Player Matchup

Zeus
Zeus
A Toxic Jester
Zeus
Level 160
God Stats
1W - 3L
1,292 SR
Queue Stats
72W - 86L
1,409 Elo+
Solo
Set
Set
BradB47ANCE_
Set
Level 115
God Stats
206W - 180L
1,541 SR
Queue Stats
319W - 274L
1,521 Elo+
Solo
Skadi
Skadi
Candieeboy
Skadi
Level 42
God Stats
1W - 1L
1,339 SR
Queue Stats
5W - 10L
1,214 Elo+
Solo
Cthulhu
Cthulhu
EVEN_RUDER_JR
Cthulhu
Level 129
God Stats
12W - 15L
1,414 SR
Queue Stats
175W - 191L
1,401 Elo+
Solo
Hades
Hades
Immorsin
Hades
Level 118
God Stats
27W - 19L
1,545 SR
Queue Stats
86W - 101L
1,447 Elo+
Solo
Team Averages
Level 113
1,426 SR
1,398 Elo+

VS

Team Averages
Level 101
1,550 SR
1,426 Elo+
Medusa
Medusa
ShadowArthuz
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,254 Elo+
Solo
Ra
Ra
Telmitia
Ra
Level 145
God Stats
12W - 16L
1,413 SR
Queue Stats
386W - 439L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ubitalol
Morgan Le Fay
Level 130
God Stats
3W - 2L
1,798 SR
Queue Stats
318W - 310L
1,515 Elo+
Solo
Aphrodite
Aphrodite
danielt25-daniel
Aphrodite
Level 35
God Stats
30W - 43L
1,477 SR
Queue Stats
86W - 115L
1,456 Elo+
Solo
Da Ji
Da Ji
darealblasian
Da Ji
Level 89
God Stats
5W - 4L
1,564 SR
Queue Stats
24W - 27L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,400
764
12,405
7,541
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 6
8,263
751
7,351
6,604
3,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
16
3 / 0 / 2
8,824
802
4,580
6,410
2,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
14
0 / 1 / 2
7,670
697
4,047
4,507
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Immorsin
Hades
15
3 / 2 / 4
8,111
737
6,400
8,513
5,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 2 / 1
8,157
742
5,179
7,786
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 3
7,708
701
1,788
6,158
2,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Ubitalol
Morgan Le Fay
14
2 / 4 / 5
7,838
713
9,646
11,296
4,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
14
0 / 3 / 2
7,305
664
1,138
8,571
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 1
6,972
634
4,960
7,064
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
7
7
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
2
1
6
5
W
Skadi
3
0
2
4
W
Cthulhu
0
1
2
1
W
Hades
Immorsin
Hades
3
2
4
2.5
L
Medusa
4
2
1
2.25
L
0
3
3
0.5
L
Morgan Le Fay
Ubitalol
Morgan Le Fay
2
4
5
1.13
L
Aphrodite
0
3
2
0.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,783
Damage
22,711
33,575
Taken
40,875
16,866
Mitigated
17,579
5,221
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,405
1,245
0
680
7,541
2,882
72
2,540
5,001
27,599
0
W
7,351
2,005
0
855
6,604
3,222
0
2,002
4,602
0
34,431
W
Skadi
4,580
1,615
0
631
6,410
2,492
1,271
1,868
4,542
0
36,019
W
Cthulhu
4,047
32
0
1,209
4,507
3,198
0
1,438
3,069
22,697
0
W
Hades
Immorsin
Hades
6,400
338
89
1,757
8,513
5,072
556
4,724
3,789
21,550
0
L
Medusa
5,179
1,919
0
2,470
7,786
3,261
0
3,441
4,217
0
28,943
L
1,788
108
164
450
6,158
2,470
0
2,953
3,147
25,044
0
L
Morgan Le Fay
Ubitalol
Morgan Le Fay
9,646
1,307
0
1,284
11,296
4,659
0
7,202
3,760
23,668
0
L
Aphrodite
1,138
174
1,111
4,324
8,571
4,105
0
5,003
3,352
21,958
0
L
4,960
651
0
134
7,064
3,084
0
3,403
3,547
0
12,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
37,980
275
Minions Killed
219
0
Camps Cleared
0
954,844
Distance Traveled
957,516
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,400
764
47
4
0
203,262
4
W
Set
8,263
751
64
6
0
245,716
0
W
Skadi
8,824
802
72
7
0
187,115
0
W
Cthulhu
7,670
697
52
5
0
106,266
3
W
Hades
8,111
737
40
4
0
212,485
3
L
Medusa
8,157
742
45
4
0
222,653
5
L
Ra
7,708
701
55
5
0
199,501
1
L
Morgan Le Fay
7,838
713
38
3
0
198,052
3
L
Aphrodite
7,305
664
62
6
0
144,224
1
L
Da Ji
6,972
634
19
2
0
193,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role