stats
1W - 1L
1,208 SR
Queue Stats
51W - 37L
1,095 Elo+
Party 1
Kukulkan
Kukulkan
uKyoto
Kukulkan
Level 27
God Stats
4W - 1L
1,239 SR
Queue Stats
7W - 3L
1,278 Elo+
Party 1
Freya
Freya
xRyuzak
Freya
Level 155
God Stats
2W - 3L
1,231 SR
Queue Stats
126W - 102L
1,327 Elo+
Party 1
Ao Kuang
Ao Kuang
xZePequenoBR
Ao Kuang
Level 119
God Stats
7W - 9L
1,465 SR
Queue Stats
61W - 66L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,246
521
2,968
9,181
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 3
5,962
497
6,231
7,893
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 2
6,394
533
6,318
12,841
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
Sabbede
Atlas
9
1 / 4 / 3
5,457
455
5,143
12,268
10,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 3 / 0
5,860
488
1,137
5,210
2,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ProStriKwr
Poseidon
12
4 / 2 / 1
7,441
620
7,049
6,747
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Suŋŋ
Baron Samedi
11
5 / 2 / 5
7,232
603
6,755
9,458
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
uKyoto
Kukulkan
11
0 / 0 / 6
6,695
558
3,589
3,993
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
xRyuzak
Freya
12
4 / 1 / 5
7,174
598
11,141
8,670
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
xZePequenoBR
Ao Kuang
12
3 / 1 / 4
6,897
575
5,261
8,931
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
16
17
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
3
3
0.83
L
1
5
2
0.4
W
Poseidon
ProStriKwr
Poseidon
4
2
1
2.25
L
Atlas
Sabbede
Atlas
1
4
3
0.63
W
Baron Samedi
Suŋŋ
Baron Samedi
5
2
5
3.75
W
Kukulkan
uKyoto
Kukulkan
0
0
6
3
W
Freya
xRyuzak
Freya
4
1
5
6.5
W
Ao Kuang
xZePequenoBR
Ao Kuang
3
1
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
33,795
47,393
Taken
37,799
27,145
Mitigated
17,930
9,693
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
742
0
2,795
9,181
3,498
0
5,028
3,959
0
23,541
L
6,231
3,645
0
1,388
7,893
3,093
0
6,030
1,611
0
43,080
L
6,318
2,659
0
2,939
12,841
7,122
0
8,614
3,725
0
34,445
W
Poseidon
ProStriKwr
Poseidon
7,049
1,063
0
1,697
6,747
1,923
722
102
6,645
42,688
0
L
Atlas
Sabbede
Atlas
5,143
1,879
0
2,527
12,268
10,477
0
8,675
3,183
21,119
0
W
Baron Samedi
Suŋŋ
Baron Samedi
6,755
1,483
618
5,062
9,458
7,378
569
2,338
7,120
26,560
0
W
Kukulkan
uKyoto
Kukulkan
3,589
307
0
497
3,993
1,763
493
1,132
2,861
44,423
0
W
Freya
xRyuzak
Freya
11,141
3,016
0
5,172
8,670
3,408
661
2,004
6,666
50,530
0
W
Ao Kuang
xZePequenoBR
Ao Kuang
5,261
1,147
0
4,141
8,931
3,458
0
704
8,227
40,619
0
L
1,137
58
0
44
5,210
2,955
0
4,062
1,120
36,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
35,439
287
Minions Killed
369
0
Camps Cleared
0
1,119,826
Distance Traveled
1,205,187
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,246
521
50
4
0
263,308
3
L
Izanami
5,962
497
85
7
0
215,383
2
L
Osiris
6,394
533
55
5
0
225,482
1
W
Poseidon
7,441
620
74
6
0
225,918
5
L
Atlas
5,457
455
18
2
0
217,533
2
W
Baron Samedi
7,232
603
30
3
0
229,592
1
W
Kukulkan
6,695
558
94
8
0
237,519
3
W
Freya
7,174
598
95
8
0
246,116
3
W
Ao Kuang
6,897
575
76
6
0
266,042
0
L
Zeus
5,860
488
79
7
0
198,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role