Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JD_9095
Sun Wukong
Level 118
God Stats
3W - 5L
1,511 SR
Queue Stats
77W - 72L
1,493 Elo+
Party 2
Ravana
Ravana
RBT_SkateS
Ravana
Level 120
God Stats
3W - 3L
1,498 SR
Queue Stats
64W - 66L
1,486 Elo+
Party 2
Team Averages
Level 118
1,503 SR
1,493 Elo+

VS

Team Averages
Level 57
1,496 SR
1,435 Elo+
Chaac
Chaac
Fungool555
Chaac
Level 107
God Stats
35W - 28L
1,487 SR
Queue Stats
250W - 292L
1,362 Elo+
Solo
Apollo
Apollo
InertJoker5516
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,521 Elo+
Party 1
Ra
Ra
SPG225
Ra
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
8 / 1 / 7
11,462
764
19,448
14,675
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
JD_9095
Sun Wukong
17
7 / 1 / 7
11,369
758
13,609
15,689
15,517
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
RBT_SkateS
Ravana
12
0 / 0 / 11
9,645
643
9,050
7,412
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 4 / 1
8,971
598
15,801
20,526
16,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 7 / 1
8,413
561
4,186
14,329
5,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
15
1 / 4 / 1
9,588
639
9,985
13,511
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
7
11.5
L
Chaac
1
4
1
0.38
L
0
7
1
0.07
W
Sun Wukong
JD_9095
Sun Wukong
7
1
7
10.5
W
Ravana
RBT_SkateS
Ravana
0
0
11
5.5
L
Ra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,107
Damage
29,972
37,776
Taken
48,366
29,853
Mitigated
27,468
7,721
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,448
1,906
226
3,106
14,675
7,302
760
4,186
10,489
53,456
0
L
Chaac
15,801
4,311
252
5,633
20,526
16,492
604
9,099
11,427
0
34,721
L
4,186
2,226
658
800
14,329
5,101
115
5,086
9,243
0
10,456
W
Sun Wukong
JD_9095
Sun Wukong
13,609
3,401
226
2,403
15,689
15,517
1,086
4,311
11,378
0
49,508
W
Ravana
RBT_SkateS
Ravana
9,050
2,302
0
1,760
7,412
7,034
486
2,014
5,398
0
27,014
L
Ra
9,985
1,047
3,328
3,751
13,511
5,875
412
5,679
7,832
48,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
26,972
165
Minions Killed
163
8
Camps Cleared
7
699,268
Distance Traveled
717,302
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,462
764
71
5
3
261,047
1
L
Chaac
8,971
598
45
3
2
240,980
2
L
Apollo
8,413
561
22
1
1
210,394
1
W
Sun Wukong
11,369
758
62
4
4
265,442
1
W
Ravana
9,645
643
32
2
1
172,779
3
L
Ra
9,588
639
96
6
4
265,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role