Player Matchup

Cerberus
Cerberus
Chercash
Cerberus
Level 6
God Stats
2W - 0L
1,637 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
Flacdoni
Ah Puch
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,497 Elo+
Party 1
Bastet
Bastet
Traxer3301
Bastet
Level 8
God Stats
2W - 2L
1,187 SR
Queue Stats
11W - 12L
1,471 Elo+
Party 1
Team Averages
Level 46
1,441 SR
1,479 Elo+

VS

Team Averages
Level 29
1,398 SR
1,098 Elo+
Artemis
Artemis
Bodils0n
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,030 Elo+
Party 2
Ymir
Ymir
HomelessEXE
Ymir
Level 3
God Stats
0W - 3L
1,151 SR
Queue Stats
2W - 13L
1,030 Elo+
Party 2
Sol
Sol
IIWonderLandsII
Sol
Level 61
God Stats
0W - 1L
1,543 SR
Queue Stats
18W - 27L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chercash
Cerberus
14
1 / 1 / 14
10,053
773
5,805
15,517
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Flacdoni
Ah Puch
16
11 / 1 / 6
11,046
850
19,828
7,550
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Traxer3301
Bastet
16
6 / 0 / 11
10,731
825
17,793
16,925
8,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bodils0n
Artemis
11
1 / 10 / 0
7,540
580
9,722
14,142
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 0
7,918
609
6,682
20,731
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 5 / 1
7,797
600
10,037
13,670
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
2
2
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bodils0n
Artemis
1
10
0
0.1
W
Cerberus
Chercash
Cerberus
1
1
14
8
W
Ah Puch
Flacdoni
Ah Puch
11
1
6
14
L
0
3
0
0
L
1
5
1
0.3
W
Bastet
Traxer3301
Bastet
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
26,441
39,992
Taken
48,543
31,346
Mitigated
27,432
14,624
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bodils0n
Artemis
9,722
4,670
0
387
14,142
4,839
50
6,546
7,596
0
23,006
W
Cerberus
Chercash
Cerberus
5,805
1,043
0
3,248
15,517
19,427
245
7,145
8,372
16,005
0
W
Ah Puch
Flacdoni
Ah Puch
19,828
1,129
0
3,669
7,550
3,663
1,147
2,673
4,877
59,714
0
L
6,682
2,048
0
768
20,731
17,490
0
12,130
8,601
17,582
0
L
10,037
3,569
0
2,680
13,670
5,103
0
6,957
6,713
31,965
0
W
Bastet
Traxer3301
Bastet
17,793
4,247
0
7,707
16,925
8,256
809
7,501
9,424
0
50,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
23,255
156
Minions Killed
134
11
Camps Cleared
1
787,448
Distance Traveled
664,884
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,540
580
51
4
1
191,382
1
W
Cerberus
10,053
773
19
1
1
237,499
0
W
Ah Puch
11,046
850
78
6
2
245,730
3
L
Ymir
7,918
609
22
2
0
242,692
1
L
Sol
7,797
600
61
5
0
230,810
5
W
Bastet
10,731
825
59
5
8
304,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role