Player Matchup

Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BattyCrabbies
King Arthur
Level 103
God Stats
1W - 3L
1,436 SR
Queue Stats
204W - 192L
1,567 Elo+
Party 1
Lancelot
Lancelot
GotTheHorses
Lancelot
Level 64
God Stats
1W - 4L
1,367 SR
Queue Stats
53W - 46L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
SgtSalamander
Gilgamesh
Level 141
God Stats
0W - 3L
1,308 SR
Queue Stats
196W - 198L
1,563 Elo+
Party 1
Chang'e
Chang'e
Zakkwolf
Chang'e
Level 104
God Stats
0W - 4L
1,255 SR
Queue Stats
129W - 123L
1,484 Elo+
Solo
Team Averages
Level 114
1,373 SR
1,530 Elo+

VS

Team Averages
Level 119
1,560 SR
1,534 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KiingSlayerr36
King Arthur
Level 109
God Stats
4W - 2L
1,511 SR
Queue Stats
41W - 36L
1,544 Elo+
Solo
Atlas
Atlas
MattyHAM
Atlas
Level 125
God Stats
10W - 5L
1,814 SR
Queue Stats
63W - 37L
1,543 Elo+
Solo
Lancelot
Lancelot
Tittsmiggy
Lancelot
Level 145
God Stats
6W - 13L
1,421 SR
Queue Stats
478W - 474L
1,566 Elo+
Solo
Chang'e
Chang'e
jordanstorm1
Chang'e
Level 55
God Stats
124W - 125L
1,553 SR
Queue Stats
414W - 429L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 2 / 8
10,535
753
19,072
19,888
10,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
BattyCrabbies
King Arthur
16
0 / 7 / 3
8,966
640
13,991
25,802
26,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
GotTheHorses
Lancelot
16
5 / 6 / 5
9,985
713
14,297
18,621
10,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
SgtSalamander
Gilgamesh
17
4 / 7 / 5
10,831
774
14,568
21,606
19,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Zakkwolf
Chang'e
16
1 / 7 / 6
9,306
665
16,522
19,210
10,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 1 / 14
11,213
801
22,731
12,927
7,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KiingSlayerr36
King Arthur
18
7 / 1 / 15
11,604
829
14,249
17,980
23,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
MattyHAM
Atlas
17
3 / 4 / 15
11,128
795
15,151
28,454
33,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Tittsmiggy
Lancelot
20
9 / 4 / 8
12,086
863
21,057
18,247
17,095
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
jordanstorm1
Chang'e
18
6 / 2 / 16
11,011
787
15,267
20,748
11,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
12
Kills
29
29
Deaths
12
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
8
3
W
Kukulkan
 
Kukulkan
4
1
14
11
L
King Arthur
BattyCrabbies
King Arthur
0
7
3
0.21
L
Lancelot
GotTheHorses
Lancelot
5
6
5
1.25
W
King Arthur
KiingSlayerr36
King Arthur
7
1
15
14.5
W
Atlas
MattyHAM
Atlas
3
4
15
2.63
L
Gilgamesh
SgtSalamander
Gilgamesh
4
7
5
0.93
W
Lancelot
Tittsmiggy
Lancelot
9
4
8
3.25
L
Chang'e
Zakkwolf
Chang'e
1
7
6
0.57
W
Chang'e
jordanstorm1
Chang'e
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,450
Damage
88,455
105,127
Taken
98,356
77,424
Mitigated
93,050
17,891
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
19,072
6,893
0
3,321
19,888
10,649
1,668
9,727
9,972
54,397
0
W
Kukulkan
 
Kukulkan
22,731
2,285
0
1,722
12,927
7,971
4,164
2,701
10,226
64,669
0
L
King Arthur
BattyCrabbies
King Arthur
13,991
991
0
201
25,802
26,887
0
13,695
11,736
0
36,585
L
Lancelot
GotTheHorses
Lancelot
14,297
2,015
0
294
18,621
10,228
0
8,554
9,877
0
26,309
W
King Arthur
KiingSlayerr36
King Arthur
14,249
1,284
0
1,334
17,980
23,764
363
8,086
9,894
0
28,985
W
Atlas
MattyHAM
Atlas
15,151
7,350
0
5,205
28,454
33,025
315
10,401
18,053
24,905
0
L
Gilgamesh
SgtSalamander
Gilgamesh
14,568
4,315
407
2,682
21,606
19,484
0
11,384
9,991
0
27,083
W
Lancelot
Tittsmiggy
Lancelot
21,057
3,482
0
390
18,247
17,095
387
6,360
11,887
0
58,664
L
Chang'e
Zakkwolf
Chang'e
16,522
2,091
6,611
4,375
19,210
10,176
58
9,789
9,369
33,537
0
W
Chang'e
jordanstorm1
Chang'e
15,267
871
9,236
8,685
20,748
11,195
1,344
8,046
12,702
31,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
57,042
235
Minions Killed
270
0
Camps Cleared
0
1,415,897
Distance Traveled
1,522,168
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,535
753
87
6
0
299,538
3
W
Kukulkan
11,213
801
88
6
0
281,526
3
L
King Arthur
8,966
640
38
3
0
279,556
1
L
Lancelot
9,985
713
38
3
0
302,526
0
W
King Arthur
11,604
829
35
3
0
312,903
3
W
Atlas
11,128
795
24
2
0
294,504
1
L
Gilgamesh
10,831
774
28
2
0
281,097
5
W
Lancelot
12,086
863
77
6
0
335,194
0
L
Chang'e
9,306
665
44
3
0
253,180
3
W
Chang'e
11,011
787
46
3
0
298,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role